Player Matchup

Nu Wa
Nu Wa
IAMALIEN
Nu Wa
Level 49
God Stats
4W - 2L
1,737 SR
Queue Stats
18W - 14L
1,530 Elo+
Solo
Cthulhu
Cthulhu
PaoxZvrc
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TheGooonie
Loki
Level 105
God Stats
13W - 17L
1,478 SR
Queue Stats
258W - 231L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
WeanMastaFlex
Danzaburou
Level 136
God Stats
11W - 8L
1,645 SR
Queue Stats
159W - 144L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
hareh
Gilgamesh
Level 160
God Stats
13W - 16L
1,423 SR
Queue Stats
305W - 314L
1,478 Elo+
Solo
Team Averages
Level 118
1,557 SR
1,492 Elo+

VS

Team Averages
Level 96
1,553 SR
1,523 Elo+
Awilix
Awilix
A Good Pun
Awilix
Level 141
God Stats
14W - 18L
1,496 SR
Queue Stats
493W - 479L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
PyrrhustheKing
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
bustncherries
Loki
Level 160
God Stats
45W - 38L
1,690 SR
Queue Stats
325W - 287L
1,524 Elo+
Solo
Athena
Athena
richiessexslave
Athena
Level 51
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 332L
1,486 Elo+
Party 2
Hera
Hera
theDemonboar
Hera
Level 65
God Stats
25W - 16L
1,577 SR
Queue Stats
533W - 512L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IAMALIEN
Nu Wa
10
0 / 2 / 1
5,567
506
2,056
3,373
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PaoxZvrc
Cthulhu
9
1 / 3 / 1
5,786
526
4,266
8,301
6,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 1
6,348
577
1,449
4,924
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
WeanMastaFlex
Danzaburou
10
5 / 4 / 2
6,543
595
6,457
6,191
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
hareh
Gilgamesh
7
0 / 5 / 3
4,753
432
3,112
7,329
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
A Good Pun
Awilix
10
5 / 1 / 2
6,237
567
2,347
4,799
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 3
6,316
574
4,843
5,664
1,553
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 2
7,031
639
5,492
5,665
2,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 4 / 7
6,791
617
3,555
9,546
3,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 1
7,162
651
3,466
3,470
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
16
16
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
A Good Pun
Awilix
5
1
2
6
L
Nu Wa
IAMALIEN
Nu Wa
0
2
1
0.25
L
Cthulhu
PaoxZvrc
Cthulhu
1
3
1
0.5
W
3
3
3
1.5
L
3
2
1
1.75
L
Danzaburou
WeanMastaFlex
Danzaburou
5
4
2
1.5
W
3
1
2
4
L
Gilgamesh
hareh
Gilgamesh
0
5
3
0.3
W
3
4
7
1.63
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
19,703
30,118
Taken
29,144
14,437
Mitigated
10,745
5,073
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
A Good Pun
Awilix
2,347
932
0
594
4,799
1,400
0
782
4,017
0
26,735
L
Nu Wa
IAMALIEN
Nu Wa
2,056
414
0
804
3,373
923
0
1,740
1,421
31,761
0
L
Cthulhu
PaoxZvrc
Cthulhu
4,266
621
0
2,307
8,301
6,727
0
725
7,576
28,464
0
W
4,843
2,527
0
1,344
5,664
1,553
1,412
193
5,471
0
34,465
L
1,449
253
0
425
4,924
2,023
0
654
4,244
0
25,637
L
Danzaburou
WeanMastaFlex
Danzaburou
6,457
1,987
0
689
6,191
1,982
0
1,263
4,928
0
28,927
W
5,492
2,228
0
2,166
5,665
2,776
0
3,492
2,173
0
34,297
L
Gilgamesh
hareh
Gilgamesh
3,112
1,005
0
848
7,329
2,782
0
2,327
4,928
0
16,957
W
3,555
681
0
1,240
9,546
3,901
218
819
8,727
17,111
0
W
3,466
480
0
1,673
3,470
1,115
232
1,036
2,434
48,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
33,537
286
Minions Killed
349
0
Camps Cleared
0
981,648
Distance Traveled
1,058,509
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,237
567
59
5
0
244,058
0
L
Nu Wa
5,567
506
69
6
0
177,813
3
L
Cthulhu
5,786
526
74
7
0
198,405
1
W
Hou Yi
6,316
574
80
7
0
174,048
4
L
Loki
6,348
577
62
6
0
227,571
2
L
Danzaburou
6,543
595
48
4
0
174,046
2
W
Loki
7,031
639
75
7
0
216,872
2
L
Gilgamesh
4,753
432
33
3
0
203,813
1
W
Athena
6,791
617
27
2
0
225,528
1
W
Hera
7,162
651
108
10
0
198,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role