Player Matchup

Cu Chulainn
Cu Chulainn
Doemaniac
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Susano
Susano
Joxel231
Susano
Level 18
God Stats
10W - 12L
1,580 SR
Queue Stats
127W - 119L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
MauledByAShrimp
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
gruntslayer797
Jormungandr
Level 43
God Stats
0W - 1L
1,493 SR
Queue Stats
11W - 10L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
kyle5003
Danzaburou
Level 17
God Stats
1W - 2L
1,459 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Team Averages
Level 22
1,506 SR
1,485 Elo+

VS

Team Averages
Level 23
1,477 SR
1,513 Elo+
Zeus
Zeus
MARHEC
Zeus
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
63W - 50L
1,532 Elo+
Solo
Serqet
Serqet
Punkafunicorn
Serqet
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
41W - 42L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
SenorOslo
Gilgamesh
Level 14
God Stats
2W - 4L
1,406 SR
Queue Stats
46W - 38L
1,559 Elo+
Solo
Sobek
Sobek
ZechFrost
Sobek
Level 29
God Stats
10W - 12L
1,520 SR
Queue Stats
177W - 185L
1,534 Elo+
Solo
Artemis
Artemis
vicky6661
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doemaniac
Cu Chulainn
12
2 / 7 / 0
7,357
433
7,600
13,188
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Joxel231
Susano
14
3 / 6 / 1
8,316
489
5,794
14,825
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MauledByAShrimp
Baron Samedi
14
4 / 7 / 2
8,471
498
8,402
11,825
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
gruntslayer797
Jormungandr
11
3 / 4 / 2
7,381
434
8,425
13,855
12,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
kyle5003
Danzaburou
11
1 / 9 / 3
7,203
424
8,092
9,925
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MARHEC
Zeus
18
20 / 1 / 0
11,358
668
22,233
9,391
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 8
7,943
467
4,520
11,900
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SenorOslo
Gilgamesh
17
7 / 2 / 3
9,855
580
10,317
14,439
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
ZechFrost
Sobek
13
4 / 2 / 4
8,500
500
3,663
17,922
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
vicky6661
Artemis
11
0 / 7 / 5
7,967
469
2,835
9,060
5,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
32
33
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Doemaniac
Cu Chulainn
2
7
0
0.29
L
Susano
Joxel231
Susano
3
6
1
0.58
W
Zeus
MARHEC
Zeus
20
1
0
20
L
Baron Samedi
MauledByAShrimp
Baron Samedi
4
7
2
0.71
W
1
1
8
5
W
Gilgamesh
SenorOslo
Gilgamesh
7
2
3
4.25
W
Sobek
ZechFrost
Sobek
4
2
4
3
L
Jormungandr
gruntslayer797
Jormungandr
3
4
2
1
L
Danzaburou
kyle5003
Danzaburou
1
9
3
0.28
W
Artemis
vicky6661
Artemis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
43,568
63,618
Taken
62,712
35,227
Mitigated
35,288
8,266
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Doemaniac
Cu Chulainn
7,600
2,301
0
1,080
13,188
8,785
0
4,042
9,146
110
27,594
L
Susano
Joxel231
Susano
5,794
1,986
0
4,108
14,825
5,367
0
4,455
10,370
0
50,034
W
Zeus
MARHEC
Zeus
22,233
2,665
0
1,454
9,391
3,490
0
2,535
6,552
75,844
0
L
Baron Samedi
MauledByAShrimp
Baron Samedi
8,402
860
0
1,724
11,825
5,537
56
7,683
4,142
43,592
0
W
4,520
1,420
246
3,986
11,900
4,206
349
4,067
7,462
0
41,612
W
Gilgamesh
SenorOslo
Gilgamesh
10,317
4,114
0
6,035
14,439
8,106
670
1,254
12,719
0
63,404
W
Sobek
ZechFrost
Sobek
3,663
682
0
6,914
17,922
14,206
150
6,406
10,359
29,817
0
L
Jormungandr
gruntslayer797
Jormungandr
8,425
2,275
0
1,139
13,855
12,678
126
6,652
7,017
21,631
0
L
Danzaburou
kyle5003
Danzaburou
8,092
4,377
0
215
9,925
2,860
330
4,212
5,376
0
33,914
W
Artemis
vicky6661
Artemis
2,835
1,679
0
30
9,060
5,280
0
2,375
6,488
0
17,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
45,623
313
Minions Killed
391
0
Camps Cleared
0
1,410,213
Distance Traveled
1,581,646
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,357
433
49
3
0
298,453
2
L
Susano
8,316
489
93
5
0
291,010
2
W
Zeus
11,358
668
118
7
0
321,110
4
L
Baron Samedi
8,471
498
90
5
0
273,083
0
W
Serqet
7,943
467
70
4
0
384,337
3
W
Gilgamesh
9,855
580
121
7
0
296,118
2
W
Sobek
8,500
500
55
3
0
320,113
5
L
Jormungandr
7,381
434
23
1
0
275,990
3
L
Danzaburou
7,203
424
58
3
0
271,677
2
W
Artemis
7,967
469
27
2
0
259,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role