Player Matchup

Neith
Neith
ChaoticMindd
Neith
Level 29
God Stats
25W - 26L
1,533 SR
Queue Stats
200W - 229L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
ChintanaGreyes
Sun Wukong
Level 30
God Stats
23W - 14L
1,881 SR
Queue Stats
129W - 148L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Firejd1
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 109L
1,635 Elo+
Solo
Zeus
Zeus
Griimniir
Zeus
Level 23
God Stats
43W - 33L
1,763 SR
Queue Stats
227W - 210L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
Shaulax
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,438 Elo+
Solo
Team Averages
Level 26
1,635 SR
1,542 Elo+

VS

Team Averages
Level 21
1,587 SR
1,494 Elo+
Anhur
Anhur
PeenusMan
Anhur
Level 12
God Stats
8W - 3L
1,852 SR
Queue Stats
22W - 27L
1,465 Elo+
Party 1
Janus
Janus
Revolving
Janus
Level 26
God Stats
16W - 13L
1,513 SR
Queue Stats
23W - 23L
1,461 Elo+
Party 1
Hercules
Hercules
RyanHardt1997
Hercules
Level 23
God Stats
10W - 5L
1,483 SR
Queue Stats
90W - 97L
1,490 Elo+
Party 1
Bacchus
Bacchus
SpitzmasterGod
Bacchus
Level 17
God Stats
5W - 4L
1,589 SR
Queue Stats
65W - 64L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
simba721
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 234L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 15
11,289
1,026
13,895
20,377
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ChintanaGreyes
Sun Wukong
18
5 / 4 / 18
11,794
1,072
10,094
19,956
19,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Firejd1
Jormungandr
18
5 / 8 / 18
12,080
1,098
17,513
27,143
18,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
19
15 / 3 / 8
14,407
1,310
31,862
11,719
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Shaulax
Baron Samedi
17
2 / 10 / 16
10,772
979
13,038
17,719
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

97

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PeenusMan
Anhur
18
5 / 11 / 17
11,950
1,086
14,024
18,103
6,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Revolving
Janus
18
6 / 2 / 19
12,020
1,093
22,420
12,240
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RyanHardt1997
Hercules
18
6 / 8 / 19
11,841
1,076
19,041
29,834
19,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 7 / 23
12,364
1,124
9,801
23,622
30,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
simba721
Nu Wa
19
8 / 2 / 20
12,940
1,176
27,314
9,652
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
130
30
Kills
32
32
Deaths
30
75
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
7
15
1.5
L
Sun Wukong
ChintanaGreyes
Sun Wukong
5
4
18
3.5
L
Jormungandr
Firejd1
Jormungandr
5
8
18
1.75
L
Zeus
15
3
8
6.33
W
Anhur
PeenusMan
Anhur
5
11
17
1.23
W
Janus
Revolving
Janus
6
2
19
7.75
W
Hercules
RyanHardt1997
Hercules
6
8
19
1.94
L
Baron Samedi
Shaulax
Baron Samedi
2
10
16
1
W
7
7
23
2.64
W
Nu Wa
simba721
Nu Wa
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,402
Damage
92,600
96,914
Taken
93,451
57,432
Mitigated
64,030
9,998
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,895
6,937
0
2,704
20,377
7,016
0
11,987
8,129
0
38,367
L
Sun Wukong
ChintanaGreyes
Sun Wukong
10,094
846
0
319
19,956
19,892
0
10,613
8,995
385
24,636
L
Jormungandr
Firejd1
Jormungandr
17,513
5,153
0
1,350
27,143
18,797
0
17,299
9,242
40,131
0
L
Zeus
31,862
1,605
0
553
11,719
4,102
0
7,794
3,779
55,626
0
W
Anhur
PeenusMan
Anhur
14,024
5,062
0
921
18,103
6,786
0
11,708
6,047
0
40,111
W
Janus
Revolving
Janus
22,420
2,079
416
1,478
12,240
4,130
0
10,103
1,919
39,078
0
W
Hercules
RyanHardt1997
Hercules
19,041
9,439
0
6,116
29,834
19,499
0
18,139
11,373
0
27,829
L
Baron Samedi
Shaulax
Baron Samedi
13,038
1,562
2,694
2,378
17,719
7,625
0
10,584
6,966
32,189
0
W
9,801
1,360
0
135
23,622
30,263
0
14,571
8,709
18,466
0
W
Nu Wa
simba721
Nu Wa
27,314
6,246
0
480
9,652
3,352
0
6,805
2,641
55,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,342
Gold Earned
61,115
208
Minions Killed
208
7
Camps Cleared
5
987,460
Distance Traveled
1,027,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,289
1,026
42
4
1
183,484
0
L
Sun Wukong
11,794
1,072
25
2
3
239,147
0
L
Jormungandr
12,080
1,098
40
4
0
208,592
0
L
Zeus
14,407
1,310
56
5
3
193,214
0
W
Anhur
11,950
1,086
62
6
1
169,419
0
W
Janus
12,020
1,093
48
4
1
242,128
0
W
Hercules
11,841
1,076
22
2
0
199,292
0
L
Baron Samedi
10,772
979
45
4
0
163,023
0
W
Bacchus
12,364
1,124
18
2
1
214,959
0
W
Nu Wa
12,940
1,176
58
5
2
201,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role