Player Matchup

Arachne
Arachne
Gold III
HikoBot
Arachne
Gold III
Level 149
God Stats
6W - 4L
1,698 SR
Queue Stats
31W - 37L
1,529 MMR
Solo
Scylla
Scylla
Gold II
Indesire
Scylla
Gold II
Level 86
God Stats
39W - 34L
1,620 SR
Queue Stats
209W - 202L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Spoooooker
Sun Wukong
Gold IV
Level 83
God Stats
5W - 8L
1,463 SR
Queue Stats
280W - 290L
1,498 MMR
Solo
Sobek
Sobek
Gold IV
boppist
Sobek
Gold IV
Level 123
God Stats
3W - 1L
1,670 SR
Queue Stats
25W - 21L
1,529 MMR
Party 2
Anhur
Anhur
Gold III
zhhed
Anhur
Gold III
Level 127
God Stats
26W - 36L
1,402 SR
Queue Stats
572W - 570L
1,461 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,571 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,443 SR
1,515 MMR
Da Ji
Da Ji
Silver I
GerrBear
Da Ji
Silver I
Level 152
God Stats
6W - 5L
1,670 SR
Queue Stats
93W - 85L
1,511 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Mööŋŋ
Kumbhakarna
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
lealtad
Janus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
teeos
Cu Chulainn
Platinum V
Level 160
God Stats
0W - 3L
1,166 SR
Queue Stats
333W - 336L
1,529 MMR
Solo
Rama
Rama
Platinum V
vilchissYT
Rama
Platinum V
Level 155
God Stats
1W - 5L
1,381 SR
Queue Stats
618W - 621L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HikoBot
Arachne
20
5 / 8 / 9
16,570
614
17,420
33,403
16,057
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Indesire
Scylla
20
4 / 3 / 11
14,761
547
21,942
11,510
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Spoooooker
Sun Wukong
20
7 / 4 / 14
15,631
579
24,379
30,902
42,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
boppist
Sobek
19
3 / 5 / 13
15,068
558
9,033
29,635
34,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
zhhed
Anhur
20
10 / 2 / 5
18,835
698
24,175
19,473
9,143
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshSetAthenaGuan YuTsukuyomi

VS

Bans
TiamatApolloDanzaburouKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GerrBear
Da Ji
19
6 / 10 / 7
12,473
462
16,251
24,938
10,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Mööŋŋ
Kumbhakarna
17
4 / 4 / 11
12,340
457
7,116
33,796
41,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
lealtad
Janus
20
8 / 3 / 4
13,685
507
22,151
12,087
5,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
teeos
Cu Chulainn
20
3 / 7 / 4
13,847
513
19,968
34,181
26,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 5 / 8
13,390
496
20,513
25,123
8,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
29
Kills
22
22
Deaths
29
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
GerrBear
Da Ji
6
10
7
0.95
W
Arachne
HikoBot
Arachne
5
8
9
1.19
W
Scylla
Indesire
Scylla
4
3
11
3.17
L
Kumbhakarna
Mööŋŋ
Kumbhakarna
4
4
11
2.38
W
Sun Wukong
Spoooooker
Sun Wukong
7
4
14
3.5
W
Sobek
boppist
Sobek
3
5
13
1.9
L
Janus
lealtad
Janus
8
3
4
3.33
L
Cu Chulainn
teeos
Cu Chulainn
3
7
4
0.71
L
1
5
8
1
W
Anhur
zhhed
Anhur
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,949
Damage
85,999
124,923
Taken
130,125
106,430
Mitigated
93,481
45,960
Healing
35,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
GerrBear
Da Ji
16,251
2,751
0
6,473
24,938
10,899
0
4,538
20,276
0
93,542
W
Arachne
HikoBot
Arachne
17,420
12,164
0
14,373
33,403
16,057
3,222
5,709
27,694
0
135,517
W
Scylla
Indesire
Scylla
21,942
2,660
0
3,825
11,510
4,644
1,954
1,392
10,118
98,898
0
L
Kumbhakarna
Mööŋŋ
Kumbhakarna
7,116
934
0
4,718
33,796
41,959
0
12,102
21,260
31,748
0
W
Sun Wukong
Spoooooker
Sun Wukong
24,379
4,637
0
8,650
30,902
42,342
2,258
8,024
22,878
0
101,480
W
Sobek
boppist
Sobek
9,033
1,197
0
9,210
29,635
34,244
0
12,660
16,507
25,908
0
L
Janus
lealtad
Janus
22,151
476
0
1,865
12,087
5,205
1,196
3,009
8,958
123,297
0
L
Cu Chulainn
teeos
Cu Chulainn
19,968
3,286
0
12,124
34,181
26,668
1,905
5,128
28,893
9,934
110,872
L
20,513
17,366
0
9,857
25,123
8,750
1,260
5,386
19,591
0
125,812
W
Anhur
zhhed
Anhur
24,175
17,338
0
9,902
19,473
9,143
9,635
3,527
15,946
0
144,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,865
Gold Earned
65,735
727
Minions Killed
838
0
Camps Cleared
0
2,493,355
Distance Traveled
2,434,931
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,473
462
139
5
0
446,561
5
W
Arachne
16,570
614
189
7
0
489,937
2
W
Scylla
14,761
547
149
6
0
503,361
10
L
Kumbhakarna
12,340
457
43
2
0
508,381
9
W
Sun Wukong
15,631
579
158
6
0
511,213
10
W
Sobek
15,068
558
15
1
0
510,190
6
L
Janus
13,685
507
206
8
0
566,106
6
L
Cu Chulainn
13,847
513
254
9
0
476,937
2
L
Rama
13,390
496
196
7
0
436,946
3
W
Anhur
18,835
698
216
8
0
478,654
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role