Player Matchup

Chronos
Chronos
ImAntUwU
Chronos
Level 108
God Stats
0W - 3L
1,476 SR
Queue Stats
31W - 53L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
LLAMACORNKING813
Heimdallr
Level 53
God Stats
6W - 7L
1,548 SR
Queue Stats
24W - 47L
1,329 Elo+
Party 2
Janus
Janus
big-mac249
Janus
Level 128
God Stats
3W - 2L
1,729 SR
Queue Stats
149W - 161L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
inseptlersclepta
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,218 Elo+
Party 2
Sobek
Sobek
wasup_jay
Sobek
Level 74
God Stats
1W - 4L
1,436 SR
Queue Stats
96W - 105L
1,378 Elo+
Party 2
Team Averages
Level 89
1,538 SR
1,346 Elo+

VS

Team Averages
Level 101
1,620 SR
1,469 Elo+
Ravana
Ravana
DelTheHuman
Ravana
Level 86
God Stats
9W - 2L
1,804 SR
Queue Stats
297W - 299L
1,489 Elo+
Solo
Ymir
Ymir
Dr_Jay_Dee_Em
Ymir
Level 116
God Stats
19W - 14L
1,514 SR
Queue Stats
269W - 273L
1,470 Elo+
Party 1
Hades
Hades
Dr_Sleepybean
Hades
Level 58
God Stats
24W - 23L
1,480 SR
Queue Stats
175W - 182L
1,439 Elo+
Party 1
Anhur
Anhur
Dr_smack_you
Anhur
Level 127
God Stats
3W - 1L
1,652 SR
Queue Stats
422W - 384L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
OceanThunder57
Gilgamesh
Level 118
God Stats
5W - 6L
1,651 SR
Queue Stats
155W - 151L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImAntUwU
Chronos
13
2 / 6 / 1
7,478
499
6,515
12,809
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
12
1 / 4 / 2
6,998
467
6,192
10,616
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
3 / 7 / 4
7,838
523
7,209
9,972
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
9
1 / 6 / 1
6,017
401
6,331
8,289
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
wasup_jay
Sobek
9
3 / 6 / 1
6,720
448
4,440
17,336
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 2 / 2
8,695
580
8,466
9,175
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
3 / 3 / 11
7,990
533
3,750
12,946
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 12
7,886
526
8,280
7,031
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 9
8,627
575
10,604
10,752
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OceanThunder57
Gilgamesh
16
16 / 2 / 5
10,034
669
14,632
10,654
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
29
29
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
2
2
1.5
W
3
3
11
2.83
W
2
2
12
4
W
6
2
9
5.25
L
Chronos
ImAntUwU
Chronos
2
6
1
0.42
L
Heimdallr
1
4
2
0.5
W
Gilgamesh
OceanThunder57
Gilgamesh
16
2
5
9.25
L
Janus
3
7
4
0.71
L
Xbalanque
1
6
1
0.25
L
Sobek
wasup_jay
Sobek
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
45,732
59,022
Taken
50,558
23,445
Mitigated
26,558
13,609
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
8,466
3,017
0
5,299
9,175
5,945
796
2,018
7,129
0
53,035
W
3,750
643
0
1,374
12,946
8,461
510
6,035
6,715
24,118
0
W
8,280
644
369
3,538
7,031
3,351
630
3,421
3,510
46,958
0
W
10,604
6,292
0
5,356
10,752
3,595
1,867
3,139
7,581
0
47,917
L
Chronos
ImAntUwU
Chronos
6,515
3,146
0
3,264
12,809
3,600
0
3,204
9,605
42,385
0
L
Heimdallr
6,192
3,879
99
2,087
10,616
4,029
150
512
10,104
0
34,712
W
Gilgamesh
OceanThunder57
Gilgamesh
14,632
6,175
0
3,071
10,654
5,206
0
3,131
7,459
0
52,754
L
Janus
7,209
759
0
500
9,972
2,846
0
2,727
7,245
42,609
0
L
Xbalanque
6,331
2,912
258
1,322
8,289
1,762
0
1,104
7,185
0
25,759
L
Sobek
wasup_jay
Sobek
4,440
738
468
5,611
17,336
11,208
0
4,483
12,853
21,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
43,232
323
Minions Killed
393
0
Camps Cleared
0
1,223,266
Distance Traveled
1,450,902
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,695
580
112
7
0
310,237
1
W
Ymir
7,990
533
40
3
0
254,934
4
W
Hades
7,886
526
79
5
0
293,573
4
W
Anhur
8,627
575
76
5
0
254,925
1
L
Chronos
7,478
499
87
6
0
268,934
2
L
Heimdallr
6,998
467
73
5
0
248,805
0
W
Gilgamesh
10,034
669
86
6
0
337,233
0
L
Janus
7,838
523
80
5
0
252,153
0
L
Xbalanque
6,017
401
62
4
0
194,211
0
L
Sobek
6,720
448
21
1
0
259,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role