Player Matchup

Tiamat
Tiamat
BreakingNine884
Tiamat
Level 76
God Stats
10W - 5L
1,784 SR
Queue Stats
100W - 74L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
IcyFire Wolf
Danzaburou
Level 103
God Stats
29W - 11L
1,828 SR
Queue Stats
222W - 151L
1,486 Elo+
Party 2
Athena
Athena
Zinogrey
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 109
1,704 SR
1,493 Elo+

VS

Team Averages
Level 67
1,645 SR
1,490 Elo+
Hera
Hera
Cinema328
Hera
Level 46
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MrWhitRabbit
Xing Tian
Level 107
God Stats
7W - 5L
1,640 SR
Queue Stats
202W - 146L
1,457 Elo+
Party 1
Hercules
Hercules
SeaworthyWisdom
Hercules
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 90L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,725
773
4,728
6,450
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
IcyFire Wolf
Danzaburou
11
3 / 0 / 4
8,146
815
7,164
5,237
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Zinogrey
Athena
11
4 / 2 / 3
7,839
784
8,959
6,359
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 4 / 4
6,587
659
4,653
5,866
2,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
MrWhitRabbit
Xing Tian
9
0 / 2 / 2
7,100
710
2,794
9,139
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
10
3 / 2 / 0
7,120
712
4,921
10,535
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Hera
0
4
4
0.5
W
Danzaburou
IcyFire Wolf
Danzaburou
3
0
4
5
L
Xing Tian
MrWhitRabbit
Xing Tian
0
2
2
0.5
L
Hercules
3
2
0
1.5
W
Athena
Zinogrey
Athena
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
12,368
18,046
Taken
25,540
7,791
Mitigated
11,197
3,049
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,728
298
330
1,386
6,450
3,361
621
2,713
3,737
15,597
0
L
Hera
4,653
1,396
0
1,192
5,866
2,100
0
4,634
1,232
21,203
0
W
Danzaburou
IcyFire Wolf
Danzaburou
7,164
1,815
0
1,333
5,237
2,093
1,449
1,389
3,848
0
27,758
L
Xing Tian
MrWhitRabbit
Xing Tian
2,794
174
734
1,088
9,139
4,814
0
4,202
4,937
13,977
0
L
Hercules
4,921
1,141
0
3,786
10,535
4,283
0
4,914
5,621
0
20,294
W
Athena
Zinogrey
Athena
8,959
3,156
0
0
6,359
2,337
884
3,379
2,980
25,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
20,807
107
Minions Killed
102
0
Camps Cleared
0
543,765
Distance Traveled
486,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,725
773
24
2
0
184,894
0
L
Hera
6,587
659
36
4
0
141,646
1
W
Danzaburou
8,146
815
52
5
0
166,094
2
L
Xing Tian
7,100
710
19
2
0
162,819
1
L
Hercules
7,120
712
47
5
0
181,601
3
W
Athena
7,839
784
31
3
0
192,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role