Player Matchup

Zeus
Zeus
ComfiPillow
Zeus
Level 14
God Stats
7W - 7L
1,564 SR
Queue Stats
14W - 21L
1,437 Elo+
Party 1
Medusa
Medusa
Froppl
Medusa
Level 17
God Stats
0W - 2L
1,600 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 1
Sobek
Sobek
SuperWheat
Sobek
Level 20
God Stats
3W - 3L
1,439 SR
Queue Stats
80W - 74L
1,613 Elo+
Solo
Athena
Athena
iRhea
Athena
Level 18
God Stats
2W - 2L
1,731 SR
Queue Stats
18W - 20L
1,445 Elo+
Solo
Sol
Sol
robndeeztoes115
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,496 Elo+

VS

Team Averages
Level 20
1,646 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
EuraDeplporable
Kumbhakarna
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 219L
1,490 Elo+
Solo
Hera
Hera
RA_MAIN1
Hera
Level 17
God Stats
3W - 1L
1,999 SR
Queue Stats
6W - 7L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
ZuHaHa26
Baron Samedi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 55L
1,598 Elo+
Solo
Achilles
Achilles
pangadulce
Achilles
Level 29
God Stats
5W - 1L
1,732 SR
Queue Stats
117W - 145L
1,455 Elo+
Solo
Heimdallr
Heimdallr
xsilentxd
Heimdallr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
9,472
499
7,211
9,934
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Froppl
Medusa
13
8 / 7 / 3
9,049
476
11,181
12,708
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
1 / 4 / 10
8,356
440
5,196
16,333
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
iRhea
Athena
16
4 / 6 / 4
9,359
493
6,185
17,030
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 4 / 0
8,572
451
13,077
12,554
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EuraDeplporable
Kumbhakarna
14
5 / 5 / 11
9,492
500
3,897
13,188
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
13 / 1 / 7
12,075
636
20,075
11,489
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ZuHaHa26
Baron Samedi
17
4 / 3 / 4
10,412
548
10,926
13,722
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pangadulce
Achilles
12
2 / 2 / 2
7,930
417
7,222
13,078
11,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xsilentxd
Heimdallr
13
1 / 8 / 2
9,224
485
5,484
12,156
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
19
Kills
25
26
Deaths
19
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Kumbhakarna
EuraDeplporable
Kumbhakarna
5
5
11
2.1
L
Medusa
Froppl
Medusa
8
7
3
1.36
W
Hera
13
1
7
16.5
L
Sobek
1
4
10
1.5
W
Baron Samedi
ZuHaHa26
Baron Samedi
4
3
4
2
L
Athena
iRhea
Athena
4
6
4
1
W
Achilles
pangadulce
Achilles
2
2
2
1.5
L
2
4
0
0.5
W
Heimdallr
xsilentxd
Heimdallr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,850
Damage
47,604
68,559
Taken
63,633
31,681
Mitigated
34,469
15,919
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,211
1,057
0
1,107
9,934
3,331
476
6,584
3,047
49,922
0
W
Kumbhakarna
EuraDeplporable
Kumbhakarna
3,897
873
0
2,526
13,188
7,945
0
4,396
8,738
18,615
0
L
Medusa
Froppl
Medusa
11,181
5,512
0
631
12,708
4,017
820
5,060
7,598
0
50,718
W
Hera
20,075
5,328
0
5,980
11,489
4,427
0
5,870
5,521
101,426
0
L
Sobek
5,196
624
0
2,661
16,333
12,112
114
10,041
6,152
15,666
0
W
Baron Samedi
ZuHaHa26
Baron Samedi
10,926
471
179
4,956
13,722
6,635
242
8,403
4,866
74,475
0
L
Athena
iRhea
Athena
6,185
2,366
0
4,578
17,030
8,365
200
9,769
7,111
60,824
0
W
Achilles
pangadulce
Achilles
7,222
1,640
0
3,286
13,078
11,455
0
10,556
2,484
0
34,202
L
13,077
5,490
0
6,942
12,554
3,856
1,135
2,801
9,753
55,027
0
W
Heimdallr
xsilentxd
Heimdallr
5,484
2,536
0
0
12,156
4,007
992
1,801
10,355
0
47,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
49,133
391
Minions Killed
438
0
Camps Cleared
0
1,680,640
Distance Traveled
1,667,576
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,472
499
99
5
0
297,031
1
W
Kumbhakarna
9,492
500
23
1
0
368,747
5
L
Medusa
9,049
476
62
3
0
388,166
3
W
Hera
12,075
636
158
8
0
375,594
2
L
Sobek
8,356
440
35
2
0
423,038
6
W
Baron Samedi
10,412
548
137
7
0
325,046
2
L
Athena
9,359
493
94
5
0
373,480
5
W
Achilles
7,930
417
57
3
0
267,621
2
L
Sol
8,572
451
101
5
0
198,925
1
W
Heimdallr
9,224
485
63
3
0
330,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role