Player Matchup

Apollo
Apollo
BigFatBaconBoi
Apollo
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
LoGic coorex
Gilgamesh
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 75L
1,692 Elo+
Solo
Arachne
Arachne
Zephramada
Arachne
Level 27
God Stats
1W - 1L
1,367 SR
Queue Stats
7W - 4L
1,561 Elo+
Party 1
Persephone
Persephone
allmightyrel
Persephone
Level 8
God Stats
3W - 2L
1,558 SR
Queue Stats
11W - 9L
1,652 Elo+
Solo
Yemoja
Yemoja
xPRIMExXAMPLEx
Yemoja
Level 12
God Stats
2W - 1L
1,418 SR
Queue Stats
4W - 3L
1,467 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,593 Elo+

VS

Team Averages
Level 29
1,558 SR
1,631 Elo+
Ra
Ra
IceCreamGurl125
Ra
Level 87
God Stats
1W - 3L
1,569 SR
Queue Stats
89W - 106L
1,553 Elo+
Party 2
Anubis
Anubis
Mrfoxthefox8073
Anubis
Level 23
God Stats
2W - 3L
1,696 SR
Queue Stats
156W - 146L
1,560 Elo+
Solo
Achilles
Achilles
Sefar20
Achilles
Level 6
God Stats
7W - 9L
1,263 SR
Queue Stats
98W - 105L
1,489 Elo+
Party 2
Camazotz
Camazotz
Tenchi_Muyo927
Camazotz
Level 13
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 4L
1,701 Elo+
Solo
Kuzenbo
Kuzenbo
apm_1769
Kuzenbo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 8L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,226
523
2,300
5,840
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LoGic coorex
Gilgamesh
12
3 / 0 / 1
6,826
683
3,968
6,442
2,673
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Zephramada
Arachne
8
3 / 1 / 1
5,621
562
2,683
5,838
1,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
allmightyrel
Persephone
10
0 / 2 / 4
6,031
603
6,623
4,243
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 1
5,520
552
1,544
1,747
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,848
185
0
0
0
8
0 / 4 / 0
4,321
432
2,490
5,735
3,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Sefar20
Achilles
8
1 / 1 / 2
4,803
480
3,193
7,905
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
9
2 / 3 / 1
5,322
532
3,155
8,698
2,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
apm_1769
Kuzenbo
9
2 / 1 / 1
4,981
498
2,347
4,938
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
0
0
0
0
W
Gilgamesh
LoGic coorex
Gilgamesh
3
0
1
3.5
L
0
4
0
0
L
Achilles
Sefar20
Achilles
1
1
2
2
L
Camazotz
2
3
1
0.83
W
Arachne
Zephramada
Arachne
3
1
1
3.5
W
Persephone
allmightyrel
Persephone
0
2
4
1
L
Kuzenbo
apm_1769
Kuzenbo
2
1
1
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
11,185
24,110
Taken
27,276
8,619
Mitigated
12,325
7,650
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,300
1,213
0
1,300
5,840
2,371
2,579
1,386
4,429
0
29,967
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
LoGic coorex
Gilgamesh
3,968
1,247
0
1,834
6,442
2,673
144
2,450
3,992
0
35,365
L
2,490
170
0
1,611
5,735
3,243
0
0
5,735
16,174
0
L
Achilles
Sefar20
Achilles
3,193
738
0
2,521
7,905
3,683
0
4,934
2,739
0
16,437
L
Camazotz
3,155
1,090
0
4,029
8,698
2,452
0
1,175
7,439
0
24,641
W
Arachne
Zephramada
Arachne
2,683
1,475
0
2,213
5,838
1,760
0
347
5,466
0
21,225
W
Persephone
allmightyrel
Persephone
6,623
249
0
1,277
4,243
990
320
138
3,828
28,980
0
L
Kuzenbo
apm_1769
Kuzenbo
2,347
707
0
1,537
4,938
2,947
0
1,722
3,196
16,980
0
W
1,544
584
593
433
1,747
825
380
515
1,207
8,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
21,275
252
Minions Killed
141
0
Camps Cleared
0
914,307
Distance Traveled
755,368
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,226
523
64
6
0
173,599
0
L
Ra
1,848
185
0
0
0
0
0
W
Gilgamesh
6,826
683
78
8
0
189,079
1
L
Anubis
4,321
432
21
2
0
174,288
2
L
Achilles
4,803
480
44
4
0
181,135
0
L
Camazotz
5,322
532
57
6
0
204,926
2
W
Arachne
5,621
562
44
4
0
176,994
0
W
Persephone
6,031
603
49
5
0
172,094
1
L
Kuzenbo
4,981
498
19
2
0
195,019
0
W
Yemoja
5,520
552
17
2
0
202,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role