Player Matchup

Gilgamesh
Gilgamesh
Diamond I
Blink
Gilgamesh
Diamond I
Level 160
God Stats
1W - 2L
1,838 SR
Queue Stats
208W - 193L
2,446 MMR
Party 3
Odin
Odin
Diamond I
DeadPoolbezkappy
Odin
Diamond I
Level 149
God Stats
19W - 15L
1,699 SR
Queue Stats
553W - 526L
2,421 MMR
Solo
Cabrakan
Cabrakan
Diamond I
DoctorThicc
Cabrakan
Diamond I
Level 84
God Stats
175W - 128L
1,721 SR
Queue Stats
451W - 422L
2,492 MMR
Party 1
Scylla
Scylla
Diamond I
Iinux
Scylla
Diamond I
Level 157
God Stats
1W - 4L
1,665 SR
Queue Stats
68W - 40L
2,446 MMR
Party 3
Hou Yi
Hou Yi
Masters
Zøøhnyyy
Hou Yi
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,685 SR
2,261 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,547 SR
2,231 MMR
Ratatoskr
Ratatoskr
Diamond I
Chekii0
Ratatoskr
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 85L
2,403 MMR
Party 4
Janus
Janus
Diamond I
D4RKWIZ4RD
Janus
Diamond I
Level 160
God Stats
18W - 17L
1,590 SR
Queue Stats
453W - 425L
2,403 MMR
Party 4
Sobek
Sobek
Diamond I
Jaykh
Sobek
Diamond I
Level 160
God Stats
2W - 3L
1,454 SR
Queue Stats
28W - 31L
2,494 MMR
Party 2
Cerberus
Cerberus
Diamond I
Zαρργ
Cerberus
Diamond I
Level 155
God Stats
5W - 2L
1,692 SR
Queue Stats
140W - 117L
2,354 MMR
Solo
Heimdallr
Heimdallr
Diamond I
thegoat69
Heimdallr
Diamond I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blink
Gilgamesh
16
2 / 5 / 10
10,063
479
13,237
15,603
10,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 7
9,059
431
5,805
21,109
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DoctorThicc
Cabrakan
18
3 / 2 / 2
11,878
566
9,949
15,116
12,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Iinux
Scylla
18
8 / 4 / 3
11,450
545
13,998
11,438
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Zøøhnyyy
Hou Yi
17
1 / 5 / 4
11,164
532
5,998
11,776
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetTiamatTsukuyomiAthenaApollo

VS

Bans
TyrYmirCu ChulainnAnhurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chekii0
Ratatoskr
20
10 / 4 / 7
12,804
610
14,792
14,958
7,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
20
5 / 4 / 10
13,445
640
11,499
13,263
5,298
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Jaykh
Sobek
15
4 / 4 / 14
11,682
556
9,086
20,338
15,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Zαρργ
Cerberus
20
0 / 0 / 3
12,497
595
9,006
12,371
12,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
thegoat69
Heimdallr
20
4 / 2 / 8
13,500
643
12,898
14,547
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
14
Kills
23
23
Deaths
14
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blink
Gilgamesh
2
5
10
1.4
W
Ratatoskr
Chekii0
Ratatoskr
10
4
7
3.38
W
Janus
5
4
10
2.5
L
0
7
7
0.5
L
Cabrakan
DoctorThicc
Cabrakan
3
2
2
2
L
Scylla
Iinux
Scylla
8
4
3
2.38
W
Sobek
Jaykh
Sobek
4
4
14
2.75
L
Hou Yi
Zøøhnyyy
Hou Yi
1
5
4
0.6
W
Cerberus
Zαρργ
Cerberus
0
0
3
1.5
W
Heimdallr
thegoat69
Heimdallr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
57,281
75,042
Taken
75,477
45,059
Mitigated
47,196
18,586
Healing
30,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blink
Gilgamesh
13,237
3,090
0
3,975
15,603
10,150
1,001
4,050
11,369
0
66,853
W
Ratatoskr
Chekii0
Ratatoskr
14,792
3,876
0
5,098
14,958
7,608
869
4,190
10,768
0
88,629
W
Janus
11,499
449
322
4,667
13,263
5,298
907
4,816
8,447
113,525
0
L
5,805
1,130
0
3,834
21,109
15,010
0
7,969
12,710
0
35,297
L
Cabrakan
DoctorThicc
Cabrakan
9,949
599
156
5,550
15,116
12,989
0
8,534
6,496
72,886
0
L
Scylla
Iinux
Scylla
13,998
656
0
1,625
11,438
3,420
0
4,402
6,992
82,281
0
W
Sobek
Jaykh
Sobek
9,086
558
0
6,075
20,338
15,302
224
7,313
13,025
19,959
0
L
Hou Yi
Zøøhnyyy
Hou Yi
5,998
2,747
0
3,446
11,776
3,490
0
3,837
7,884
0
75,899
W
Cerberus
Zαρργ
Cerberus
9,006
418
0
7,356
12,371
12,533
68
3,890
8,481
93,049
0
W
Heimdallr
thegoat69
Heimdallr
12,898
9,520
0
7,244
14,547
6,455
3,772
4,313
10,234
0
111,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
63,928
628
Minions Killed
803
0
Camps Cleared
0
2,038,864
Distance Traveled
2,129,029
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,063
479
110
5
0
461,303
3
W
Ratatoskr
12,804
610
126
6
0
456,050
2
W
Janus
13,445
640
213
10
0
449,615
1
L
Odin
9,059
431
51
2
0
391,303
6
L
Cabrakan
11,878
566
159
8
0
401,316
7
L
Scylla
11,450
545
155
7
0
423,491
8
W
Sobek
11,682
556
17
1
0
446,264
10
L
Hou Yi
11,164
532
153
7
0
361,451
6
W
Cerberus
12,497
595
252
12
0
414,553
7
W
Heimdallr
13,500
643
195
9
0
362,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role