Player Matchup

Baron Samedi
Baron Samedi
GeisT-Who
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 68L
1,710 Elo+
Solo
Ullr
Ullr
Kulele808
Ullr
Level 28
God Stats
3W - 3L
1,495 SR
Queue Stats
74W - 63L
1,625 Elo+
Solo
Fafnir
Fafnir
Silver Play9
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,490 Elo+
Solo
King Arthur
King Arthur
VitalDayZ
King Arthur
Level 8
God Stats
1W - 2L
1,411 SR
Queue Stats
2W - 2L
1,751 Elo+
Solo
Ravana
Ravana
Zzirtex
Ravana
Level 23
God Stats
3W - 4L
1,583 SR
Queue Stats
65W - 56L
1,537 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,623 Elo+

VS

Team Averages
Level 26
1,614 SR
1,640 Elo+
Neith
Neith
FinnyMermaid60
Neith
Level 27
God Stats
6W - 6L
1,526 SR
Queue Stats
43W - 44L
1,654 Elo+
Solo
Cernunnos
Cernunnos
IonicZayzack172
Cernunnos
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
62W - 28L
1,764 Elo+
Solo
Chang'e
Chang'e
TicoBarra
Chang'e
Level 27
God Stats
25W - 21L
1,587 SR
Queue Stats
335W - 247L
1,529 Elo+
Solo
Da Ji
Da Ji
h4rd c4rry
Da Ji
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 39L
1,737 Elo+
Solo
Vamana
Vamana
pasmart
Vamana
Level 19
God Stats
5W - 2L
1,715 SR
Queue Stats
16W - 16L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GeisT-Who
Baron Samedi
14
6 / 3 / 2
8,690
621
10,117
8,947
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
11
0 / 2 / 1
6,522
466
3,654
7,263
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
1 / 2 / 0
6,241
446
2,490
9,997
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
VitalDayZ
King Arthur
6
0 / 6 / 0
4,865
348
988
10,461
2,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Zzirtex
Ravana
12
4 / 5 / 2
7,631
545
6,160
9,299
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,120
580
5,658
6,138
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
IonicZayzack172
Cernunnos
16
8 / 0 / 3
9,781
699
13,287
9,779
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TicoBarra
Chang'e
14
1 / 6 / 3
8,064
576
3,650
9,901
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
8 / 3 / 1
8,976
641
7,409
10,252
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
pasmart
Vamana
9
0 / 2 / 1
5,665
405
2,198
5,583
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
11
Kills
18
18
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Baron Samedi
GeisT-Who
Baron Samedi
6
3
2
2.33
W
Cernunnos
IonicZayzack172
Cernunnos
8
0
3
9.5
L
Ullr
0
2
1
0.25
L
Fafnir
1
2
0
0.5
W
Chang'e
TicoBarra
Chang'e
1
6
3
0.42
L
King Arthur
VitalDayZ
King Arthur
0
6
0
0
L
Ravana
Zzirtex
Ravana
4
5
2
1
W
Da Ji
8
3
1
2.83
W
Vamana
pasmart
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
32,202
45,967
Taken
41,653
19,394
Mitigated
15,867
13,912
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,658
1,761
0
3,080
6,138
1,909
0
823
5,307
0
53,088
L
Baron Samedi
GeisT-Who
Baron Samedi
10,117
1,461
241
3,209
8,947
4,191
0
1,993
6,954
55,627
0
W
Cernunnos
IonicZayzack172
Cernunnos
13,287
8,514
0
6,955
9,779
3,623
4,274
1,786
7,901
0
68,842
L
Ullr
3,654
1,569
0
3,131
7,263
2,038
0
0
7,163
0
45,110
L
Fafnir
2,490
925
0
3,579
9,997
6,433
0
146
9,651
11,738
0
W
Chang'e
TicoBarra
Chang'e
3,650
156
446
3,023
9,901
3,211
1,356
5,690
3,871
48,858
0
L
King Arthur
VitalDayZ
King Arthur
988
105
0
1,527
10,461
2,349
0
260
10,201
0
7,139
L
Ravana
Zzirtex
Ravana
6,160
1,343
0
2,225
9,299
4,383
438
1,251
8,048
0
35,410
W
Da Ji
7,409
2,794
0
1,328
10,252
3,638
0
2,061
8,123
0
50,012
W
Vamana
pasmart
Vamana
2,198
955
0
1,943
5,583
3,486
75
1,739
3,844
0
11,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
40,606
296
Minions Killed
442
0
Camps Cleared
0
1,184,433
Distance Traveled
1,163,561
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,120
580
117
8
0
244,243
1
L
Baron Samedi
8,690
621
104
7
0
243,529
1
W
Cernunnos
9,781
699
130
9
0
223,123
2
L
Ullr
6,522
466
85
6
0
217,632
4
L
Fafnir
6,241
446
26
2
0
266,746
0
W
Chang'e
8,064
576
100
7
0
241,664
1
L
King Arthur
4,865
348
9
1
0
197,704
3
L
Ravana
7,631
545
72
5
0
258,822
0
W
Da Ji
8,976
641
81
6
0
285,846
2
W
Vamana
5,665
405
14
1
0
168,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role