Player Matchup

Anubis
Anubis
Stx lunatic
Anubis
Level 96
God Stats
18W - 14L
1,663 SR
Queue Stats
48W - 68L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
TwoBig2Handle73
Cernunnos
Level 88
God Stats
6W - 8L
1,187 SR
Queue Stats
17W - 38L
1,244 Elo+
Party 2
Zhong Kui
Zhong Kui
Youngbideo12
Zhong Kui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 72L
1,415 Elo+
Party 2
Mulan
Mulan
tacoman3355
Mulan
Level 60
God Stats
7W - 7L
1,565 SR
Queue Stats
22W - 31L
1,456 Elo+
Party 2
Arachne
Arachne
xNapalmKnife
Arachne
Level 87
God Stats
3W - 3L
1,494 SR
Queue Stats
22W - 39L
1,440 Elo+
Party 2
Team Averages
Level 89
1,482 SR
1,397 Elo+

VS

Team Averages
Level 81
1,546 SR
1,482 Elo+
Cernunnos
Cernunnos
Bad Bulbasaur
Cernunnos
Level 104
God Stats
0W - 1L
1,245 SR
Queue Stats
118W - 110L
1,379 Elo+
Party 1
Tiamat
Tiamat
BertSizzletron
Tiamat
Level 84
God Stats
1W - 1L
1,740 SR
Queue Stats
49W - 39L
1,562 Elo+
Party 3
Cerberus
Cerberus
FluffyStuffer
Cerberus
Level 73
God Stats
13W - 13L
1,462 SR
Queue Stats
95W - 89L
1,388 Elo+
Party 1
Achilles
Achilles
MrMufflins
Achilles
Level 81
God Stats
2W - 2L
1,661 SR
Queue Stats
51W - 42L
1,537 Elo+
Party 3
Anubis
Anubis
herton
Anubis
Level 65
God Stats
0W - 2L
1,622 SR
Queue Stats
20W - 18L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 2 / 8
13,676
622
16,550
19,410
8,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TwoBig2Handle73
Cernunnos
19
8 / 2 / 10
12,612
573
14,253
13,505
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Youngbideo12
Zhong Kui
17
5 / 2 / 11
11,272
512
16,120
15,537
12,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 6 / 6
12,092
550
11,743
20,865
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xNapalmKnife
Arachne
19
8 / 5 / 4
13,030
592
11,950
19,882
7,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bad Bulbasaur
Cernunnos
15
1 / 10 / 2
9,310
423
7,937
18,351
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 6
9,822
446
16,035
12,954
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FluffyStuffer
Cerberus
16
2 / 7 / 0
11,413
519
7,206
23,758
18,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
MrMufflins
Achilles
17
5 / 7 / 1
11,391
518
11,498
18,709
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
herton
Anubis
18
7 / 5 / 2
11,706
532
16,660
18,712
13,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
34
Kills
15
17
Deaths
34
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bad Bulbasaur
Cernunnos
1
10
2
0.2
L
0
5
6
0.6
L
Cerberus
FluffyStuffer
Cerberus
2
7
0
0.29
L
Achilles
MrMufflins
Achilles
5
7
1
0.79
W
Anubis
11
2
8
7.5
W
Cernunnos
TwoBig2Handle73
Cernunnos
8
2
10
6.5
W
Zhong Kui
Youngbideo12
Zhong Kui
5
2
11
5.25
L
Anubis
herton
Anubis
7
5
2
1.6
W
2
6
6
0.83
W
Arachne
xNapalmKnife
Arachne
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,616
Damage
59,336
89,199
Taken
92,484
50,954
Mitigated
56,503
37,335
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bad Bulbasaur
Cernunnos
7,937
3,409
0
1,168
18,351
6,271
611
8,294
10,032
0
54,955
L
16,035
1,544
0
2,123
12,954
7,716
35
5,782
7,119
63,785
0
L
Cerberus
FluffyStuffer
Cerberus
7,206
491
0
7,105
23,758
18,327
1,530
8,110
15,523
54,144
0
L
Achilles
MrMufflins
Achilles
11,498
2,511
0
2,997
18,709
11,095
0
5,864
12,820
0
59,062
W
Anubis
16,550
558
0
12,811
19,410
8,560
2,555
11,179
8,231
98,632
0
W
Cernunnos
TwoBig2Handle73
Cernunnos
14,253
6,853
0
4,306
13,505
5,103
5,042
3,078
10,427
0
98,629
W
Zhong Kui
Youngbideo12
Zhong Kui
16,120
1,779
498
8,131
15,537
12,021
3,173
6,218
9,319
59,586
0
L
Anubis
herton
Anubis
16,660
1,039
0
8,222
18,712
13,094
458
4,620
13,767
71,908
0
W
11,743
1,083
0
6,170
20,865
18,110
2,096
12,840
8,025
0
66,342
W
Arachne
xNapalmKnife
Arachne
11,950
8,217
0
5,419
19,882
7,160
0
6,586
13,296
0
90,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,682
Gold Earned
53,642
631
Minions Killed
539
0
Camps Cleared
0
1,972,094
Distance Traveled
1,905,136
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,310
423
86
4
0
349,510
2
L
Tiamat
9,822
446
93
4
0
427,069
7
L
Cerberus
11,413
519
123
6
0
393,091
2
L
Achilles
11,391
518
97
4
0
424,757
5
W
Anubis
13,676
622
173
8
0
377,626
4
W
Cernunnos
12,612
573
124
6
0
391,309
7
W
Zhong Kui
11,272
512
83
4
0
381,157
5
L
Anubis
11,706
532
140
6
0
310,709
5
W
Mulan
12,092
550
117
5
0
398,393
1
W
Arachne
13,030
592
134
6
0
423,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role