Player Matchup

Fenrir
Fenrir
BADCA7
Fenrir
Level 17
God Stats
5W - 9L
1,313 SR
Queue Stats
101W - 145L
1,327 Elo+
Party 3
Sol
Sol
CurryKure
Sol
Level 64
God Stats
13W - 18L
1,451 SR
Queue Stats
122W - 143L
1,341 Elo+
Party 3
Apollo
Apollo
DeWezzingGopher
Apollo
Level 85
God Stats
2W - 3L
1,502 SR
Queue Stats
100W - 106L
1,241 Elo+
Party 3
Da Ji
Da Ji
Gobta127
Da Ji
Level 65
God Stats
1W - 2L
1,274 SR
Queue Stats
54W - 48L
1,480 Elo+
Party 1
Loki
Loki
biscoito128
Loki
Level 15
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 11L
1,551 Elo+
Party 1
Team Averages
Level 49
1,368 SR
1,388 Elo+

VS

Team Averages
Level 70
1,422 SR
1,436 Elo+
Kukulkan
Kukulkan
DarthBane1991
Kukulkan
Level 39
God Stats
12W - 19L
1,429 SR
Queue Stats
15W - 21L
1,453 Elo+
Party 4
Ra
Ra
Dragovianlord
Ra
Level 159
God Stats
11W - 18L
1,367 SR
Queue Stats
363W - 352L
1,564 Elo+
Solo
Artemis
Artemis
Reddragon2178
Artemis
Level 87
God Stats
2W - 3L
1,759 SR
Queue Stats
40W - 45L
1,467 Elo+
Party 4
Thor
Thor
TheRealC1sc0
Thor
Level 13
God Stats
19W - 34L
1,313 SR
Queue Stats
21W - 43L
1,216 Elo+
Party 2
Gilgamesh
Gilgamesh
theinmortal1323
Gilgamesh
Level 51
God Stats
38W - 44L
1,241 SR
Queue Stats
868W - 1,013L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BADCA7
Fenrir
20
3 / 2 / 21
14,160
1,011
10,003
13,590
8,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 3 / 16
15,648
1,118
31,469
19,000
7,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 4 / 12
15,624
1,116
29,332
21,877
9,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Gobta127
Da Ji
20
4 / 2 / 17
13,159
940
20,249
12,600
6,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 4 / 19
15,116
1,080
12,145
16,362
6,386
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthBane1991
Kukulkan
20
6 / 6 / 8
15,711
1,122
24,538
18,540
8,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 4 / 7
13,079
934
12,685
13,118
5,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
6 / 7 / 5
15,016
1,073
20,200
23,083
11,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 16 / 8
13,183
942
6,971
28,869
13,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
theinmortal1323
Gilgamesh
19
0 / 8 / 6
12,224
873
13,361
24,503
17,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
40
Kills
15
15
Deaths
41
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BADCA7
Fenrir
3
2
21
6.75
W
13
3
16
7
L
Kukulkan
DarthBane1991
Kukulkan
6
6
8
1.67
W
12
4
12
4.5
L
1
4
7
1.13
W
Da Ji
Gobta127
Da Ji
4
2
17
6.25
L
Artemis
6
7
5
1.21
L
2
16
8
0.38
W
8
4
19
4.38
L
Gilgamesh
theinmortal1323
Gilgamesh
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,198
Damage
77,755
83,429
Taken
108,113
37,723
Mitigated
56,324
17,668
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BADCA7
Fenrir
10,003
2,309
0
861
13,590
8,306
0
5,032
8,558
0
24,697
W
31,469
13,689
0
6,480
19,000
7,044
0
11,338
7,662
54,613
0
L
Kukulkan
DarthBane1991
Kukulkan
24,538
1,455
0
2,255
18,540
8,882
0
3,255
15,160
61,375
0
W
29,332
23,940
0
9,815
21,877
9,848
0
9,738
12,139
0
72,944
L
12,685
702
1,834
1,321
13,118
5,783
0
3,842
9,226
37,579
0
W
Da Ji
Gobta127
Da Ji
20,249
3,606
0
416
12,600
6,139
0
4,660
7,940
0
29,103
L
Artemis
20,200
12,291
890
5,131
23,083
11,094
0
9,553
13,505
0
62,132
L
6,971
537
0
0
28,869
13,378
0
6,832
21,622
0
9,936
W
12,145
3,480
0
96
16,362
6,386
0
6,455
9,907
0
33,594
L
Gilgamesh
theinmortal1323
Gilgamesh
13,361
2,521
0
92
24,503
17,187
0
7,987
16,391
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,707
Gold Earned
69,213
263
Minions Killed
282
10
Camps Cleared
10
1,387,453
Distance Traveled
1,294,622
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,160
1,011
33
2
1
309,666
1
W
Sol
15,648
1,118
46
3
1
280,995
0
L
Kukulkan
15,711
1,122
82
6
2
293,266
2
W
Apollo
15,624
1,116
120
9
3
246,537
1
L
Ra
13,079
934
80
6
2
276,286
0
W
Da Ji
13,159
940
20
1
0
308,319
0
L
Artemis
15,016
1,073
74
5
5
238,676
0
L
Thor
13,183
942
7
1
0
243,908
3
W
Loki
15,116
1,080
44
3
5
241,936
0
L
Gilgamesh
12,224
873
39
3
1
242,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role