Player Matchup

Neith
Neith
Babaey
Neith
Level 24
God Stats
5W - 4L
1,740 SR
Queue Stats
88W - 76L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Swizzyáš
Amaterasu
Level 6
God Stats
3W - 2L
1,520 SR
Queue Stats
43W - 21L
1,658 Elo+
Party 2
Xing Tian
Xing Tian
Tzucaak
Xing Tian
Level 27
God Stats
20W - 8L
1,864 SR
Queue Stats
57W - 39L
1,607 Elo+
Party 2
Ra
Ra
havrilo99
Ra
Level 27
God Stats
4W - 4L
1,529 SR
Queue Stats
94W - 86L
1,525 Elo+
Solo
Fenrir
Fenrir
mat6ofliverpool
Fenrir
Level 30
God Stats
26W - 34L
1,405 SR
Queue Stats
89W - 92L
1,451 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,549 Elo+

VS

Team Averages
Level 17
1,453 SR
1,514 Elo+
Hel
Hel
Cel7777
Hel
Level 28
God Stats
1W - 2L
1,338 SR
Queue Stats
15W - 9L
1,641 Elo+
Solo
Ullr
Ullr
Kowalskin
Ullr
Level 8
God Stats
1W - 2L
1,281 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 3
Hachiman
Hachiman
LoneSlothz
Hachiman
Level 21
God Stats
6W - 9L
1,585 SR
Queue Stats
53W - 36L
1,478 Elo+
Party 1
Da Ji
Da Ji
YerLocalDipstick
Da Ji
Level 14
God Stats
6W - 5L
1,656 SR
Queue Stats
22W - 18L
1,501 Elo+
Party 3
Ra
Ra
thereaper1995
Ra
Level 12
God Stats
14W - 11L
1,407 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babaey
Neith
19
8 / 3 / 18
13,319
1,110
19,050
12,327
4,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Swizzyáš
Amaterasu
18
7 / 4 / 16
12,003
1,000
17,601
25,837
15,688
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Tzucaak
Xing Tian
20
15 / 3 / 22
14,672
1,223
22,131
18,864
27,138
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 20
12,537
1,045
15,594
10,508
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 16
12,600
1,050
14,153
12,893
9,668
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
3 / 8 / 8
12,665
1,055
13,149
15,461
9,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
19
5 / 11 / 7
13,270
1,106
20,805
30,403
11,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
LoneSlothz
Hachiman
18
3 / 5 / 5
11,826
986
15,322
16,450
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 10 / 3
11,744
979
10,818
17,075
6,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 9 / 9
10,984
915
10,965
14,581
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
43
Kills
16
16
Deaths
43
92
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Babaey
Neith
8
3
18
5.67
L
Hel
3
8
8
0.88
L
Ullr
5
11
7
0.77
L
Hachiman
LoneSlothz
Hachiman
3
5
5
1.1
W
Amaterasu
Swizzyáš
Amaterasu
7
4
16
3.75
W
Xing Tian
Tzucaak
Xing Tian
15
3
22
8.67
L
5
10
3
0.65
W
4
3
20
4.67
W
9
3
16
5.67
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,529
Damage
71,059
80,429
Taken
93,970
62,952
Mitigated
38,447
19,083
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Babaey
Neith
19,050
8,633
371
2,440
12,327
4,969
0
5,403
6,195
0
46,451
L
Hel
13,149
544
4,226
3,314
15,461
9,151
0
6,459
8,823
24,838
0
L
Ullr
20,805
10,281
0
1,804
30,403
11,430
0
10,211
20,002
0
53,318
L
Hachiman
LoneSlothz
Hachiman
15,322
13,388
0
1,073
16,450
5,646
0
7,603
8,809
0
32,602
W
Amaterasu
Swizzyáš
Amaterasu
17,601
7,607
0
5,156
25,837
15,688
0
5,965
17,795
0
26,333
W
Xing Tian
Tzucaak
Xing Tian
22,131
2,421
0
0
18,864
27,138
0
5,040
13,510
35,530
0
L
10,818
3,329
0
320
17,075
6,833
0
7,141
9,694
0
17,610
W
15,594
1,148
6,579
3,523
10,508
5,489
0
2,612
7,804
46,782
0
W
14,153
3,256
0
1,014
12,893
9,668
0
4,025
8,680
0
25,179
L
10,965
1,253
306
497
14,581
5,387
0
5,526
8,917
33,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,131
Gold Earned
60,489
204
Minions Killed
194
7
Camps Cleared
5
1,162,446
Distance Traveled
1,055,111
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,319
1,110
63
5
1
187,088
0
L
Hel
12,665
1,055
34
3
2
261,459
1
L
Ullr
13,270
1,106
75
6
1
217,675
0
L
Hachiman
11,826
986
29
2
1
232,194
0
W
Amaterasu
12,003
1,000
15
1
1
218,211
0
W
Xing Tian
14,672
1,223
17
1
2
249,910
0
L
Da Ji
11,744
979
11
1
1
176,468
2
W
Ra
12,537
1,045
92
8
1
253,999
0
W
Fenrir
12,600
1,050
17
1
2
253,238
3
L
Ra
10,984
915
45
4
0
167,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role