Player Matchup

Sun Wukong
Sun Wukong
DopeMagikarp
Sun Wukong
Level 70
God Stats
3W - 0L
1,566 SR
Queue Stats
82W - 73L
1,393 Elo+
Party 1
Merlin
Merlin
FlashYmir
Merlin
Level 23
God Stats
1W - 0L
1,917 SR
Queue Stats
6W - 3L
1,570 Elo+
Party 1
Chang'e
Chang'e
NlNJA NAVE
Chang'e
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 1
Apollo
Apollo
PineappleBadBoy
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,671 Elo+
Party 1
Mulan
Mulan
consolen00b
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 93L
1,590 Elo+
Party 1
Team Averages
Level 90
1,596 SR
1,558 Elo+

VS

Team Averages
Level 65
1,534 SR
1,455 Elo+
Poseidon
Poseidon
I am Obscure
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Terra
Terra
Its CHuBBiN
Terra
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 136L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
NickJamesFU
Nu Wa
Level 159
God Stats
17W - 13L
1,670 SR
Queue Stats
655W - 642L
1,618 Elo+
Party 3
Scylla
Scylla
WonkiestDig6706
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,470 Elo+
Party 2
Nike
Nike
Zeyllo
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DopeMagikarp
Sun Wukong
14
2 / 9 / 12
9,711
647
6,301
19,691
12,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
FlashYmir
Merlin
20
11 / 5 / 14
12,650
843
30,450
13,319
5,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NlNJA NAVE
Chang'e
17
2 / 4 / 14
10,140
676
3,635
16,099
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
6 / 4 / 16
12,125
808
15,908
15,222
6,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 15
12,269
818
17,785
23,489
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
I am Obscure
Poseidon
19
6 / 4 / 13
11,745
783
15,415
15,304
6,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 13
9,223
615
2,864
17,258
16,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 5 / 9
11,960
797
26,445
16,561
7,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 7 / 11
11,357
757
14,760
14,417
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Zeyllo
Nike
16
2 / 7 / 15
10,142
676
11,481
15,816
14,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
86
28
Kills
25
25
Deaths
28
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DopeMagikarp
Sun Wukong
2
9
12
0.89
W
Merlin
FlashYmir
Merlin
11
5
14
3.6
L
Poseidon
I am Obscure
Poseidon
6
4
13
3.13
L
0
5
13
1.3
L
9
5
9
2.7
W
Chang'e
NlNJA NAVE
Chang'e
2
4
14
2.25
W
6
4
16
3.5
L
8
7
11
1.93
L
Nike
Zeyllo
Nike
2
7
15
1.36
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,079
Damage
70,965
87,820
Taken
79,356
55,764
Mitigated
50,113
45,343
Healing
30,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DopeMagikarp
Sun Wukong
6,301
687
647
3,747
19,691
12,081
735
13,021
5,960
0
13,169
W
Merlin
FlashYmir
Merlin
30,450
1,307
0
1,148
13,319
5,779
688
7,255
5,608
56,421
0
L
Poseidon
I am Obscure
Poseidon
15,415
2,681
1,914
4,301
15,304
6,561
906
6,715
8,589
36,545
0
L
2,864
291
6,157
3,577
17,258
16,417
185
7,506
9,752
4,597
0
L
26,445
6,759
3,516
5,408
16,561
7,326
1,982
5,980
10,581
49,963
0
W
Chang'e
NlNJA NAVE
Chang'e
3,635
363
11,553
7,266
16,099
6,962
554
11,162
4,212
16,900
0
W
15,908
5,799
3,497
4,552
15,222
6,180
3,166
10,743
3,733
0
64,059
L
14,760
956
1,105
1,530
14,417
5,779
564
7,980
6,437
26,520
0
L
Nike
Zeyllo
Nike
11,481
735
2,129
597
15,816
14,030
53
5,904
9,912
0
18,941
W
17,785
1,974
4,259
8,674
23,489
24,762
602
13,406
8,823
0
37,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
54,427
217
Minions Killed
145
0
Camps Cleared
0
1,346,865
Distance Traveled
1,220,427
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,711
647
12
1
0
234,293
2
W
Merlin
12,650
843
57
4
0
267,337
0
L
Poseidon
11,745
783
39
3
0
259,577
0
L
Terra
9,223
615
3
0
0
247,119
0
L
Nu Wa
11,960
797
49
3
0
234,436
1
W
Chang'e
10,140
676
19
1
0
278,719
0
W
Apollo
12,125
808
103
7
0
281,163
0
L
Scylla
11,357
757
33
2
0
226,462
0
L
Nike
10,142
676
21
1
0
252,833
0
W
Mulan
12,269
818
26
2
0
285,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role