Player Matchup

Discordia
Discordia
Gold II
Calamaro_Atomico
Discordia
Gold II
Level 38
God Stats
0W - 1L
1,497 SR
Queue Stats
13W - 11L
1,817 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
TRSxBanger
Kumbhakarna
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
The Bazi
Chiron
Gold IV
Level 100
God Stats
5W - 3L
1,546 SR
Queue Stats
129W - 146L
1,789 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,514 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,560 SR
1,683 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Azndln
Ah Muzen Cab
Gold III
Level 134
God Stats
2W - 0L
1,626 SR
Queue Stats
10W - 12L
1,581 MMR
Party 2
Agni
Agni
Gold IV
Azntxn0
Agni
Gold IV
Level 68
God Stats
2W - 0L
1,416 SR
Queue Stats
9W - 8L
1,642 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
xXxFROSTyX
Gilgamesh
Diamond V
Level 141
God Stats
20W - 11L
1,639 SR
Queue Stats
347W - 292L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
2 / 4 / 5
8,596
716
6,544
9,139
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
TRSxBanger
Kumbhakarna
11
1 / 4 / 5
8,719
727
6,173
14,502
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
The Bazi
Chiron
13
5 / 3 / 2
9,432
786
7,053
11,226
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AthenaAphroditeTiamatScyllaThoth

VS

Bans
HelCu ChulainnSobekBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azndln
Ah Muzen Cab
13
6 / 4 / 5
9,843
820
14,312
13,039
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Azntxn0
Agni
12
4 / 3 / 7
9,137
761
9,608
7,646
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXxFROSTyX
Gilgamesh
11
1 / 2 / 9
8,405
700
5,252
9,322
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
11
11
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Azndln
Ah Muzen Cab
6
4
5
2.13
W
Agni
Azntxn0
Agni
4
3
7
2.5
L
Discordia
2
4
5
1.13
L
Kumbhakarna
TRSxBanger
Kumbhakarna
1
4
5
0.88
L
Chiron
The Bazi
Chiron
5
3
2
2
W
Gilgamesh
xXxFROSTyX
Gilgamesh
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
29,172
34,867
Taken
30,007
19,751
Mitigated
15,601
4,402
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Azndln
Ah Muzen Cab
14,312
7,216
0
4,115
13,039
5,095
1,498
7,143
5,896
0
67,802
W
Agni
Azntxn0
Agni
9,608
1,266
0
2,084
7,646
2,551
656
2,250
5,396
31,956
0
L
Discordia
6,544
128
0
1,129
9,139
2,436
90
3,715
4,981
24,474
0
L
Kumbhakarna
TRSxBanger
Kumbhakarna
6,173
319
0
0
14,502
12,913
0
2,397
11,545
20,315
0
L
Chiron
The Bazi
Chiron
7,053
1,917
545
2,728
11,226
4,402
0
2,508
8,196
0
36,643
W
Gilgamesh
xXxFROSTyX
Gilgamesh
5,252
697
0
2,223
9,322
7,955
558
3,419
5,903
0
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
27,385
153
Minions Killed
155
0
Camps Cleared
0
660,961
Distance Traveled
661,716
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,843
820
99
8
0
196,166
1
W
Agni
9,137
761
38
3
0
215,648
1
L
Discordia
8,596
716
50
4
0
215,271
3
L
Kumbhakarna
8,719
727
29
2
0
229,303
2
L
Chiron
9,432
786
74
6
0
216,387
1
W
Gilgamesh
8,405
700
18
2
0
249,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role