Player Matchup

Nemesis
Nemesis
Build2Survive
Nemesis
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
12W - 19L
1,219 Elo+
Party 1
Chang'e
Chang'e
Lisa6564
Chang'e
Level 15
God Stats
0W - 9L
1,164 SR
Queue Stats
29W - 36L
981 Elo+
Solo
Merlin
Merlin
SurgicalJet92
Merlin
Level 8
God Stats
1W - 2L
1,214 SR
Queue Stats
6W - 10L
924 Elo+
Solo
Xing Tian
Xing Tian
VEseCulaRWOLF28
Xing Tian
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,190 Elo+
Party 1
Neith
Neith
annejones0810
Neith
Level 28
God Stats
52W - 52L
1,500 SR
Queue Stats
92W - 96L
1,307 Elo+
Solo
Team Averages
Level 19
1,323 SR
1,124 Elo+

VS

Team Averages
Level 26
1,476 SR
1,336 Elo+
Ratatoskr
Ratatoskr
Magic_Maza
Ratatoskr
Level 28
God Stats
65W - 81L
1,435 SR
Queue Stats
235W - 243L
1,355 Elo+
Solo
Olorun
Olorun
ShyDARK METAL
Olorun
Level 29
God Stats
2W - 0L
1,376 SR
Queue Stats
48W - 44L
1,282 Elo+
Solo
Scylla
Scylla
Skeeve115
Scylla
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
50W - 78L
1,233 Elo+
Solo
Rama
Rama
progamer290
Rama
Level 29
God Stats
4W - 7L
1,388 SR
Queue Stats
110W - 143L
1,345 Elo+
Solo
Geb
Geb
skininthegame
Geb
Level 18
God Stats
15W - 9L
1,684 SR
Queue Stats
364W - 309L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 9 / 0
5,520
368
4,705
11,669
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Lisa6564
Chang'e
8
0 / 5 / 0
5,184
346
993
7,641
2,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,829
189
0
0
0
Xing Tian
VEseCulaRWOLF28
Xing Tian
9
0 / 2 / 1
5,685
379
859
10,038
4,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
7,094
473
6,822
8,893
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Magic_Maza
Ratatoskr
14
6 / 2 / 2
8,503
567
6,879
8,889
3,234
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 2
8,489
566
4,688
6,728
2,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Skeeve115
Scylla
12
3 / 0 / 2
7,747
516
3,514
4,088
2,442
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 4
9,394
626
7,497
8,601
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 5
8,496
566
4,079
5,401
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
22
22
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
9
0
0.11
L
Chang'e
Lisa6564
Chang'e
0
5
0
0
W
Ratatoskr
Magic_Maza
Ratatoskr
6
2
2
3.5
W
3
1
2
4
W
Scylla
Skeeve115
Scylla
3
0
2
4
L
0
0
0
0
L
Xing Tian
VEseCulaRWOLF28
Xing Tian
0
2
1
0.25
L
1
6
0
0.17
W
6
0
4
8
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,379
Damage
26,657
38,241
Taken
33,707
14,367
Mitigated
14,118
6,148
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,705
2,552
0
1,391
11,669
4,809
0
2,775
8,894
0
20,160
L
Chang'e
Lisa6564
Chang'e
993
312
437
433
7,641
2,639
126
2,553
5,088
14,278
0
W
Ratatoskr
Magic_Maza
Ratatoskr
6,879
2,363
0
2,520
8,889
3,234
308
439
8,275
0
38,580
W
4,688
2,117
74
3,832
6,728
2,463
3,421
572
6,106
47,569
0
W
Scylla
Skeeve115
Scylla
3,514
2,658
0
457
4,088
2,442
1,918
576
3,462
29,957
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
VEseCulaRWOLF28
Xing Tian
859
68
0
1,761
10,038
4,078
0
4,316
5,722
17,289
0
L
6,822
4,133
0
2,126
8,893
2,841
820
2,637
6,256
0
43,055
W
7,497
6,422
0
5,083
8,601
3,025
2,049
27
8,499
0
60,331
W
4,079
494
489
1,759
5,401
2,954
662
238
5,063
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
42,629
172
Minions Killed
371
0
Camps Cleared
0
966,679
Distance Traveled
1,225,434
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,520
368
23
2
0
271,083
0
L
Chang'e
5,184
346
29
2
0
207,902
0
W
Ratatoskr
8,503
567
82
5
0
282,210
1
W
Olorun
8,489
566
89
6
0
185,471
0
W
Scylla
7,747
516
62
4
0
212,095
1
L
Merlin
2,829
189
0
0
0
0
0
L
Xing Tian
5,685
379
35
2
0
246,278
1
L
Neith
7,094
473
85
6
0
241,416
2
W
Rama
9,394
626
110
7
0
249,174
2
W
Geb
8,496
566
28
2
0
296,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role