Player Matchup

Danzaburou
Danzaburou
Bigmayes
Danzaburou
Level 68
God Stats
3W - 3L
1,523 SR
Queue Stats
24W - 20L
1,499 Elo+
Solo
Bacchus
Bacchus
ClamBeast720
Bacchus
Level 113
God Stats
4W - 5L
1,777 SR
Queue Stats
119W - 131L
1,456 Elo+
Party 1
Odin
Odin
Mr_Nemes1s_
Odin
Level 147
God Stats
7W - 9L
1,617 SR
Queue Stats
168W - 184L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Rooga
Aphrodite
Level 160
God Stats
9W - 7L
1,714 SR
Queue Stats
34W - 33L
1,481 Elo+
Solo
Set
Set
xGILLEYMONSTERx
Set
Level 128
God Stats
6W - 13L
1,500 SR
Queue Stats
378W - 375L
1,446 Elo+
Solo
Team Averages
Level 123
1,626 SR
1,466 Elo+

VS

Team Averages
Level 113
1,485 SR
1,501 Elo+
Kali
Kali
BDNickKing
Kali
Level 108
God Stats
1W - 1L
1,661 SR
Queue Stats
68W - 69L
1,509 Elo+
Party 2
Neith
Neith
RealDrDeath2011
Neith
Level 107
God Stats
63W - 66L
1,488 SR
Queue Stats
74W - 75L
1,446 Elo+
Solo
Cabrakan
Cabrakan
RighteousBacon1
Cabrakan
Level 66
God Stats
17W - 16L
1,525 SR
Queue Stats
56W - 47L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Shiny Seedot
Gilgamesh
Level 157
God Stats
2W - 2L
1,253 SR
Queue Stats
129W - 120L
1,526 Elo+
Solo
Nox
Nox
SykIndividual
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigmayes
Danzaburou
17
2 / 5 / 7
9,898
707
8,058
13,095
5,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ClamBeast720
Bacchus
16
2 / 2 / 7
9,885
706
10,516
18,330
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 7 / 8
9,375
670
11,259
15,995
11,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Rooga
Aphrodite
14
3 / 6 / 8
9,440
674
4,632
15,050
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 3
9,945
710
6,283
12,717
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 18
10,267
733
12,701
14,668
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 13
10,382
742
14,666
9,400
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
19
10 / 1 / 6
12,327
881
14,978
11,566
9,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Shiny Seedot
Gilgamesh
17
3 / 2 / 11
10,215
730
12,319
12,707
9,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 1 / 10
11,892
849
12,151
5,324
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
12
Kills
24
24
Deaths
12
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
L
Danzaburou
Bigmayes
Danzaburou
2
5
7
1.1
L
Bacchus
ClamBeast720
Bacchus
2
2
7
2.75
L
2
7
8
0.86
W
2
4
13
2.13
W
Cabrakan
10
1
6
13
L
Aphrodite
Rooga
Aphrodite
3
6
8
1.17
W
Gilgamesh
Shiny Seedot
Gilgamesh
3
2
11
4.25
W
8
1
10
13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
66,815
75,187
Taken
53,665
54,948
Mitigated
35,108
19,260
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,701
5,820
0
2,735
14,668
9,766
50
4,009
10,585
0
29,663
L
Danzaburou
Bigmayes
Danzaburou
8,058
3,067
0
3,719
13,095
5,538
0
3,907
9,188
0
42,769
L
Bacchus
ClamBeast720
Bacchus
10,516
1,287
0
1,989
18,330
22,189
0
9,077
9,253
29,592
0
L
11,259
2,014
0
390
15,995
11,810
0
4,272
11,723
0
24,548
W
14,666
6,372
1,157
2,849
9,400
4,025
172
2,645
6,680
0
46,270
W
Cabrakan
14,978
1,409
0
2,292
11,566
9,572
112
2,914
8,532
37,913
0
L
Aphrodite
Rooga
Aphrodite
4,632
1,311
5,053
6,409
15,050
8,103
24
5,530
9,520
17,204
0
W
Gilgamesh
Shiny Seedot
Gilgamesh
12,319
1,528
0
1,700
12,707
9,183
247
4,289
8,418
0
32,890
W
12,151
789
0
814
5,324
2,562
416
1,390
3,909
45,769
0
L
6,283
2,239
0
1,700
12,717
7,308
0
4,761
7,956
0
36,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
55,083
296
Minions Killed
344
8
Camps Cleared
6
1,230,396
Distance Traveled
1,329,694
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,267
733
43
3
2
268,095
2
L
Danzaburou
9,898
707
93
7
4
210,671
2
L
Bacchus
9,885
706
49
4
0
268,032
3
L
Odin
9,375
670
34
2
0
270,077
0
W
Neith
10,382
742
86
6
1
234,345
1
W
Cabrakan
12,327
881
71
5
1
275,148
3
L
Aphrodite
9,440
674
39
3
0
223,964
0
W
Gilgamesh
10,215
730
46
3
1
290,679
0
W
Nox
11,892
849
98
7
1
261,427
2
L
Set
9,945
710
81
6
4
257,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role