Player Matchup

Ares
Ares
Abbya3232
Ares
Level 77
God Stats
6W - 6L
1,618 SR
Queue Stats
183W - 205L
1,511 Elo+
Party 2
Hel
Hel
Cupped Cake
Hel
Level 157
God Stats
0W - 1L
1,565 SR
Queue Stats
8W - 13L
1,371 Elo+
Solo
Hou Yi
Hou Yi
Devildawgbro
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
Diamond5 9L
Janus
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
128W - 120L
1,487 Elo+
Party 2
Zeus
Zeus
MauxI5649
Zeus
Level 27
God Stats
12W - 7L
1,318 SR
Queue Stats
334W - 383L
1,448 Elo+
Solo
Team Averages
Level 76
1,543 SR
1,463 Elo+

VS

Team Averages
Level 77
1,480 SR
1,515 Elo+
Tiamat
Tiamat
BratyaPoOrozhie
Tiamat
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
228W - 230L
1,536 Elo+
Solo
He Bo
He Bo
FIayesh
He Bo
Level 28
God Stats
2W - 3L
1,311 SR
Queue Stats
103W - 98L
1,545 Elo+
Party 1
Sol
Sol
JayceDMS
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 231L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
KoolAidOnTap
Xbalanque
Level 110
God Stats
11W - 9L
1,591 SR
Queue Stats
362W - 351L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
micahhan
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 10 / 9
12,303
586
11,266
37,785
28,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 5 / 4
12,728
606
10,478
25,383
16,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
3 / 12 / 7
13,206
629
7,244
25,936
12,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 8
13,113
624
18,447
24,261
11,180
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
4 / 4 / 10
13,352
636
34,093
18,312
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 17
13,457
641
17,525
15,935
9,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
FIayesh
He Bo
20
8 / 5 / 11
13,103
624
16,425
13,300
5,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 19
15,932
759
38,579
23,032
9,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
KoolAidOnTap
Xbalanque
20
7 / 5 / 18
14,109
672
20,506
18,242
7,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
micahhan
Ne Zha
20
4 / 2 / 26
14,728
701
19,970
23,330
29,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
18
Kills
36
36
Deaths
18
38
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ares
3
10
9
0.75
W
6
2
17
7.25
L
6
5
4
1.6
L
Hou Yi
3
12
7
0.54
L
2
5
8
1.2
W
He Bo
FIayesh
He Bo
8
5
11
2.7
W
11
4
19
5.13
W
Xbalanque
KoolAidOnTap
Xbalanque
7
5
18
3.2
L
Zeus
4
4
10
2.25
W
Ne Zha
micahhan
Ne Zha
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,528
Damage
113,005
131,677
Taken
93,839
77,614
Mitigated
62,324
57,767
Healing
51,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,266
520
3,056
3,643
37,785
28,239
250
17,917
19,868
16,644
0
W
17,525
1,945
174
5,433
15,935
9,583
418
12,922
2,731
38,367
0
L
10,478
430
26,380
13,573
25,383
16,836
401
14,348
11,035
23,954
0
L
Hou Yi
7,244
2,118
402
1,493
25,936
12,300
2,809
16,173
9,763
0
24,848
L
18,447
936
1,145
3,049
24,261
11,180
640
15,898
8,363
43,710
0
W
He Bo
FIayesh
He Bo
16,425
588
5,801
2,991
13,300
5,329
658
10,596
2,572
25,268
0
W
38,579
4,935
4,717
11,737
23,032
9,671
4,753
17,295
5,437
74,042
0
W
Xbalanque
KoolAidOnTap
Xbalanque
20,506
6,023
5,542
5,114
18,242
7,837
1,258
15,050
3,010
0
48,339
L
Zeus
34,093
1,823
3,260
1,766
18,312
9,059
821
8,193
10,119
76,850
0
W
Ne Zha
micahhan
Ne Zha
19,970
2,901
3,457
6,972
23,330
29,904
92
17,169
5,805
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,702
Gold Earned
71,329
216
Minions Killed
212
0
Camps Cleared
0
1,556,847
Distance Traveled
1,938,521
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,303
586
7
0
0
326,673
0
W
Tiamat
13,457
641
45
2
0
392,003
0
L
Hel
12,728
606
31
1
0
331,163
3
L
Hou Yi
13,206
629
30
1
0
247,131
2
L
Janus
13,113
624
58
3
0
357,730
0
W
He Bo
13,103
624
24
1
0
355,657
1
W
Sol
15,932
759
71
3
0
393,276
0
W
Xbalanque
14,109
672
46
2
0
370,905
0
L
Zeus
13,352
636
90
4
0
294,150
0
W
Ne Zha
14,728
701
26
1
0
426,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role