Player Matchup

Izanami
Izanami
IMGONEAFK
Izanami
Level 25
God Stats
17W - 10L
1,498 SR
Queue Stats
351W - 396L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Smokee02
Guan Yu
Level 9
God Stats
4W - 11L
1,389 SR
Queue Stats
113W - 108L
1,448 Elo+
Solo
Zeus
Zeus
StrixxGaming
Zeus
Level 28
God Stats
3W - 1L
1,572 SR
Queue Stats
75W - 82L
1,476 Elo+
Party 2
Fenrir
Fenrir
jesseb234
Fenrir
Level 29
God Stats
0W - 1L
1,346 SR
Queue Stats
70W - 87L
1,411 Elo+
Party 2
Ganesha
Ganesha
nTop6503
Ganesha
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
43W - 44L
1,320 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,432 Elo+

VS

Team Averages
Level 17
1,700 SR
1,555 Elo+
Sol
Sol
BitCoinBandito
Sol
Level 25
God Stats
24W - 21L
1,630 SR
Queue Stats
89W - 76L
1,572 Elo+
Party 1
Ymir
Ymir
BobCalistan
Ymir
Level 14
God Stats
11W - 9L
1,844 SR
Queue Stats
56W - 43L
1,745 Elo+
Party 1
Bellona
Bellona
PhysicalCamel
Bellona
Level 12
God Stats
15W - 13L
1,425 SR
Queue Stats
15W - 14L
1,313 Elo+
Solo
Horus
Horus
Tjacks916
Horus
Level 16
God Stats
4W - 3L
1,719 SR
Queue Stats
40W - 37L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
garrett0426
Gilgamesh
Level 20
God Stats
4W - 0L
1,881 SR
Queue Stats
5W - 1L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IMGONEAFK
Izanami
11
2 / 4 / 0
7,295
456
7,686
8,909
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Smokee02
Guan Yu
11
1 / 6 / 1
7,377
461
4,917
10,242
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 5 / 1
8,581
536
12,038
9,627
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
jesseb234
Fenrir
12
1 / 6 / 5
7,381
461
4,491
14,159
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
nTop6503
Ganesha
10
0 / 9 / 5
6,592
412
4,294
14,962
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 9
9,558
597
14,173
11,296
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 2 / 11
9,276
580
7,053
10,269
8,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
15
9 / 2 / 2
9,579
599
11,983
15,331
10,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Tjacks916
Horus
13
2 / 1 / 11
8,218
514
4,940
9,351
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
garrett0426
Gilgamesh
13
2 / 1 / 0
8,767
548
3,634
8,547
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
9
Kills
29
30
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
8
2
11
6.75
L
Izanami
IMGONEAFK
Izanami
2
4
0
0.5
W
Bellona
9
2
2
5
L
Guan Yu
Smokee02
Guan Yu
1
6
1
0.25
L
5
5
1
1.1
W
Horus
Tjacks916
Horus
2
1
11
7.5
W
Gilgamesh
garrett0426
Gilgamesh
2
1
0
2
L
Fenrir
jesseb234
Fenrir
1
6
5
0.58
L
Ganesha
nTop6503
Ganesha
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
41,783
57,899
Taken
54,794
30,685
Mitigated
31,096
7,922
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,173
5,462
0
4,909
11,296
3,279
5,497
2,234
8,966
55,615
0
W
7,053
1,309
0
1,426
10,269
8,262
1,083
3,648
6,571
15,573
0
L
Izanami
IMGONEAFK
Izanami
7,686
5,390
0
2,186
8,909
2,885
0
5,467
3,442
0
48,018
W
Bellona
11,983
4,044
301
4,906
15,331
10,446
874
7,701
7,068
0
45,088
L
Guan Yu
Smokee02
Guan Yu
4,917
542
202
1,787
10,242
8,211
254
1,724
8,518
0
26,040
L
12,038
607
0
1,566
9,627
2,892
36
1,723
7,904
48,629
0
W
Horus
Tjacks916
Horus
4,940
2,245
486
4,345
9,351
5,030
259
1,460
7,771
0
27,330
W
Gilgamesh
garrett0426
Gilgamesh
3,634
1,280
0
979
8,547
4,079
618
545
7,636
0
44,413
L
Fenrir
jesseb234
Fenrir
4,491
714
0
1,288
14,159
5,917
636
3,243
10,916
0
43,705
L
Ganesha
nTop6503
Ganesha
4,294
181
0
893
14,962
10,780
0
9,069
5,893
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
45,398
331
Minions Killed
339
0
Camps Cleared
0
1,444,885
Distance Traveled
1,557,189
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,558
597
95
6
0
292,801
0
W
Ymir
9,276
580
21
1
0
277,086
0
L
Izanami
7,295
456
89
6
0
254,862
2
W
Bellona
9,579
599
80
5
0
324,900
1
L
Guan Yu
7,377
461
53
3
0
309,945
0
L
Zeus
8,581
536
103
6
0
273,530
6
W
Horus
8,218
514
53
3
0
309,834
0
W
Gilgamesh
8,767
548
90
6
0
352,568
1
L
Fenrir
7,381
461
83
5
0
323,076
0
L
Ganesha
6,592
412
3
0
0
283,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role