Player Matchup

Rama
Rama
G1ocKy
Rama
Level 68
God Stats
0W - 1L
1,570 SR
Queue Stats
48W - 47L
1,565 Elo+
Party 1
Merlin
Merlin
Loyalty Shaq
Merlin
Level 123
God Stats
0W - 1L
1,784 SR
Queue Stats
54W - 52L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Rahe
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,529 Elo+
Party 1
Team Averages
Level 92
1,618 SR
1,552 Elo+

VS

Team Averages
Level 109
1,547 SR
1,650 Elo+
Gilgamesh
Gilgamesh
CLOMPSR
Gilgamesh
Level 160
God Stats
21W - 12L
1,548 SR
Queue Stats
726W - 437L
1,834 Elo+
Party 2
Persephone
Persephone
Lizliet
Persephone
Level 159
God Stats
33W - 20L
1,672 SR
Queue Stats
535W - 328L
1,806 Elo+
Party 2
Cerberus
Cerberus
Volsento
Cerberus
Level 8
God Stats
3W - 3L
1,420 SR
Queue Stats
3W - 7L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
G1ocKy
Rama
14
6 / 4 / 6
11,421
672
14,394
13,672
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
3 / 3 / 5
10,700
629
7,838
9,512
3,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Rahe
Jormungandr
14
3 / 3 / 7
11,029
649
10,504
15,992
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLOMPSR
Gilgamesh
16
7 / 3 / 2
14,417
848
7,139
19,009
12,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Lizliet
Persephone
15
3 / 4 / 4
11,702
688
20,164
11,922
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Volsento
Cerberus
14
0 / 5 / 9
11,467
675
5,731
15,051
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CLOMPSR
Gilgamesh
7
3
2
2.67
L
Rama
G1ocKy
Rama
6
4
6
2.25
W
Persephone
Lizliet
Persephone
3
4
4
1.25
L
Merlin
3
3
5
1.83
L
Jormungandr
Rahe
Jormungandr
3
3
7
2.17
W
Cerberus
Volsento
Cerberus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,736
Damage
33,034
39,176
Taken
45,982
19,623
Mitigated
30,571
8,976
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CLOMPSR
Gilgamesh
7,139
2,204
0
1,697
19,009
12,667
1,319
7,397
11,337
0
56,002
L
Rama
G1ocKy
Rama
14,394
9,778
0
2,952
13,672
3,840
436
7,761
5,643
0
44,818
W
Persephone
Lizliet
Persephone
20,164
767
0
4,072
11,922
3,847
773
3,661
8,082
55,697
0
L
Merlin
7,838
313
0
1,308
9,512
3,182
0
6,249
2,861
55,981
0
L
Jormungandr
Rahe
Jormungandr
10,504
2,384
0
4,716
15,992
12,601
0
10,543
4,737
34,368
0
W
Cerberus
Volsento
Cerberus
5,731
305
0
3,548
15,051
14,057
373
6,706
8,070
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
37,586
186
Minions Killed
190
0
Camps Cleared
0
868,373
Distance Traveled
971,928
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,417
848
66
4
0
338,527
4
L
Rama
11,421
672
46
3
0
283,670
2
W
Persephone
11,702
688
70
4
0
341,307
0
L
Merlin
10,700
629
89
5
0
276,636
1
L
Jormungandr
11,029
649
51
3
0
308,067
4
W
Cerberus
11,467
675
54
3
0
292,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role