Player Matchup

Cthulhu
Cthulhu
FeIipex_
Cthulhu
Level 104
God Stats
5W - 5L
1,831 SR
Queue Stats
258W - 255L
1,495 Elo+
Party 3
Arachne
Arachne
ShazamZeus
Arachne
Level 45
God Stats
4W - 8L
1,526 SR
Queue Stats
50W - 68L
1,417 Elo+
Solo
Izanami
Izanami
Xinadorx
Izanami
Level 58
God Stats
101W - 105L
1,460 SR
Queue Stats
232W - 252L
1,361 Elo+
Party 3
Bellona
Bellona
a-vida-da-dessas
Bellona
Level 126
God Stats
6W - 7L
1,409 SR
Queue Stats
499W - 497L
1,472 Elo+
Party 3
Anubis
Anubis
l1ngling
Anubis
Level 62
God Stats
38W - 27L
1,578 SR
Queue Stats
84W - 98L
1,407 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,430 Elo+

VS

Team Averages
Level 86
1,407 SR
1,451 Elo+
Tiamat
Tiamat
ElBintcho
Tiamat
Level 105
God Stats
27W - 31L
1,484 SR
Queue Stats
458W - 457L
1,500 Elo+
Solo
King Arthur
King Arthur
Firenzes
King Arthur
Level 105
God Stats
21W - 27L
1,202 SR
Queue Stats
255W - 270L
1,393 Elo+
Party 2
Pele
Pele
Melkor333
Pele
Level 59
God Stats
17W - 12L
1,313 SR
Queue Stats
114W - 125L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Negrotravas
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
amorimarthur
Neith
Level 55
God Stats
19W - 19L
1,537 SR
Queue Stats
46W - 57L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeIipex_
Cthulhu
9
1 / 0 / 2
5,765
524
3,125
5,516
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ShazamZeus
Arachne
9
1 / 3 / 0
5,342
486
563
5,270
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Xinadorx
Izanami
10
1 / 2 / 0
5,614
510
1,809
5,799
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,582
507
4,850
7,630
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
l1ngling
Anubis
12
4 / 4 / 1
6,790
617
5,322
6,639
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElBintcho
Tiamat
12
1 / 1 / 3
7,057
642
3,133
4,720
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Firenzes
King Arthur
13
4 / 0 / 1
7,625
693
5,697
7,510
4,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
10
4 / 2 / 1
6,699
609
2,790
7,719
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Negrotravas
Baron Samedi
8
1 / 4 / 4
5,823
529
3,720
8,484
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
6,346
577
4,466
2,630
670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ElBintcho
Tiamat
1
1
3
2.5
L
Cthulhu
FeIipex_
Cthulhu
1
0
2
2
W
King Arthur
Firenzes
King Arthur
4
0
1
4.5
W
Pele
4
2
1
2.25
W
Baron Samedi
Negrotravas
Baron Samedi
1
4
4
0.75
L
Arachne
ShazamZeus
Arachne
1
3
0
0.33
L
Izanami
Xinadorx
Izanami
1
2
0
0.5
L
0
3
2
0.33
W
2
0
1
2.5
L
Anubis
l1ngling
Anubis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
19,806
30,854
Taken
31,063
12,149
Mitigated
12,661
7,860
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ElBintcho
Tiamat
3,133
486
0
1,935
4,720
2,246
627
2,129
2,591
36,770
0
L
Cthulhu
FeIipex_
Cthulhu
3,125
557
0
1,342
5,516
2,029
0
1,993
3,479
16,718
0
W
King Arthur
Firenzes
King Arthur
5,697
257
0
2,340
7,510
4,172
96
318
7,192
0
43,785
W
Pele
2,790
806
0
2,910
7,719
2,007
0
1,091
6,628
0
30,825
W
Baron Samedi
Negrotravas
Baron Samedi
3,720
754
58
3,116
8,484
3,566
0
4,556
3,928
21,643
0
L
Arachne
ShazamZeus
Arachne
563
420
0
1,217
5,270
1,925
0
380
4,890
0
20,785
L
Izanami
Xinadorx
Izanami
1,809
913
0
1,402
5,799
1,447
250
1,139
4,620
0
37,779
L
4,850
1,322
0
1,186
7,630
4,013
0
45
7,585
0
29,134
W
4,466
2,664
0
1,376
2,630
670
697
353
2,277
0
34,838
L
Anubis
l1ngling
Anubis
5,322
130
0
2,713
6,639
2,735
0
2,964
3,427
39,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
33,550
318
Minions Killed
366
0
Camps Cleared
0
968,031
Distance Traveled
1,086,437
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,057
642
95
9
0
226,819
2
L
Cthulhu
5,765
524
25
2
0
229,143
4
W
King Arthur
7,625
693
106
10
0
229,417
4
W
Pele
6,699
609
57
5
0
221,112
1
W
Baron Samedi
5,823
529
37
3
0
201,272
4
L
Arachne
5,342
486
51
5
0
155,317
0
L
Izanami
5,614
510
82
7
0
186,750
3
L
Bellona
5,582
507
72
7
0
197,399
0
W
Neith
6,346
577
71
6
0
207,817
2
L
Anubis
6,790
617
88
8
0
199,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role