Player Matchup

Bacchus
Bacchus
lilernie2269
Bacchus
Level 44
God Stats
11W - 1L
1,893 SR
Queue Stats
76W - 80L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
ryanthedude
Aphrodite
Level 49
God Stats
2W - 1L
1,259 SR
Queue Stats
129W - 116L
1,571 Elo+
Solo
Nemesis
Nemesis
snookums123
Nemesis
Level 108
God Stats
5W - 5L
1,580 SR
Queue Stats
277W - 299L
1,581 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,579 Elo+

VS

Team Averages
Level 93
1,611 SR
1,620 Elo+
Chiron
Chiron
BigPapiJDawg
Chiron
Level 122
God Stats
12W - 9L
1,614 SR
Queue Stats
707W - 652L
1,644 Elo+
Party 2
King Arthur
King Arthur
Suraj637
King Arthur
Level 14
God Stats
3W - 3L
1,702 SR
Queue Stats
16W - 8L
1,662 Elo+
Solo
Chang'e
Chang'e
xMsToxicDevilx
Chang'e
Level 143
God Stats
13W - 6L
1,517 SR
Queue Stats
418W - 468L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
lilernie2269
Bacchus
16
0 / 4 / 9
13,525
644
10,106
22,173
33,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ryanthedude
Aphrodite
17
2 / 1 / 7
12,767
608
9,261
12,844
9,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
snookums123
Nemesis
19
7 / 5 / 2
14,540
692
24,815
23,003
18,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
7 / 3 / 3
13,483
642
21,646
13,439
5,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Suraj637
King Arthur
15
2 / 4 / 7
12,295
585
10,043
25,729
19,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 8
12,005
572
15,694
15,592
11,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
9
Kills
10
10
Deaths
9
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
7
3
3
2.83
L
King Arthur
Suraj637
King Arthur
2
4
7
1.38
W
Bacchus
lilernie2269
Bacchus
0
4
9
1.13
W
Aphrodite
ryanthedude
Aphrodite
2
1
7
5.5
W
Nemesis
snookums123
Nemesis
7
5
2
1.6
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
47,383
58,020
Taken
54,760
62,302
Mitigated
36,380
21,460
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
21,646
12,345
2,126
4,782
13,439
5,371
1,639
3,538
9,901
0
84,133
L
King Arthur
Suraj637
King Arthur
10,043
1,205
0
5,099
25,729
19,742
224
9,569
16,160
0
39,522
W
Bacchus
lilernie2269
Bacchus
10,106
836
0
3,376
22,173
33,981
366
4,688
16,923
31,515
0
W
Aphrodite
ryanthedude
Aphrodite
9,261
1,850
8,777
6,373
12,844
9,602
919
4,351
8,097
73,110
0
W
Nemesis
snookums123
Nemesis
24,815
12,374
0
2,934
23,003
18,719
1,446
5,343
17,194
0
93,660
L
15,694
1,371
3,323
4,582
15,592
11,267
320
6,592
9,000
52,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
37,783
259
Minions Killed
238
0
Camps Cleared
0
1,295,066
Distance Traveled
1,046,569
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,483
642
126
6
0
342,610
1
L
King Arthur
12,295
585
28
1
0
391,291
5
W
Bacchus
13,525
644
36
2
0
398,948
0
W
Aphrodite
12,767
608
113
5
0
410,150
1
W
Nemesis
14,540
692
110
5
0
485,968
3
L
Chang'e
12,005
572
84
4
0
312,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role