Player Matchup

Athena
Athena
AlanPolloton16
Athena
Level 64
God Stats
1W - 3L
1,324 SR
Queue Stats
83W - 111L
1,406 Elo+
Solo
Arachne
Arachne
EnyceQC
Arachne
Level 68
God Stats
29W - 18L
1,564 SR
Queue Stats
44W - 38L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
cgh8844
Zhong Kui
Level 129
God Stats
12W - 9L
1,442 SR
Queue Stats
103W - 94L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
decalice_des_cul
Danzaburou
Level 89
God Stats
6W - 0L
1,533 SR
Queue Stats
20W - 16L
1,380 Elo+
Party 1
Mulan
Mulan
xBetxGamblex
Mulan
Level 65
God Stats
1W - 1L
1,435 SR
Queue Stats
103W - 94L
1,404 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,407 Elo+

VS

Team Averages
Level 91
1,481 SR
1,387 Elo+
Merlin
Merlin
Asianparsuasion2
Merlin
Level 89
God Stats
6W - 6L
1,401 SR
Queue Stats
290W - 416L
1,411 Elo+
Party 2
Pele
Pele
YFN_Been_Trill
Pele
Level 116
God Stats
40W - 46L
1,553 SR
Queue Stats
650W - 826L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
herringbone29
Gilgamesh
Level 104
God Stats
4W - 6L
1,527 SR
Queue Stats
20W - 21L
1,402 Elo+
Solo
Aphrodite
Aphrodite
iccygrl
Aphrodite
Level 88
God Stats
225W - 296L
1,454 SR
Queue Stats
594W - 785L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
pretend-land
Danzaburou
Level 58
God Stats
26W - 42L
1,468 SR
Queue Stats
157W - 229L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 15
10,859
517
8,580
21,522
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
EnyceQC
Arachne
17
10 / 2 / 5
11,617
553
12,352
17,314
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
cgh8844
Zhong Kui
18
7 / 2 / 7
11,658
555
16,697
16,070
11,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
decalice_des_cul
Danzaburou
18
6 / 2 / 3
12,574
599
13,915
10,991
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 7
11,796
562
11,885
18,939
20,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,087
480
13,099
12,730
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 3
10,071
480
9,944
18,185
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
herringbone29
Gilgamesh
18
8 / 8 / 4
13,129
625
21,764
22,987
19,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
iccygrl
Aphrodite
15
1 / 3 / 7
9,408
448
6,240
13,184
5,343
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pretend-land
Danzaburou
13
1 / 6 / 5
8,141
388
6,228
16,938
5,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
30
Kills
16
17
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
2
7
2
0.43
W
Arachne
EnyceQC
Arachne
10
2
5
6.25
L
4
6
3
0.92
W
Zhong Kui
cgh8844
Zhong Kui
7
2
7
5.25
W
Danzaburou
decalice_des_cul
Danzaburou
6
2
3
3.75
L
Gilgamesh
herringbone29
Gilgamesh
8
8
4
1.25
L
Aphrodite
iccygrl
Aphrodite
1
3
7
1.5
L
Danzaburou
pretend-land
Danzaburou
1
6
5
0.58
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
57,275
84,836
Taken
84,024
63,687
Mitigated
43,481
29,521
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,580
2,074
554
5,020
21,522
17,776
252
5,454
15,832
33,803
0
L
13,099
626
0
2,648
12,730
4,949
659
4,581
8,074
54,958
0
W
Arachne
EnyceQC
Arachne
12,352
8,603
0
4,934
17,314
9,296
1,325
2,082
15,146
0
78,419
L
9,944
2,602
0
3,624
18,185
7,700
290
4,942
13,218
0
63,234
W
Zhong Kui
cgh8844
Zhong Kui
16,697
1,010
0
9,420
16,070
11,054
1,459
5,086
10,308
71,127
0
W
Danzaburou
decalice_des_cul
Danzaburou
13,915
7,759
0
4,514
10,991
4,859
5,255
1,951
8,994
0
74,858
L
Gilgamesh
herringbone29
Gilgamesh
21,764
6,858
0
4,061
22,987
19,810
619
5,635
17,002
0
57,263
L
Aphrodite
iccygrl
Aphrodite
6,240
476
4,261
6,188
13,184
5,343
665
5,071
8,088
45,967
0
L
Danzaburou
pretend-land
Danzaburou
6,228
2,199
0
3,970
16,938
5,679
585
5,048
11,865
0
34,322
W
11,885
1,602
0
5,079
18,939
20,702
1,255
3,761
15,058
0
62,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,504
Gold Earned
50,836
556
Minions Killed
444
0
Camps Cleared
0
1,889,560
Distance Traveled
1,786,023
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,859
517
40
2
0
376,852
2
L
Merlin
10,087
480
95
5
0
348,756
1
W
Arachne
11,617
553
101
5
0
438,170
2
L
Pele
10,071
480
112
5
0
359,107
5
W
Zhong Kui
11,658
555
126
6
0
407,262
3
W
Danzaburou
12,574
599
148
7
0
334,999
1
L
Gilgamesh
13,129
625
92
4
0
372,693
0
L
Aphrodite
9,408
448
97
5
0
361,106
3
L
Danzaburou
8,141
388
48
2
0
344,361
2
W
Mulan
11,796
562
141
7
0
332,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role