Player Matchup

Pele
Pele
Darkx6Assassin
Pele
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Merlin8131
Danzaburou
Level 5
God Stats
8W - 7L
1,268 SR
Queue Stats
365W - 407L
1,195 Elo+
Party 1
Ymir
Ymir
SKrubzgaming1
Ymir
Level 53
God Stats
60W - 43L
1,616 SR
Queue Stats
212W - 215L
1,523 Elo+
Party 1
Team Averages
Level 21
1,392 SR
1,368 Elo+

VS

Team Averages
Level 16
1,608 SR
1,708 Elo+
Ymir
Ymir
Ayden20128923
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KingXers
Gilgamesh
Level 27
God Stats
5W - 1L
1,608 SR
Queue Stats
198W - 80L
1,757 Elo+
Solo
Nox
Nox
Nublet611
Nox
Level 16
God Stats
2W - 2L
1,716 SR
Queue Stats
18W - 17L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 9
8,529
775
4,907
9,379
2,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Merlin8131
Danzaburou
13
8 / 1 / 7
9,334
849
11,120
4,319
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 12
8,804
800
4,564
6,723
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 4
6,351
577
1,141
11,821
5,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
KingXers
Gilgamesh
12
6 / 2 / 3
8,563
778
8,446
8,663
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 5
8,180
744
5,832
6,938
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
9
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
5
6
9
1.58
L
Gilgamesh
KingXers
Gilgamesh
6
2
3
3.75
W
Danzaburou
Merlin8131
Danzaburou
8
1
7
11.5
L
3
5
5
1.1
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,591
Damage
15,419
20,421
Taken
27,422
8,979
Mitigated
12,023
3,776
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,141
627
0
0
11,821
5,246
0
1,812
10,009
9,871
0
W
4,907
791
0
1,164
9,379
2,811
42
4,103
5,276
0
22,594
L
Gilgamesh
KingXers
Gilgamesh
8,446
1,488
0
913
8,663
4,024
0
972
7,691
0
23,118
W
Danzaburou
Merlin8131
Danzaburou
11,120
5,407
795
948
4,319
1,707
995
1,369
2,950
0
41,116
L
5,832
31
0
703
6,938
2,753
0
1,851
5,087
27,436
0
W
4,564
1,029
0
869
6,723
4,461
136
1,569
5,154
17,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
23,094
115
Minions Killed
93
0
Camps Cleared
0
600,941
Distance Traveled
478,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,351
577
19
2
0
124,594
0
W
Pele
8,529
775
30
3
0
208,871
1
L
Gilgamesh
8,563
778
34
3
0
189,077
4
W
Danzaburou
9,334
849
60
5
0
198,486
2
L
Nox
8,180
744
40
4
0
164,783
1
W
Ymir
8,804
800
25
2
0
193,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role