Player Matchup

King Arthur
King Arthur
Camiled
King Arthur
Level 7
God Stats
3W - 2L
1,324 SR
Queue Stats
8W - 14L
1,277 Elo+
Party 1
Hachiman
Hachiman
Flan_con_crema
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,433 Elo+
Solo
Kukulkan
Kukulkan
K1000lo
Kukulkan
Level 18
God Stats
3W - 5L
1,460 SR
Queue Stats
31W - 51L
1,334 Elo+
Party 1
Bastet
Bastet
YouTub-Frosty35k
Bastet
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
209W - 287L
1,311 Elo+
Solo
Cthulhu
Cthulhu
elielmartins
Cthulhu
Level 27
God Stats
3W - 2L
1,702 SR
Queue Stats
35W - 50L
1,344 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,340 Elo+

VS

Team Averages
Level 14
1,472 SR
1,434 Elo+
Fenrir
Fenrir
ANFRANELI
Fenrir
Level 23
God Stats
5W - 5L
1,565 SR
Queue Stats
121W - 118L
1,386 Elo+
Solo
Yemoja
Yemoja
Pedro0072669
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SYNOR XD
Baron Samedi
Level 15
God Stats
2W - 2L
1,296 SR
Queue Stats
46W - 43L
1,384 Elo+
Party 2
Artemis
Artemis
xAgustina
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
yFxxre
Gilgamesh
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 124L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camiled
King Arthur
20
5 / 5 / 3
13,856
478
14,833
33,330
28,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
18
1 / 6 / 2
12,231
422
11,320
24,180
8,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
K1000lo
Kukulkan
17
6 / 7 / 3
12,033
415
9,152
18,139
6,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 6 / 1
11,341
391
11,032
19,158
12,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
elielmartins
Cthulhu
17
1 / 8 / 3
11,036
381
13,145
25,656
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANFRANELI
Fenrir
20
5 / 2 / 3
15,802
545
10,638
24,243
14,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
7
0 / 5 / 2
9,157
316
551
5,124
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SYNOR XD
Baron Samedi
20
6 / 6 / 4
13,781
475
23,752
17,203
8,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
xAgustina
Artemis
20
21 / 3 / 2
18,665
644
42,604
31,807
14,208
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
yFxxre
Gilgamesh
17
0 / 3 / 7
11,829
408
6,275
18,303
8,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
18
Kills
32
32
Deaths
19
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANFRANELI
Fenrir
5
2
3
3.25
L
King Arthur
Camiled
King Arthur
5
5
3
1.3
L
Hachiman
1
6
2
0.33
L
Kukulkan
K1000lo
Kukulkan
6
7
3
1.07
W
Yemoja
0
5
2
0.2
W
Baron Samedi
SYNOR XD
Baron Samedi
6
6
4
1.33
L
5
6
1
0.92
L
Cthulhu
elielmartins
Cthulhu
1
8
3
0.31
W
Artemis
xAgustina
Artemis
21
3
2
7.33
W
Gilgamesh
yFxxre
Gilgamesh
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,482
Damage
83,820
120,463
Taken
96,680
79,191
Mitigated
47,598
23,347
Healing
42,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANFRANELI
Fenrir
10,638
3,953
0
10,747
24,243
14,707
575
2,933
21,107
0
127,734
L
King Arthur
Camiled
King Arthur
14,833
1,443
0
7,000
33,330
28,635
918
12,295
20,337
157
98,043
L
Hachiman
11,320
6,901
0
7,164
24,180
8,086
386
2,596
21,490
0
93,121
L
Kukulkan
K1000lo
Kukulkan
9,152
1,247
0
2,358
18,139
6,956
1,428
2,488
15,453
57,353
0
W
Yemoja
551
287
212
250
5,124
2,044
391
743
4,350
4,978
0
W
Baron Samedi
SYNOR XD
Baron Samedi
23,752
1,887
1,234
5,562
17,203
8,621
1,915
4,091
12,888
75,774
0
L
11,032
3,619
0
4,091
19,158
12,233
0
4,593
14,370
0
55,131
L
Cthulhu
elielmartins
Cthulhu
13,145
1,030
0
2,734
25,656
23,281
186
1,082
24,510
74,071
0
W
Artemis
xAgustina
Artemis
42,604
31,754
0
21,543
31,807
14,208
3,488
9,780
21,301
0
176,523
W
Gilgamesh
yFxxre
Gilgamesh
6,275
321
0
3,381
18,303
8,018
930
4,436
13,564
0
36,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,497
Gold Earned
69,234
589
Minions Killed
577
0
Camps Cleared
0
2,442,328
Distance Traveled
2,243,960
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,802
545
199
7
0
547,465
0
L
King Arthur
13,856
478
170
6
0
468,882
0
L
Hachiman
12,231
422
122
4
0
457,496
1
L
Kukulkan
12,033
415
99
3
0
465,453
2
W
Yemoja
9,157
316
7
0
0
124,195
0
W
Baron Samedi
13,781
475
126
4
0
492,742
1
L
Bastet
11,341
391
98
3
0
556,120
3
L
Cthulhu
11,036
381
100
3
0
494,377
7
W
Artemis
18,665
644
182
6
0
470,696
3
W
Gilgamesh
11,829
408
63
2
0
608,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role