Player Matchup

Apollo
Apollo
AFYT27
Apollo
Level 29
God Stats
9W - 6L
1,558 SR
Queue Stats
84W - 76L
1,569 Elo+
Solo
Raijin
Raijin
TheDoodleGuy
Raijin
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 67L
1,723 Elo+
Solo
Bastet
Bastet
TrumpsGotRona
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,841 Elo+
Solo
Anhur
Anhur
UltraVillainn
Anhur
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
44W - 46L
1,596 Elo+
Solo
Ares
Ares
macthekiller
Ares
Level 27
God Stats
3W - 3L
1,730 SR
Queue Stats
68W - 64L
1,514 Elo+
Solo
Team Averages
Level 27
1,623 SR
1,649 Elo+

VS

Team Averages
Level 15
1,577 SR
1,676 Elo+
Scylla
Scylla
Cougarbait69
Scylla
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 38L
1,896 Elo+
Solo
Nemesis
Nemesis
MasteredFish67
Nemesis
Level 8
God Stats
3W - 1L
1,694 SR
Queue Stats
24W - 19L
1,707 Elo+
Solo
Ymir
Ymir
VTempest200
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 47L
1,688 Elo+
Solo
Skadi
Skadi
XxL1N3RxX
Skadi
Level 28
God Stats
54W - 27L
1,693 SR
Queue Stats
325W - 259L
1,587 Elo+
Solo
King Arthur
King Arthur
XxZydueLxX
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AFYT27
Apollo
17
4 / 8 / 6
10,666
593
9,018
17,894
6,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
5 / 6 / 4
9,978
554
8,851
10,961
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 6 / 4
9,854
547
12,378
15,299
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 6 / 4
8,775
488
8,823
12,528
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 4
7,026
390
7,235
18,319
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 2 / 6
10,230
568
12,282
11,180
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 5 / 7
10,499
583
9,435
15,377
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 4 / 13
11,634
646
15,313
17,213
14,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
XxL1N3RxX
Skadi
16
6 / 6 / 4
10,186
566
9,465
11,601
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
XxZydueLxX
King Arthur
18
6 / 3 / 2
10,883
605
12,477
16,454
10,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
19
Kills
36
36
Deaths
20
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
AFYT27
Apollo
4
8
6
0.88
W
Scylla
8
2
6
5.5
W
7
5
7
2.1
L
Raijin
5
6
4
1.17
L
7
6
4
1.5
L
2
6
4
0.67
W
9
4
13
3.88
W
Skadi
XxL1N3RxX
Skadi
6
6
4
1.33
W
King Arthur
XxZydueLxX
King Arthur
6
3
2
2.33
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,305
Damage
58,972
75,001
Taken
71,825
35,260
Mitigated
38,516
12,627
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AFYT27
Apollo
9,018
6,593
0
4,333
17,894
6,749
0
4,839
13,003
0
60,365
W
Scylla
12,282
730
0
2,388
11,180
3,693
0
4,816
6,364
54,707
0
W
9,435
4,586
0
2,314
15,377
7,296
256
3,873
11,504
0
68,077
L
Raijin
8,851
865
0
1,204
10,961
5,801
0
5,273
5,476
60,338
0
L
12,378
4,669
0
3,590
15,299
5,604
0
2,122
13,157
0
51,041
L
8,823
4,417
0
2,967
12,528
3,998
0
3,717
8,727
0
49,371
W
15,313
4,459
0
3,952
17,213
14,039
46
4,323
12,890
44,117
0
W
Skadi
XxL1N3RxX
Skadi
9,465
5,051
0
1,433
11,601
3,420
2,369
2,426
9,175
0
67,113
W
King Arthur
XxZydueLxX
King Arthur
12,477
1,206
0
6,353
16,454
10,068
0
648
15,806
0
70,264
L
7,235
422
0
533
18,319
13,108
0
11,088
7,043
17,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
53,432
426
Minions Killed
530
0
Camps Cleared
0
1,513,588
Distance Traveled
1,733,009
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,666
593
125
7
0
274,394
1
W
Scylla
10,230
568
108
6
0
361,865
7
W
Nemesis
10,499
583
110
6
0
361,215
2
L
Raijin
9,978
554
121
7
0
278,871
4
L
Bastet
9,854
547
71
4
0
362,349
6
L
Anhur
8,775
488
92
5
0
272,060
6
W
Ymir
11,634
646
48
3
0
327,837
3
W
Skadi
10,186
566
112
6
0
327,905
4
W
King Arthur
10,883
605
152
8
0
354,187
3
L
Ares
7,026
390
17
1
0
325,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role