Player Matchup

Sun Wukong
Sun Wukong
BeastAlpha
Sun Wukong
Level 66
God Stats
3W - 1L
1,841 SR
Queue Stats
85W - 79L
1,613 Elo+
Solo
Bastet
Bastet
JackalJohnson
Bastet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,694 Elo+
Solo
Khepri
Khepri
Mrsinsieme
Khepri
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 148L
1,516 Elo+
Solo
Tiamat
Tiamat
mercue
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ântiker
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,544 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,573 Elo+

VS

Team Averages
Level 137
1,469 SR
1,523 Elo+
Odin
Odin
ActionUlf
Odin
Level 153
God Stats
0W - 2L
1,263 SR
Queue Stats
99W - 98L
1,518 Elo+
Solo
Ravana
Ravana
Franiebla
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Piskotx
Baba Yaga
Level 143
God Stats
4W - 1L
1,894 SR
Queue Stats
104W - 104L
1,586 Elo+
Solo
Serqet
Serqet
lomacs
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
xThanatoz
Merlin
Level 160
God Stats
4W - 11L
1,188 SR
Queue Stats
849W - 902L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastAlpha
Sun Wukong
20
9 / 7 / 16
12,937
761
22,762
25,772
25,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 5 / 13
11,850
697
17,637
17,203
9,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Mrsinsieme
Khepri
20
4 / 1 / 19
11,989
705
11,190
23,195
25,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
mercue
Tiamat
20
9 / 2 / 16
13,455
791
25,656
17,768
16,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Ântiker
Bacchus
18
5 / 3 / 21
11,469
675
11,611
20,093
36,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 6 / 9
10,187
599
11,969
20,943
20,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
Franiebla
Ravana
16
3 / 8 / 5
9,963
586
7,879
20,108
19,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Piskotx
Baba Yaga
19
7 / 6 / 10
11,671
687
27,560
19,163
10,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
lomacs
Serqet
17
2 / 7 / 8
9,762
574
7,700
16,263
9,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
xThanatoz
Merlin
18
5 / 5 / 9
11,038
649
25,188
18,128
9,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
59
32
Kills
18
18
Deaths
32
85
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
9
0.92
W
Sun Wukong
BeastAlpha
Sun Wukong
9
7
16
2.43
L
Ravana
Franiebla
Ravana
3
8
5
0.69
W
5
5
13
2.3
W
Khepri
Mrsinsieme
Khepri
4
1
19
13.5
L
Baba Yaga
Piskotx
Baba Yaga
7
6
10
2
L
Serqet
lomacs
Serqet
2
7
8
0.86
W
Tiamat
mercue
Tiamat
9
2
16
8.5
L
Merlin
xThanatoz
Merlin
5
5
9
1.9
W
Bacchus
Ântiker
Bacchus
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,856
Damage
80,296
104,031
Taken
94,605
114,212
Mitigated
68,920
42,894
Healing
28,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,969
2,892
969
3,801
20,943
20,294
98
7,982
12,249
0
23,183
W
Sun Wukong
BeastAlpha
Sun Wukong
22,762
4,421
2,533
7,072
25,772
25,199
1,265
12,430
12,554
0
42,163
L
Ravana
Franiebla
Ravana
7,879
1,955
1,592
2,322
20,108
19,209
0
10,259
9,541
0
13,785
W
17,637
5,399
2,028
1,396
17,203
9,981
2,330
10,569
6,342
0
26,574
W
Khepri
Mrsinsieme
Khepri
11,190
459
3,337
6,263
23,195
25,425
480
9,614
12,892
25,735
0
L
Baba Yaga
Piskotx
Baba Yaga
27,560
966
2,412
5,066
19,163
10,691
0
10,807
7,893
51,310
0
L
Serqet
lomacs
Serqet
7,700
1,233
911
1,765
16,263
9,707
0
8,978
7,011
0
11,203
W
Tiamat
mercue
Tiamat
25,656
1,832
6,519
7,569
17,768
16,623
1,257
9,485
7,920
56,412
0
L
Merlin
xThanatoz
Merlin
25,188
581
3,329
6,109
18,128
9,019
0
8,674
9,076
52,929
0
W
Bacchus
Ântiker
Bacchus
11,611
1,176
2,918
3,259
20,093
36,984
281
9,827
9,778
17,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,700
Gold Earned
52,621
167
Minions Killed
217
0
Camps Cleared
0
1,630,510
Distance Traveled
1,363,428
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,187
599
37
2
0
296,812
1
W
Sun Wukong
12,937
761
31
2
0
314,169
1
L
Ravana
9,963
586
23
1
0
249,411
1
W
Bastet
11,850
697
25
1
0
315,637
0
W
Khepri
11,989
705
25
1
0
349,001
4
L
Baba Yaga
11,671
687
67
4
0
273,732
0
L
Serqet
9,762
574
20
1
0
277,917
0
W
Tiamat
13,455
791
76
4
0
334,229
4
L
Merlin
11,038
649
70
4
0
265,556
4
W
Bacchus
11,469
675
10
1
0
317,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role