Player Matchup

Tyr
Tyr
NinGangsta
Tyr
Level 149
God Stats
10W - 10L
1,526 SR
Queue Stats
93W - 74L
1,586 Elo+
Solo
Chernobog
Chernobog
Sheeeeeeeesh69
Chernobog
Level 14
God Stats
7W - 3L
1,575 SR
Queue Stats
16W - 14L
1,532 Elo+
Party 1
Scylla
Scylla
SnapsEsquire
Scylla
Level 81
God Stats
2W - 1L
1,470 SR
Queue Stats
197W - 187L
1,538 Elo+
Party 1
Bakasura
Bakasura
VioletIcarus
Bakasura
Level 39
God Stats
5W - 0L
1,876 SR
Queue Stats
196W - 185L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
burning_attack_
Jormungandr
Level 83
God Stats
51W - 47L
1,583 SR
Queue Stats
56W - 58L
1,537 Elo+
Party 1
Team Averages
Level 73
1,606 SR
1,548 Elo+

VS

Team Averages
Level 74
1,526 SR
1,493 Elo+
Nemesis
Nemesis
Aranidas
Nemesis
Level 47
God Stats
34W - 26L
1,552 SR
Queue Stats
261W - 260L
1,538 Elo+
Party 2
Fafnir
Fafnir
Cryptlds
Fafnir
Level 108
God Stats
27W - 22L
1,565 SR
Queue Stats
368W - 372L
1,539 Elo+
Solo
Hercules
Hercules
Jazaziel
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 102L
1,443 Elo+
Party 3
Ra
Ra
Melkor333
Ra
Level 59
God Stats
0W - 1L
1,463 SR
Queue Stats
114W - 125L
1,446 Elo+
Party 3
Anhur
Anhur
killacam25
Anhur
Level 128
God Stats
21W - 24L
1,553 SR
Queue Stats
412W - 376L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,915
557
9,689
9,476
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Sheeeeeeeesh69
Chernobog
14
2 / 2 / 4
8,732
546
3,082
5,450
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
4 / 0 / 5
8,993
562
6,193
4,410
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
VioletIcarus
Bakasura
16
6 / 1 / 5
9,375
586
10,809
10,834
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
burning_attack_
Jormungandr
12
0 / 1 / 8
7,519
470
4,611
6,277
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aranidas
Nemesis
12
0 / 2 / 2
7,161
448
5,303
11,558
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Cryptlds
Fafnir
12
1 / 1 / 2
8,204
513
4,041
10,852
7,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Jazaziel
Hercules
13
0 / 0 / 0
7,286
455
2,801
13,409
8,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

12
0 / 5 / 1
7,231
452
1,612
7,938
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
3 / 4 / 0
9,223
576
3,445
9,375
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aranidas
Nemesis
0
2
2
0.5
L
Fafnir
Cryptlds
Fafnir
1
1
2
2
L
Hercules
Jazaziel
Hercules
0
0
0
0
L
0
5
1
0.1
W
0
0
0
0
W
Chernobog
Sheeeeeeeesh69
Chernobog
2
2
4
2
W
Scylla
4
0
5
6.5
W
Bakasura
VioletIcarus
Bakasura
6
1
5
8.5
W
Jormungandr
burning_attack_
Jormungandr
0
1
8
4
L
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,384
Damage
17,202
36,447
Taken
53,132
17,053
Mitigated
24,457
17,561
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aranidas
Nemesis
5,303
2,904
0
1,354
11,558
3,872
0
2,234
8,567
0
54,988
L
Fafnir
Cryptlds
Fafnir
4,041
232
0
2,613
10,852
7,442
0
3,019
7,091
20,567
0
L
Hercules
Jazaziel
Hercules
2,801
818
0
7,435
13,409
8,024
0
372
12,532
0
29,668
L
1,612
0
1,064
1,718
7,938
2,469
0
3,474
3,651
41,918
0
W
9,689
280
0
7,113
9,476
5,591
0
138
9,338
0
55,131
W
Chernobog
Sheeeeeeeesh69
Chernobog
3,082
1,723
0
1,861
5,450
1,553
0
519
4,931
0
46,098
W
Scylla
6,193
278
0
2,097
4,410
1,499
172
1,655
2,679
50,749
0
W
Bakasura
VioletIcarus
Bakasura
10,809
7,865
0
3,819
10,834
4,865
0
1,325
9,451
0
62,626
W
Jormungandr
burning_attack_
Jormungandr
4,611
654
354
2,317
6,277
3,545
0
1,808
4,395
23,214
0
L
Anhur
3,445
2,097
0
2,808
9,375
2,650
2,534
1,223
7,592
0
65,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
39,105
491
Minions Killed
449
0
Camps Cleared
0
1,591,319
Distance Traveled
1,428,266
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,161
448
103
6
0
317,154
4
L
Fafnir
8,204
513
31
2
0
289,702
3
L
Hercules
7,286
455
74
5
0
260,928
4
L
Ra
7,231
452
104
7
0
298,106
5
W
Tyr
8,915
557
120
8
0
315,721
5
W
Chernobog
8,732
546
86
5
0
285,867
4
W
Scylla
8,993
562
111
7
0
327,967
7
W
Bakasura
9,375
586
141
9
0
349,101
5
W
Jormungandr
7,519
470
33
2
0
312,663
4
L
Anhur
9,223
576
137
9
0
262,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role