Player Matchup

Cupid
Cupid
TrillWill33
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
VWhiskerz
Gilgamesh
Level 24
God Stats
9W - 4L
1,540 SR
Queue Stats
28W - 22L
1,466 Elo+
Party 1
Bellona
Bellona
WillyChiro0623
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Loki
Loki
kmoregames
Loki
Level 28
God Stats
26W - 24L
1,694 SR
Queue Stats
72W - 73L
1,435 Elo+
Party 1
Hel
Hel
qlincoln
Hel
Level 29
God Stats
27W - 26L
1,631 SR
Queue Stats
402W - 430L
1,501 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,457 Elo+

VS

Team Averages
Level 22
1,465 SR
1,492 Elo+
Gilgamesh
Gilgamesh
JerBroChill
Gilgamesh
Level 17
God Stats
3W - 2L
1,711 SR
Queue Stats
17W - 16L
1,480 Elo+
Solo
Anubis
Anubis
Pricelessmite
Anubis
Level 29
God Stats
8W - 7L
1,484 SR
Queue Stats
102W - 90L
1,517 Elo+
Solo
Danzaburou
Danzaburou
TerriandGames
Danzaburou
Level 29
God Stats
8W - 12L
1,319 SR
Queue Stats
120W - 129L
1,473 Elo+
Solo
Athena
Athena
WillZenji
Athena
Level 29
God Stats
17W - 20L
1,501 SR
Queue Stats
113W - 130L
1,447 Elo+
Solo
Susano
Susano
bark21
Susano
Level 6
God Stats
2W - 1L
1,312 SR
Queue Stats
5W - 3L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,792
400
10,235
14,557
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
VWhiskerz
Gilgamesh
15
3 / 5 / 1
9,174
417
6,926
15,151
13,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 12 / 0
7,017
319
2,835
14,927
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

13
2 / 8 / 1
8,614
392
9,416
14,667
5,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 3 / 0
7,043
320
3,398
5,423
1,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JerBroChill
Gilgamesh
20
8 / 0 / 2
13,837
629
10,990
12,660
11,059
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 0 / 2
15,212
691
20,709
17,796
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TerriandGames
Danzaburou
17
6 / 1 / 3
11,670
530
12,149
14,380
6,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
WillZenji
Athena
15
1 / 2 / 8
11,249
511
2,083
14,950
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
bark21
Susano
12
1 / 6 / 3
9,382
426
1,992
9,802
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
33
33
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JerBroChill
Gilgamesh
8
0
2
9
W
17
0
2
18
W
Danzaburou
TerriandGames
Danzaburou
6
1
3
7.5
L
1
5
2
0.4
L
Gilgamesh
VWhiskerz
Gilgamesh
3
5
1
0.7
W
Athena
WillZenji
Athena
1
2
8
2.5
L
0
12
0
0
W
Susano
bark21
Susano
1
6
3
0.42
L
2
8
1
0.31
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
47,923
64,725
Taken
69,588
32,689
Mitigated
48,562
11,142
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JerBroChill
Gilgamesh
10,990
5,101
0
6,288
12,660
11,059
3,475
0
12,660
0
98,011
W
20,709
484
0
14,292
17,796
12,220
3,987
0
17,796
130,711
0
W
Danzaburou
TerriandGames
Danzaburou
12,149
6,468
0
5,411
14,380
6,437
8,660
1,794
12,586
0
73,494
L
10,235
5,128
0
4,336
14,557
3,457
0
4,477
10,080
0
56,544
L
Gilgamesh
VWhiskerz
Gilgamesh
6,926
1,218
0
2,805
15,151
13,006
0
7,039
8,070
0
43,704
W
Athena
WillZenji
Athena
2,083
212
0
4,280
14,950
15,849
338
1,604
13,346
28,357
0
L
2,835
732
0
396
14,927
9,212
372
2,438
12,489
0
24,693
W
Susano
bark21
Susano
1,992
561
0
86
9,802
2,997
0
0
9,802
0
28,208
L
9,416
1,189
0
33
14,667
5,850
0
8,061
6,606
0
53,188
L
3,398
62
1,627
1,945
5,423
1,164
418
777
4,646
17,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,640
Gold Earned
61,350
335
Minions Killed
615
0
Camps Cleared
0
1,542,351
Distance Traveled
1,922,017
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,837
629
183
8
0
477,531
7
W
Anubis
15,212
691
210
10
0
392,644
5
W
Danzaburou
11,670
530
126
6
0
392,774
3
L
Cupid
8,792
400
89
4
0
302,939
1
L
Gilgamesh
9,174
417
88
4
0
385,631
2
W
Athena
11,249
511
44
2
0
396,220
9
L
Bellona
7,017
319
40
2
0
261,483
0
W
Susano
9,382
426
52
2
0
262,848
0
L
Loki
8,614
392
85
4
0
394,279
0
L
Hel
7,043
320
33
2
0
198,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role