Player Matchup

Artemis
Artemis
Dark Ken GT 54
Artemis
Level 11
God Stats
13W - 10L
1,359 SR
Queue Stats
45W - 56L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
MetalWolf820392
Gilgamesh
Level 29
God Stats
20W - 15L
1,352 SR
Queue Stats
144W - 152L
1,386 Elo+
Solo
Merlin
Merlin
SensualMunki
Merlin
Level 5
God Stats
6W - 7L
1,538 SR
Queue Stats
6W - 10L
1,284 Elo+
Solo
Hades
Hades
devildude34
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 120L
1,302 Elo+
Solo
Khepri
Khepri
jellyfan1
Khepri
Level 15
God Stats
5W - 2L
1,439 SR
Queue Stats
120W - 138L
1,308 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,314 Elo+

VS

Team Averages
Level 14
1,361 SR
1,262 Elo+
Neith
Neith
DanielleXL
Neith
Level 6
God Stats
19W - 28L
1,270 SR
Queue Stats
102W - 95L
1,237 Elo+
Solo
Hades
Hades
Kickslapped24
Hades
Level 29
God Stats
38W - 31L
1,567 SR
Queue Stats
192W - 209L
1,450 Elo+
Solo
Anhur
Anhur
WarrioR_IYI
Anhur
Level 14
God Stats
0W - 2L
1,253 SR
Queue Stats
34W - 50L
1,362 Elo+
Solo
Thanatos
Thanatos
mashiiiko
Thanatos
Level 4
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 2L
1,038 Elo+
Solo
Pele
Pele
xTONIO12x
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 17
14,729
1,133
23,752
13,681
7,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
MetalWolf820392
Gilgamesh
20
19 / 5 / 11
17,366
1,336
40,482
21,862
17,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
4 / 6 / 15
13,054
1,004
9,414
9,365
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 15
12,001
923
6,914
10,052
4,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
jellyfan1
Khepri
20
4 / 3 / 20
12,916
994
9,133
21,864
28,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 6 / 7
12,664
974
15,993
19,419
8,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 5 / 11
12,993
999
21,297
22,809
16,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 10 / 5
15,250
1,173
20,121
27,480
11,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
mashiiiko
Thanatos
18
2 / 14 / 5
11,719
901
10,584
20,624
8,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
17
1 / 5 / 5
11,097
854
3,564
10,031
5,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
40
Kills
17
17
Deaths
40
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
3
6
7
1.08
W
9
2
17
8.75
L
1
5
11
1.3
W
Gilgamesh
MetalWolf820392
Gilgamesh
19
5
11
4.9
W
Merlin
4
6
15
1.92
L
10
10
5
1.25
W
4
1
15
11.5
W
Khepri
jellyfan1
Khepri
4
3
20
4.67
L
Thanatos
mashiiiko
Thanatos
2
14
5
0.32
L
Pele
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,695
Damage
71,559
76,824
Taken
100,363
60,658
Mitigated
50,150
7,560
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,993
6,897
434
3,023
19,419
8,344
0
5,513
13,906
0
49,799
W
23,752
15,712
0
2,996
13,681
7,341
0
6,335
7,346
0
45,437
L
21,297
771
1,231
4,323
22,809
16,479
0
5,304
17,505
51,914
0
W
Gilgamesh
MetalWolf820392
Gilgamesh
40,482
17,015
0
2,801
21,862
17,156
0
4,505
17,357
0
68,933
W
Merlin
9,414
942
0
0
9,365
2,812
0
1,564
7,801
32,487
0
L
20,121
13,711
310
4,990
27,480
11,204
0
4,215
23,265
0
38,666
W
6,914
390
883
849
10,052
4,545
0
4,150
5,902
10,477
0
W
Khepri
jellyfan1
Khepri
9,133
1,976
0
31
21,864
28,804
0
4,743
17,121
27,849
0
L
Thanatos
mashiiiko
Thanatos
10,584
3,518
0
2,652
20,624
8,950
0
4,574
16,050
0
20,321
L
Pele
3,564
488
0
463
10,031
5,173
0
5,855
4,176
0
14,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,066
Gold Earned
63,723
200
Minions Killed
219
6
Camps Cleared
10
1,052,114
Distance Traveled
1,016,547
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,664
974
69
5
0
218,582
2
W
Artemis
14,729
1,133
41
3
0
169,077
6
L
Hades
12,993
999
92
7
0
202,445
2
W
Gilgamesh
17,366
1,336
61
5
3
238,350
0
W
Merlin
13,054
1,004
52
4
0
180,506
0
L
Anhur
15,250
1,173
21
2
10
231,452
0
W
Hades
12,001
923
8
1
0
220,405
0
W
Khepri
12,916
994
38
3
3
243,776
3
L
Thanatos
11,719
901
27
2
0
223,280
0
L
Pele
11,097
854
10
1
0
140,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role