Player Matchup

Bacchus
Bacchus
Bw3ast17
Bacchus
Level 66
God Stats
18W - 8L
1,398 SR
Queue Stats
135W - 150L
1,241 Elo+
Solo
Xbalanque
Xbalanque
Hu5ky6
Xbalanque
Level 40
God Stats
22W - 17L
1,543 SR
Queue Stats
243W - 251L
1,512 Elo+
Party 2
Osiris
Osiris
Okami 916
Osiris
Level 87
God Stats
7W - 3L
1,795 SR
Queue Stats
271W - 261L
1,494 Elo+
Party 2
Janus
Janus
PugLife Gaming
Janus
Level 100
God Stats
8W - 10L
1,580 SR
Queue Stats
287W - 281L
1,514 Elo+
Party 2
Ymir
Ymir
Tortoise 916
Ymir
Level 84
God Stats
13W - 13L
1,683 SR
Queue Stats
158W - 150L
1,566 Elo+
Party 2
Team Averages
Level 75
1,600 SR
1,465 Elo+

VS

Team Averages
Level 50
1,549 SR
1,396 Elo+
Hercules
Hercules
DannyC14
Hercules
Level 13
God Stats
0W - 3L
1,515 SR
Queue Stats
9W - 26L
1,291 Elo+
Party 3
Sobek
Sobek
EScar65
Sobek
Level 64
God Stats
0W - 1L
1,751 SR
Queue Stats
85W - 89L
1,453 Elo+
Party 3
Neith
Neith
Leorl19
Neith
Level 42
God Stats
1W - 2L
1,413 SR
Queue Stats
74W - 114L
1,253 Elo+
Solo
Odin
Odin
McFlubberflaps
Odin
Level 105
God Stats
23W - 29L
1,590 SR
Queue Stats
995W - 922L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
MemeCrusader76
Nu Wa
Level 28
God Stats
7W - 14L
1,479 SR
Queue Stats
73W - 70L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bw3ast17
Bacchus
9
3 / 2 / 3
6,039
549
2,569
6,035
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Hu5ky6
Xbalanque
10
7 / 1 / 8
7,020
638
11,134
7,298
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Okami 916
Osiris
11
5 / 0 / 3
6,869
624
6,678
7,195
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 1 / 1
7,477
680
6,906
4,254
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 6
6,477
589
3,013
5,695
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DannyC14
Hercules
8
1 / 4 / 0
4,680
425
2,197
6,230
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
EScar65
Sobek
9
3 / 4 / 1
6,351
577
3,290
10,652
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Leorl19
Neith
6
0 / 10 / 3
4,785
435
2,934
7,212
1,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 3 / 0
5,197
472
1,344
6,055
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 7 / 1
4,756
432
4,157
7,294
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
6
6
Deaths
28
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bw3ast17
Bacchus
3
2
3
2.25
L
Hercules
DannyC14
Hercules
1
4
0
0.25
L
Sobek
EScar65
Sobek
3
4
1
0.88
W
Xbalanque
Hu5ky6
Xbalanque
7
1
8
11
L
Neith
Leorl19
Neith
0
10
3
0.15
L
1
3
0
0.33
L
1
7
1
0.21
W
Osiris
Okami 916
Osiris
5
0
3
6.5
W
8
1
1
8.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
13,922
30,477
Taken
37,443
13,935
Mitigated
14,163
8,372
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bw3ast17
Bacchus
2,569
378
516
900
6,035
3,909
494
1,476
4,426
14,377
0
L
Hercules
DannyC14
Hercules
2,197
714
0
650
6,230
3,101
0
793
5,437
0
8,963
L
Sobek
EScar65
Sobek
3,290
380
0
3,511
10,652
6,055
100
2,219
8,433
11,067
0
W
Xbalanque
Hu5ky6
Xbalanque
11,134
5,837
0
0
7,298
2,334
360
1,601
5,563
0
33,210
L
Neith
Leorl19
Neith
2,934
1,516
75
352
7,212
1,233
290
2,219
4,929
0
10,683
L
1,344
130
0
0
6,055
1,692
0
1,983
4,064
0
21,934
L
4,157
914
0
0
7,294
2,082
0
4,898
2,092
13,327
0
W
Osiris
Okami 916
Osiris
6,678
2,213
0
3,728
7,195
4,039
130
1,059
5,789
0
32,520
W
6,906
613
0
1,407
4,254
1,373
1,236
1,633
2,431
47,233
0
W
3,013
1,322
0
1,821
5,695
2,280
309
1,002
4,581
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
25,769
275
Minions Killed
111
0
Camps Cleared
0
999,472
Distance Traveled
889,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,039
549
25
2
0
193,663
1
L
Hercules
4,680
425
14
1
0
199,987
2
L
Sobek
6,351
577
20
2
0
193,594
0
W
Xbalanque
7,020
638
39
4
0
205,876
0
L
Neith
4,785
435
13
1
0
210,381
0
L
Odin
5,197
472
40
4
0
112,515
0
L
Nu Wa
4,756
432
24
2
0
173,345
1
W
Osiris
6,869
624
63
6
0
220,369
1
W
Janus
7,477
680
93
8
0
183,368
1
W
Ymir
6,477
589
55
5
0
196,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role