Player Matchup

Medusa
Medusa
BuddahOnLotuss
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,500 Elo+
Party 2
King Arthur
King Arthur
HardcoreSMITE
King Arthur
Level 28
God Stats
0W - 3L
1,355 SR
Queue Stats
21W - 14L
1,482 Elo+
Solo
Olorun
Olorun
OrangeDPhoenix
Olorun
Level 18
God Stats
30W - 33L
1,496 SR
Queue Stats
531W - 599L
1,339 Elo+
Party 2
Ymir
Ymir
Tyrael10
Ymir
Level 14
God Stats
26W - 21L
1,513 SR
Queue Stats
27W - 27L
1,333 Elo+
Party 1
Hel
Hel
durashii
Hel
Level 17
God Stats
25W - 18L
1,577 SR
Queue Stats
29W - 22L
1,473 Elo+
Party 1
Team Averages
Level 17
1,488 SR
1,425 Elo+

VS

Team Averages
Level 27
1,576 SR
1,435 Elo+
Agni
Agni
ApertureFed
Agni
Level 26
God Stats
7W - 6L
1,564 SR
Queue Stats
154W - 161L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
HooterPooter
Baron Samedi
Level 29
God Stats
8W - 4L
1,782 SR
Queue Stats
91W - 64L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Ochoxe
Ah Puch
Level 27
God Stats
34W - 28L
1,464 SR
Queue Stats
138W - 189L
1,321 Elo+
Solo
Anhur
Anhur
OneTapMike
Anhur
Level 29
God Stats
8W - 9L
1,604 SR
Queue Stats
46W - 41L
1,624 Elo+
Solo
Arachne
Arachne
anak1
Arachne
Level 24
God Stats
6W - 5L
1,465 SR
Queue Stats
32W - 38L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,034
402
2,394
6,795
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
HardcoreSMITE
King Arthur
14
5 / 3 / 0
8,526
568
8,987
15,742
8,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 0
6,456
430
1,574
10,822
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
0 / 5 / 2
5,617
374
2,527
12,887
4,195
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 0
6,813
454
3,466
10,009
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,861
457
5,659
4,455
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HooterPooter
Baron Samedi
15
9 / 0 / 5
9,344
623
14,436
10,116
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Ochoxe
Ah Puch
14
3 / 2 / 0
8,346
556
7,756
5,924
1,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
5 / 0 / 5
8,019
535
9,117
8,007
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
anak1
Arachne
13
2 / 3 / 5
8,094
540
5,716
10,818
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
21
21
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
0
1
2
1
L
King Arthur
HardcoreSMITE
King Arthur
5
3
0
1.67
W
Baron Samedi
HooterPooter
Baron Samedi
9
0
5
11.5
W
Ah Puch
Ochoxe
Ah Puch
3
2
0
1.5
W
Anhur
5
0
5
7.5
L
0
6
0
0
L
Ymir
0
5
2
0.2
W
Arachne
anak1
Arachne
2
3
5
1.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
42,684
56,255
Taken
39,320
20,327
Mitigated
14,211
15,285
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,659
387
0
0
4,455
1,309
599
1,320
3,135
26,903
0
L
2,394
1,032
0
652
6,795
1,438
22
2,219
4,194
0
21,083
L
King Arthur
HardcoreSMITE
King Arthur
8,987
1,332
0
4,115
15,742
8,936
532
8,251
7,428
0
47,130
W
Baron Samedi
HooterPooter
Baron Samedi
14,436
2,004
594
5,168
10,116
4,694
1,293
2,363
7,753
65,631
0
W
Ah Puch
Ochoxe
Ah Puch
7,756
585
0
2,216
5,924
1,805
514
357
5,567
41,133
0
W
Anhur
9,117
4,790
0
3,955
8,007
2,492
49
3,228
4,779
0
48,876
L
1,574
793
0
1,995
10,822
3,211
1,070
7,731
2,626
30,745
0
L
Ymir
2,527
150
101
1,152
12,887
4,195
0
4,770
7,470
18,366
0
W
Arachne
anak1
Arachne
5,716
4,468
0
2,067
10,818
3,911
0
299
10,519
0
45,024
L
3,466
135
3,418
3,852
10,009
2,547
424
2,931
6,686
33,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
40,664
273
Minions Killed
373
0
Camps Cleared
0
1,259,731
Distance Traveled
1,392,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,861
457
40
3
0
279,069
1
L
Medusa
6,034
402
44
3
0
242,215
0
L
King Arthur
8,526
568
85
6
0
275,115
2
W
Baron Samedi
9,344
623
89
6
0
259,946
4
W
Ah Puch
8,346
556
93
6
0
289,448
0
W
Anhur
8,019
535
68
5
0
234,797
1
L
Olorun
6,456
430
58
4
0
237,345
0
L
Ymir
5,617
374
36
2
0
243,787
0
W
Arachne
8,094
540
83
6
0
328,780
2
L
Hel
6,813
454
50
3
0
261,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role