Player Matchup

Thoth
Thoth
Azuceo
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,452 Elo+
Solo
Fafnir
Fafnir
EGOCLASH9210
Fafnir
Level 74
God Stats
10W - 13L
1,500 SR
Queue Stats
250W - 284L
1,400 Elo+
Party 3
Ao Kuang
Ao Kuang
G2mingming
Ao Kuang
Level 47
God Stats
10W - 9L
1,570 SR
Queue Stats
161W - 227L
1,372 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Obamabnladn8314
Cu Chulainn
Level 88
God Stats
135W - 120L
1,532 SR
Queue Stats
776W - 824L
1,506 Elo+
Party 3
Artemis
Artemis
Spartan1725
Artemis
Level 43
God Stats
272W - 280L
1,456 SR
Queue Stats
306W - 325L
1,354 Elo+
Solo
Team Averages
Level 64
1,512 SR
1,417 Elo+

VS

Team Averages
Level 76
1,540 SR
1,415 Elo+
Tiamat
Tiamat
AntGLipps
Tiamat
Level 29
God Stats
19W - 19L
1,487 SR
Queue Stats
253W - 264L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
PANTHERSFAN2580
Danzaburou
Level 43
God Stats
10W - 14L
1,438 SR
Queue Stats
417W - 397L
1,420 Elo+
Party 1
Achilles
Achilles
Space_Comet_343
Achilles
Level 93
God Stats
13W - 10L
1,645 SR
Queue Stats
202W - 192L
1,467 Elo+
Party 2
Bakasura
Bakasura
mileenakahn6264
Bakasura
Level 89
God Stats
8W - 7L
1,586 SR
Queue Stats
245W - 271L
1,400 Elo+
Solo
Khepri
Khepri
zombezslayer115
Khepri
Level 126
God Stats
5W - 7L
1,544 SR
Queue Stats
625W - 570L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azuceo
Thoth
20
5 / 4 / 8
13,722
508
20,635
16,324
6,801
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
4 / 7 / 10
13,046
483
13,309
30,728
34,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
G2mingming
Ao Kuang
19
9 / 3 / 2
13,218
490
19,472
23,704
9,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Obamabnladn8314
Cu Chulainn
20
6 / 5 / 6
13,825
512
27,803
23,170
16,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Spartan1725
Artemis
18
3 / 13 / 4
11,759
436
15,864
24,221
8,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AntGLipps
Tiamat
19
3 / 5 / 6
13,043
483
12,507
16,819
6,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PANTHERSFAN2580
Danzaburou
19
11 / 8 / 7
13,568
503
19,978
23,478
11,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
20
3 / 4 / 4
13,479
499
16,567
38,422
45,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
20
8 / 6 / 7
16,271
603
20,786
23,434
15,790
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 16
15,002
556
17,867
26,521
29,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
72
27
Kills
32
32
Deaths
27
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AntGLipps
Tiamat
3
5
6
1.2
L
Thoth
Azuceo
Thoth
5
4
8
2.25
L
Fafnir
4
7
10
1.29
L
Ao Kuang
G2mingming
Ao Kuang
9
3
2
3.33
L
Cu Chulainn
Obamabnladn8314
Cu Chulainn
6
5
6
1.8
W
Danzaburou
PANTHERSFAN2580
Danzaburou
11
8
7
1.81
W
Achilles
3
4
4
1.25
L
Artemis
Spartan1725
Artemis
3
13
4
0.38
W
Bakasura
8
6
7
1.92
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,083
Damage
87,705
118,147
Taken
128,674
76,271
Mitigated
108,844
24,804
Healing
46,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AntGLipps
Tiamat
12,507
1,062
378
4,701
16,819
6,814
1,239
12,908
3,362
79,375
0
L
Thoth
Azuceo
Thoth
20,635
1,352
0
3,586
16,324
6,801
1,667
6,383
9,561
93,751
0
L
Fafnir
13,309
4,537
1,255
7,609
30,728
34,734
742
8,939
20,200
46,563
0
L
Ao Kuang
G2mingming
Ao Kuang
19,472
6,018
200
5,762
23,704
9,399
0
6,489
16,759
72,573
0
L
Cu Chulainn
Obamabnladn8314
Cu Chulainn
27,803
5,838
0
3,067
23,170
16,761
1,762
2,507
18,598
0
106,648
W
Danzaburou
PANTHERSFAN2580
Danzaburou
19,978
10,162
1,442
7,202
23,478
11,149
3,269
10,219
13,154
0
80,869
W
Achilles
16,567
6,849
0
18,444
38,422
45,874
782
13,382
24,955
0
83,124
L
Artemis
Spartan1725
Artemis
15,864
11,713
513
2,812
24,221
8,576
1,807
6,056
17,715
0
72,438
W
Bakasura
20,786
11,798
0
5,970
23,434
15,790
4,493
4,496
18,848
0
141,899
W
17,867
1,705
1,262
7,342
26,521
29,217
670
11,369
14,939
51,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,570
Gold Earned
71,363
643
Minions Killed
649
0
Camps Cleared
0
2,217,469
Distance Traveled
2,312,842
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,043
483
130
5
0
460,836
0
L
Thoth
13,722
508
211
8
0
469,332
4
L
Fafnir
13,046
483
59
2
0
431,942
4
L
Ao Kuang
13,218
490
84
3
0
442,732
1
L
Cu Chulainn
13,825
512
180
7
0
490,787
4
W
Danzaburou
13,568
503
91
3
0
431,222
1
W
Achilles
13,479
499
128
5
0
428,029
0
L
Artemis
11,759
436
109
4
0
382,676
0
W
Bakasura
16,271
603
239
9
0
541,511
2
W
Khepri
15,002
556
61
2
0
451,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role