Player Matchup

Cthulhu
Cthulhu
Corvere1
Cthulhu
Level 16
God Stats
3W - 1L
1,625 SR
Queue Stats
16W - 16L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Daddy4429
Danzaburou
Level 22
God Stats
14W - 9L
1,586 SR
Queue Stats
41W - 47L
1,397 Elo+
Party 1
The Morrigan
The Morrigan
FiendNaeNae
The Morrigan
Level 27
God Stats
1W - 4L
1,239 SR
Queue Stats
40W - 53L
1,401 Elo+
Party 1
Ares
Ares
LastbornHornet2
Ares
Level 21
God Stats
6W - 3L
1,368 SR
Queue Stats
46W - 39L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Subraiz24
Gilgamesh
Level 17
God Stats
6W - 4L
1,590 SR
Queue Stats
30W - 20L
1,516 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,468 Elo+

VS

Team Averages
Level 16
1,478 SR
1,388 Elo+
Ganesha
Ganesha
BeefyCow1088
Ganesha
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 360L
1,274 Elo+
Solo
Kukulkan
Kukulkan
BohemianDig2885
Kukulkan
Level 16
God Stats
3W - 5L
1,507 SR
Queue Stats
25W - 23L
1,408 Elo+
Party 2
Artemis
Artemis
YourKingAidan
Artemis
Level 6
God Stats
1W - 3L
1,413 SR
Queue Stats
2W - 7L
1,329 Elo+
Solo
Discordia
Discordia
alonsomonts
Discordia
Level 29
God Stats
25W - 30L
1,431 SR
Queue Stats
362W - 335L
1,510 Elo+
Solo
Anubis
Anubis
jaycobbb9x3
Anubis
Level 16
God Stats
19W - 17L
1,537 SR
Queue Stats
25W - 22L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corvere1
Cthulhu
19
1 / 4 / 8
12,885
477
8,708
17,308
17,294
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Daddy4429
Danzaburou
20
13 / 4 / 7
15,324
568
24,458
21,131
8,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
FiendNaeNae
The Morrigan
19
7 / 7 / 10
13,424
497
8,252
15,999
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 5 / 15
13,801
511
9,231
25,449
31,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Subraiz24
Gilgamesh
20
15 / 5 / 3
16,430
609
22,992
25,442
14,191
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeefyCow1088
Ganesha
8
0 / 5 / 0
7,301
270
1,411
10,670
4,569
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
20
6 / 13 / 7
13,283
492
16,468
26,453
10,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
13
0 / 9 / 3
8,939
331
6,542
11,219
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
alonsomonts
Discordia
20
9 / 4 / 3
13,399
496
17,663
16,124
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
20
10 / 12 / 6
14,212
526
20,873
29,765
17,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
41
Kills
25
25
Deaths
43
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BeefyCow1088
Ganesha
0
5
0
0
L
Kukulkan
6
13
7
0.73
W
Cthulhu
Corvere1
Cthulhu
1
4
8
1.25
W
Danzaburou
Daddy4429
Danzaburou
13
4
7
4.13
W
The Morrigan
FiendNaeNae
The Morrigan
7
7
10
1.71
W
5
5
15
2.5
W
Gilgamesh
Subraiz24
Gilgamesh
15
5
3
3.3
L
Artemis
0
9
3
0.17
L
Discordia
alonsomonts
Discordia
9
4
3
2.63
L
Anubis
10
12
6
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,641
Damage
62,957
105,329
Taken
94,231
76,624
Mitigated
43,424
21,078
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BeefyCow1088
Ganesha
1,411
341
0
0
10,670
4,569
0
2,317
8,353
7,195
0
L
Kukulkan
16,468
2,675
0
128
26,453
10,564
0
7,146
19,287
66,063
0
W
Cthulhu
Corvere1
Cthulhu
8,708
0
1,040
514
17,308
17,294
1,286
10,407
5,735
63,609
0
W
Danzaburou
Daddy4429
Danzaburou
24,458
13,870
0
9,368
21,131
8,816
6,676
8,519
12,324
0
106,280
W
The Morrigan
FiendNaeNae
The Morrigan
8,252
686
0
1,739
15,999
4,982
2,293
10,034
5,521
76,117
6,194
W
9,231
482
0
903
25,449
31,341
2,442
12,491
12,369
51,528
0
W
Gilgamesh
Subraiz24
Gilgamesh
22,992
6,021
0
7,514
25,442
14,191
4,125
12,534
12,535
0
131,045
L
Artemis
6,542
2,883
0
135
11,219
4,371
0
2,667
8,552
0
39,013
L
Discordia
alonsomonts
Discordia
17,663
0
0
2,016
16,124
6,611
217
5,704
10,400
78,591
0
L
Anubis
20,873
507
0
9,668
29,765
17,309
415
6,621
23,110
73,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,864
Gold Earned
57,134
671
Minions Killed
415
0
Camps Cleared
0
2,332,271
Distance Traveled
1,735,080
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,301
270
8
0
0
132,435
0
L
Kukulkan
13,283
492
73
3
0
446,254
2
W
Cthulhu
12,885
477
118
4
0
457,849
0
W
Danzaburou
15,324
568
151
6
0
452,951
2
W
The Morrigan
13,424
497
130
5
0
438,301
1
W
Ares
13,801
511
71
3
0
475,671
6
W
Gilgamesh
16,430
609
201
7
0
507,499
0
L
Artemis
8,939
331
75
3
0
302,774
0
L
Discordia
13,399
496
137
5
0
458,000
2
L
Anubis
14,212
526
122
5
0
395,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role