Player Matchup

Baron Samedi
Baron Samedi
BOBTHEKILLER69
Baron Samedi
Level 16
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
CopperUK
Neith
Level 45
God Stats
1W - 2L
1,563 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Radekishere69
Cthulhu
Level 44
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 1
Hercules
Hercules
ukabong
Hercules
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 4L
1,506 Elo+
Party 1
Team Averages
Level 33
1,329 SR
1,517 Elo+

VS

Team Averages
Level 70
1,727 SR
1,589 Elo+
Hel
Hel
AsaiiN
Hel
Level 127
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ByXaviarty22
Gilgamesh
Level 18
God Stats
1W - 0L
1,876 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
Hinnz
Sol
Level 105
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo
Tyr
Tyr
JavierMF_96
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOBTHEKILLER69
Baron Samedi
15
3 / 5 / 5
9,839
757
9,622
12,423
8,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
CopperUK
Neith
17
7 / 4 / 1
11,000
846
10,362
12,993
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
3 / 2 / 7
10,338
795
9,339
18,983
21,995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ukabong
Hercules
15
1 / 5 / 8
9,684
745
8,802
17,328
17,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AsaiiN
Hel
18
6 / 5 / 9
11,854
912
15,399
17,644
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ByXaviarty22
Gilgamesh
17
7 / 3 / 7
11,444
880
10,583
12,751
9,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Hinnz
Sol
15
1 / 4 / 8
10,001
769
18,186
12,469
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 3 / 8
10,427
802
7,154
13,979
12,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
15
16
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
AsaiiN
Hel
6
5
9
2.1
L
Baron Samedi
BOBTHEKILLER69
Baron Samedi
3
5
5
1.1
W
Gilgamesh
ByXaviarty22
Gilgamesh
7
3
7
3.5
L
Neith
CopperUK
Neith
7
4
1
1.88
W
Sol
Hinnz
Sol
1
4
8
1.25
W
1
3
8
1.67
L
Cthulhu
3
2
7
3.25
L
Hercules
ukabong
Hercules
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,125
Damage
51,322
61,727
Taken
56,843
54,233
Mitigated
34,960
12,356
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AsaiiN
Hel
15,399
1,644
6,177
9,019
17,644
7,835
807
5,058
12,350
38,991
0
L
Baron Samedi
BOBTHEKILLER69
Baron Samedi
9,622
1,397
2,008
1,822
12,423
8,649
822
6,909
5,514
26,167
0
W
Gilgamesh
ByXaviarty22
Gilgamesh
10,583
2,037
1,453
1,679
12,751
9,875
906
6,067
6,341
0
34,612
L
Neith
CopperUK
Neith
10,362
5,059
0
3,264
12,993
6,177
1,592
6,991
6,002
0
39,729
W
Sol
Hinnz
Sol
18,186
7,010
0
5,015
12,469
4,304
2,253
3,911
8,558
46,858
0
W
7,154
1,156
0
1,982
13,979
12,946
926
4,426
9,553
0
27,757
L
Cthulhu
9,339
776
611
243
18,983
21,995
562
10,539
8,444
26,878
0
L
Hercules
ukabong
Hercules
8,802
2,809
0
4,408
17,328
17,412
741
9,427
7,901
0
26,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
43,726
183
Minions Killed
210
5
Camps Cleared
11
967,363
Distance Traveled
962,468
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,854
912
60
5
2
219,899
0
L
Baron Samedi
9,839
757
35
3
1
221,830
0
W
Gilgamesh
11,444
880
48
4
3
247,069
2
L
Neith
11,000
846
53
4
1
214,067
4
W
Sol
10,001
769
47
4
4
215,755
1
W
Tyr
10,427
802
55
4
2
279,745
0
L
Cthulhu
10,338
795
47
4
1
289,688
0
L
Hercules
9,684
745
48
4
2
241,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role