Player Matchup

Fenrir
Fenrir
MrChainsX
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 1
Sobek
Sobek
Plagueboy00
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 1
Artemis
Artemis
Seishoou
Artemis
Level 7
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo
The Morrigan
The Morrigan
Softwarefree
The Morrigan
Level 17
God Stats
8W - 11L
1,304 SR
Queue Stats
45W - 47L
1,403 Elo+
Solo
Tiamat
Tiamat
Volchara69
Tiamat
Level 15
God Stats
6W - 10L
1,444 SR
Queue Stats
17W - 22L
1,453 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,444 Elo+

VS

Team Averages
Level 46
1,536 SR
1,497 Elo+
Ah Puch
Ah Puch
Holyflamez
Ah Puch
Level 154
God Stats
4W - 2L
1,716 SR
Queue Stats
320W - 314L
1,504 Elo+
Party 3
Merlin
Merlin
IronMike94
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TuttiFrutti4Life
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,473 Elo+
Party 3
Artemis
Artemis
amaterasu7979
Artemis
Level 8
God Stats
21W - 19L
1,465 SR
Queue Stats
30W - 27L
1,507 Elo+
Party 3
Yemoja
Yemoja
usual_suspect_94
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrChainsX
Fenrir
19
8 / 9 / 7
13,086
1,091
17,671
25,351
14,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 10 / 13
11,571
964
6,680
26,404
29,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Seishoou
Artemis
19
4 / 11 / 8
12,709
1,059
12,086
19,580
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Softwarefree
The Morrigan
19
6 / 7 / 7
12,779
1,065
14,690
12,912
4,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Volchara69
Tiamat
19
2 / 6 / 11
12,331
1,028
18,856
18,516
17,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Holyflamez
Ah Puch
20
17 / 2 / 17
15,607
1,301
33,738
13,486
5,728
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
IronMike94
Merlin
20
9 / 5 / 25
14,061
1,172
20,699
15,374
6,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
TuttiFrutti4Life
Baron Samedi
20
13 / 5 / 25
14,259
1,188
21,544
16,769
8,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
19
2 / 6 / 27
11,945
995
11,676
13,817
5,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 23
12,311
1,026
8,937
14,149
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
160
21
Kills
43
43
Deaths
21
46
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Holyflamez
Ah Puch
17
2
17
12.75
W
Merlin
IronMike94
Merlin
9
5
25
4.3
L
Fenrir
MrChainsX
Fenrir
8
9
7
1.28
L
1
10
13
0.75
L
Artemis
Seishoou
Artemis
4
11
8
0.73
L
The Morrigan
Softwarefree
The Morrigan
6
7
7
1.36
W
Baron Samedi
TuttiFrutti4Life
Baron Samedi
13
5
25
5.1
L
Tiamat
Volchara69
Tiamat
2
6
11
1.25
W
Artemis
2
6
27
2.58
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,983
Damage
96,594
102,763
Taken
73,595
72,016
Mitigated
36,471
11,390
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Holyflamez
Ah Puch
33,738
2,076
0
3,446
13,486
5,728
0
5,627
7,859
63,554
0
W
Merlin
IronMike94
Merlin
20,699
2,518
0
3,072
15,374
6,717
0
8,191
7,183
50,326
0
L
Fenrir
MrChainsX
Fenrir
17,671
4,951
0
422
25,351
14,637
0
20,913
4,438
0
23,076
L
6,680
828
0
1,151
26,404
29,102
0
22,053
4,351
14,116
0
L
Artemis
Seishoou
Artemis
12,086
6,238
668
2,932
19,580
6,205
0
16,022
3,558
0
49,519
L
The Morrigan
Softwarefree
The Morrigan
14,690
2,086
105
0
12,912
4,731
0
11,049
1,725
25,104
0
W
Baron Samedi
TuttiFrutti4Life
Baron Samedi
21,544
1,971
3,936
4,909
16,769
8,218
0
11,236
5,533
30,306
0
L
Tiamat
Volchara69
Tiamat
18,856
1,341
0
6,112
18,516
17,341
0
14,743
3,773
48,574
0
W
Artemis
11,676
4,819
0
906
13,817
5,906
0
6,231
7,586
0
27,256
W
8,937
2,143
1,835
991
14,149
9,902
0
8,941
5,208
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,476
Gold Earned
68,183
197
Minions Killed
223
7
Camps Cleared
4
1,079,509
Distance Traveled
997,930
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,607
1,301
83
7
2
235,752
0
W
Merlin
14,061
1,172
64
5
0
197,941
2
L
Fenrir
13,086
1,091
4
0
1
242,658
0
L
Sobek
11,571
964
14
1
1
215,302
0
L
Artemis
12,709
1,059
83
7
4
175,111
0
L
The Morrigan
12,779
1,065
21
2
0
212,474
2
W
Baron Samedi
14,259
1,188
18
2
0
204,880
1
L
Tiamat
12,331
1,028
75
6
1
233,964
1
W
Artemis
11,945
995
39
3
0
165,418
1
W
Yemoja
12,311
1,026
19
2
2
193,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role