Player Matchup

Gilgamesh
Gilgamesh
Panda_Panzy
Gilgamesh
Level 111
God Stats
96W - 70L
1,593 SR
Queue Stats
484W - 415L
1,536 Elo+
Party 1
Tiamat
Tiamat
WizardBongDoom
Tiamat
Level 12
God Stats
2W - 0L
1,766 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
g-u-t-t-a
Danzaburou
Level 160
God Stats
60W - 29L
1,672 SR
Queue Stats
922W - 679L
1,613 Elo+
Party 1
Team Averages
Level 94
1,677 SR
1,542 Elo+

VS

Team Averages
Level 70
1,550 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RealRodanHours
Cthulhu
Level 79
God Stats
120W - 75L
1,651 SR
Queue Stats
235W - 206L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
vGrxffo
Gilgamesh
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Panda_Panzy
Gilgamesh
17
4 / 4 / 10
13,307
665
11,374
21,421
19,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 10
12,564
628
10,097
18,350
9,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
g-u-t-t-a
Danzaburou
19
11 / 3 / 6
14,987
749
24,728
22,770
10,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 7 / 7
12,377
619
14,795
18,234
5,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 6
12,790
640
17,816
19,116
24,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
vGrxffo
Gilgamesh
14
5 / 7 / 4
12,844
642
12,529
16,159
10,002
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
12
12
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
7
0.93
W
Gilgamesh
Panda_Panzy
Gilgamesh
4
4
10
2.25
L
4
4
6
1.75
W
3
5
10
1.6
W
Danzaburou
g-u-t-t-a
Danzaburou
11
3
6
4.67
L
Gilgamesh
vGrxffo
Gilgamesh
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
45,140
62,541
Taken
53,509
39,559
Mitigated
40,709
21,923
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,795
3,428
0
5,273
18,234
5,783
357
3,056
14,892
68,135
0
W
Gilgamesh
Panda_Panzy
Gilgamesh
11,374
1,801
492
2,149
21,421
19,776
305
10,320
11,101
5,788
46,207
L
17,816
316
1,003
582
19,116
24,924
84
4,705
13,906
61,941
0
W
10,097
1,138
128
4,899
18,350
9,720
0
9,860
8,490
33,839
0
W
Danzaburou
g-u-t-t-a
Danzaburou
24,728
13,461
0
14,255
22,770
10,063
3,149
12,649
10,121
0
107,510
L
Gilgamesh
vGrxffo
Gilgamesh
12,529
3,186
948
1,803
16,159
10,002
250
2,387
13,524
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
38,011
221
Minions Killed
222
0
Camps Cleared
0
1,077,281
Distance Traveled
982,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,377
619
107
5
0
326,514
1
W
Gilgamesh
13,307
665
61
3
0
419,626
0
L
Cthulhu
12,790
640
72
4
0
361,833
2
W
Tiamat
12,564
628
33
2
0
308,795
0
W
Danzaburou
14,987
749
127
6
0
348,860
3
L
Gilgamesh
12,844
642
43
2
0
294,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role