Player Matchup

Tiamat
Tiamat
DerVerStoErtE
Tiamat
Level 138
God Stats
26W - 22L
1,498 SR
Queue Stats
125W - 125L
1,420 Elo+
Solo
Hercules
Hercules
EnaX_5
Hercules
Level 67
God Stats
5W - 4L
1,289 SR
Queue Stats
251W - 240L
1,436 Elo+
Solo
Arachne
Arachne
Funky9Gamer6
Arachne
Level 65
God Stats
3W - 6L
1,276 SR
Queue Stats
393W - 479L
1,355 Elo+
Solo
Apollo
Apollo
JoseePrincii
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Party 1
Cerberus
Cerberus
morichhh
Cerberus
Level 124
God Stats
3W - 4L
1,449 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 1
Team Averages
Level 100
1,402 SR
1,463 Elo+

VS

Team Averages
Level 102
1,446 SR
1,462 Elo+
Nemesis
Nemesis
Er_epal
Nemesis
Level 67
God Stats
3W - 2L
1,496 SR
Queue Stats
174W - 200L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
M4NUM4NYL
Zhong Kui
Level 103
God Stats
36W - 24L
1,610 SR
Queue Stats
421W - 426L
1,464 Elo+
Solo
Fafnir
Fafnir
doST-01
Fafnir
Level 146
God Stats
1W - 2L
1,256 SR
Queue Stats
238W - 242L
1,466 Elo+
Solo
Chiron
Chiron
leonielavinia
Chiron
Level 107
God Stats
9W - 14L
1,367 SR
Queue Stats
60W - 76L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
xKING_Demon
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 218L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 5
19,322
522
32,428
31,626
25,374
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
EnaX_5
Hercules
20
5 / 2 / 9
21,585
583
28,754
36,605
47,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Funky9Gamer6
Arachne
20
5 / 5 / 10
19,484
527
16,941
31,880
18,483
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
20
4 / 5 / 11
19,401
524
17,665
25,321
13,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
morichhh
Cerberus
20
3 / 4 / 13
18,988
513
21,036
39,664
66,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Er_epal
Nemesis
20
2 / 5 / 11
17,633
477
14,864
32,242
16,865
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
M4NUM4NYL
Zhong Kui
20
10 / 9 / 8
15,909
430
27,100
39,272
25,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
doST-01
Fafnir
20
4 / 6 / 10
15,269
413
16,179
37,819
53,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 1 / 6
18,414
498
16,515
18,436
6,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xKING_Demon
Gilgamesh
20
9 / 6 / 7
19,167
518
33,786
34,400
31,438
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
69
27
Kills
27
27
Deaths
27
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
11
5
1.14
W
Hercules
EnaX_5
Hercules
5
2
9
4.75
L
Nemesis
Er_epal
Nemesis
2
5
11
1.5
W
Arachne
Funky9Gamer6
Arachne
5
5
10
2
W
Apollo
4
5
11
1.9
L
Zhong Kui
M4NUM4NYL
Zhong Kui
10
9
8
1.56
L
Fafnir
doST-01
Fafnir
4
6
10
1.5
L
2
1
6
5
W
Cerberus
morichhh
Cerberus
3
4
13
2.38
L
Gilgamesh
xKING_Demon
Gilgamesh
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,824
Damage
108,444
165,096
Taken
162,169
171,394
Mitigated
134,331
64,119
Healing
48,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,428
4,092
177
9,302
31,626
25,374
1,552
12,265
19,361
116,902
0
W
Hercules
EnaX_5
Hercules
28,754
8,693
0
15,035
36,605
47,613
5,563
8,870
27,735
19,395
132,593
L
Nemesis
Er_epal
Nemesis
14,864
5,392
0
12,034
32,242
16,865
0
10,759
21,234
0
183,137
W
Arachne
Funky9Gamer6
Arachne
16,941
11,489
818
11,437
31,880
18,483
2,509
11,491
20,389
0
172,071
W
Apollo
17,665
10,725
0
12,933
25,321
13,175
11,519
5,472
19,849
0
179,593
L
Zhong Kui
M4NUM4NYL
Zhong Kui
27,100
4,677
0
17,094
39,272
25,898
796
16,990
21,606
100,035
0
L
Fafnir
doST-01
Fafnir
16,179
3,319
0
5,385
37,819
53,638
13
11,814
24,708
58,030
0
L
16,515
6,038
1,025
5,995
18,436
6,492
3,298
8,340
10,096
0
148,196
W
Cerberus
morichhh
Cerberus
21,036
877
0
14,417
39,664
66,749
1,309
9,882
29,782
113,501
0
L
Gilgamesh
xKING_Demon
Gilgamesh
33,786
9,397
0
6,596
34,400
31,438
500
9,284
25,016
561
149,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,780
Gold Earned
86,392
1,049
Minions Killed
1,000
0
Camps Cleared
0
3,452,560
Distance Traveled
3,167,132
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,322
522
162
4
0
624,085
8
W
Hercules
21,585
583
273
7
0
727,368
3
L
Nemesis
17,633
477
257
7
0
845,516
0
W
Arachne
19,484
527
211
6
0
788,367
1
W
Apollo
19,401
524
239
6
0
649,097
5
L
Zhong Kui
15,909
430
168
5
0
546,960
6
L
Fafnir
15,269
413
59
2
0
579,217
5
L
Chiron
18,414
498
275
7
0
569,346
2
W
Cerberus
18,988
513
164
4
0
663,643
7
L
Gilgamesh
19,167
518
241
7
0
626,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role