Player Matchup

Athena
Athena
BUCKEYE614
Athena
Level 107
God Stats
6W - 2L
1,721 SR
Queue Stats
273W - 238L
1,647 Elo+
Solo
Medusa
Medusa
CeeWolf
Medusa
Level 129
God Stats
6W - 7L
1,854 SR
Queue Stats
295W - 293L
1,592 Elo+
Solo
Kali
Kali
Hugo23L
Kali
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 133L
1,611 Elo+
Solo
Janus
Janus
Iron4lloy
Janus
Level 128
God Stats
48W - 48L
1,521 SR
Queue Stats
245W - 233L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
JoyofGaming
Gilgamesh
Level 123
God Stats
4W - 2L
1,145 SR
Queue Stats
147W - 149L
1,588 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,606 Elo+

VS

Team Averages
Level 126
1,524 SR
1,634 Elo+
Nemesis
Nemesis
CatManDan
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,454 Elo+
Party 2
Hades
Hades
Døxology
Hades
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 227L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
JKMessy
Gilgamesh
Level 79
God Stats
17W - 14L
1,622 SR
Queue Stats
428W - 376L
1,696 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NothingShameful
Kumbhakarna
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 38L
1,733 Elo+
Party 2
Hachiman
Hachiman
Taiyō
Hachiman
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 222L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BUCKEYE614
Athena
14
2 / 2 / 9
9,603
480
6,901
17,552
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
CeeWolf
Medusa
19
7 / 3 / 5
12,529
626
19,772
16,834
8,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Hugo23L
Kali
18
3 / 2 / 6
11,071
554
10,474
19,144
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Iron4lloy
Janus
19
4 / 0 / 6
11,563
578
13,667
11,926
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JoyofGaming
Gilgamesh
19
8 / 2 / 3
12,590
630
13,117
13,231
8,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatManDan
Nemesis
15
1 / 5 / 2
8,808
440
7,458
15,819
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Døxology
Hades
18
3 / 3 / 2
11,049
552
9,346
17,101
11,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
JKMessy
Gilgamesh
17
1 / 7 / 2
10,409
520
9,880
20,913
17,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
NothingShameful
Kumbhakarna
12
0 / 4 / 1
8,011
401
4,709
18,849
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Taiyō
Hachiman
18
3 / 5 / 3
11,207
560
17,989
18,283
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
8
9
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
BUCKEYE614
Athena
2
2
9
3.25
L
Nemesis
CatManDan
Nemesis
1
5
2
0.4
W
Medusa
CeeWolf
Medusa
7
3
5
3.17
L
Hades
Døxology
Hades
3
3
2
1.33
W
Kali
Hugo23L
Kali
3
2
6
3
W
Janus
Iron4lloy
Janus
4
0
6
7
L
Gilgamesh
JKMessy
Gilgamesh
1
7
2
0.29
W
Gilgamesh
JoyofGaming
Gilgamesh
8
2
3
4.75
L
Kumbhakarna
NothingShameful
Kumbhakarna
0
4
1
0.13
L
Hachiman
Taiyō
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
49,382
78,687
Taken
90,965
47,802
Mitigated
58,218
26,066
Healing
33,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BUCKEYE614
Athena
6,901
2,154
0
3,719
17,552
17,016
110
4,433
13,119
25,769
0
L
Nemesis
CatManDan
Nemesis
7,458
2,036
0
5,493
15,819
7,104
0
3,552
12,033
0
57,730
W
Medusa
CeeWolf
Medusa
19,772
10,098
0
6,649
16,834
8,296
1,470
1,615
15,219
0
96,060
L
Hades
Døxology
Hades
9,346
1,397
866
9,476
17,101
11,403
0
4,714
12,119
87,356
0
W
Kali
Hugo23L
Kali
10,474
5,411
0
10,223
19,144
8,988
31
4,335
14,809
0
85,152
W
Janus
Iron4lloy
Janus
13,667
2,110
0
4,242
11,926
4,823
460
2,992
8,934
98,331
0
L
Gilgamesh
JKMessy
Gilgamesh
9,880
2,455
0
4,700
20,913
17,595
0
2,965
17,846
0
70,727
W
Gilgamesh
JoyofGaming
Gilgamesh
13,117
4,274
0
1,233
13,231
8,679
962
680
12,551
0
85,271
L
Kumbhakarna
NothingShameful
Kumbhakarna
4,709
449
13
4,512
18,849
15,957
0
5,005
13,689
20,857
0
L
Hachiman
Taiyō
Hachiman
17,989
10,612
0
8,406
18,283
6,159
0
3,473
14,710
0
87,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,356
Gold Earned
49,484
675
Minions Killed
566
0
Camps Cleared
0
2,039,554
Distance Traveled
1,864,577
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,603
480
39
2
0
388,692
5
L
Nemesis
8,808
440
107
5
0
399,567
3
W
Medusa
12,529
626
144
7
0
350,131
0
L
Hades
11,049
552
171
9
0
363,640
6
W
Kali
11,071
554
151
8
0
469,035
5
W
Janus
11,563
578
189
9
0
427,531
6
L
Gilgamesh
10,409
520
116
6
0
392,499
6
W
Gilgamesh
12,590
630
152
8
0
404,165
2
L
Kumbhakarna
8,011
401
22
1
0
384,837
6
L
Hachiman
11,207
560
150
8
0
324,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role