Player Matchup

Apollo
Apollo
Gold V
F8TAL
Apollo
Gold V
Level 151
God Stats
1W - 1L
1,623 SR
Queue Stats
9W - 7L
1,537 MMR
Party 1
Ares
Ares
Gold III
Hichi
Ares
Gold III
Level 155
God Stats
3W - 1L
1,764 SR
Queue Stats
32W - 25L
1,760 MMR
Party 1
Loki
Loki
Gold I
NoahTheGe
Loki
Gold I
Level 88
God Stats
16W - 15L
1,722 SR
Queue Stats
294W - 282L
1,594 MMR
Solo
Anubis
Anubis
Gold III
medmohamed
Anubis
Gold III
Level 87
God Stats
35W - 27L
1,490 SR
Queue Stats
198W - 198L
1,531 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
swiine
Cu Chulainn
Gold II
Level 156
God Stats
24W - 23L
1,793 SR
Queue Stats
524W - 524L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,679 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,553 SR
1,595 MMR
Chiron
Chiron
Gold IV
Aiioroos
Chiron
Gold IV
Level 150
God Stats
0W - 1L
1,242 SR
Queue Stats
16W - 13L
1,530 MMR
Solo
Fenrir
Fenrir
Platinum IV
DomtheBomb20
Fenrir
Platinum IV
Level 156
God Stats
9W - 6L
1,694 SR
Queue Stats
574W - 563L
1,641 MMR
Solo
Nu Wa
Nu Wa
Gold III
EIoProphet
Nu Wa
Gold III
Level 68
God Stats
7W - 6L
1,778 SR
Queue Stats
269W - 253L
1,626 MMR
Solo
Athena
Athena
Gold III
HikoBot
Athena
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,575 MMR
Solo
King Arthur
King Arthur
Gold II
Plowskii
King Arthur
Gold II
Level 125
God Stats
79W - 102L
1,550 SR
Queue Stats
2,035W - 2,022L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
F8TAL
Apollo
11
6 / 0 / 0
6,479
648
5,271
5,850
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Hichi
Ares
10
3 / 1 / 6
6,325
633
3,654
4,401
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
5 / 0 / 1
6,966
697
4,714
5,602
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
medmohamed
Anubis
11
3 / 0 / 4
6,382
638
5,764
4,126
2,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
swiine
Cu Chulainn
11
0 / 0 / 1
6,338
634
4,773
9,535
4,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatGilgameshSetJanusTsukuyomi

VS

Bans
SobekCerberusKaliGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aiioroos
Chiron
8
1 / 2 / 0
4,829
483
3,276
3,802
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
0 / 3 / 1
5,240
524
2,067
7,695
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
5
0 / 6 / 0
4,027
403
2,361
5,272
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
HikoBot
Athena
6
0 / 5 / 0
4,536
454
1,544
9,273
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Plowskii
King Arthur
9
0 / 1 / 0
5,150
515
5,805
7,953
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Aiioroos
Chiron
1
2
0
0.5
L
Fenrir
0
3
1
0.17
L
Nu Wa
0
6
0
0
W
Apollo
F8TAL
Apollo
6
0
0
6
W
Ares
Hichi
Ares
3
1
6
6
L
Athena
HikoBot
Athena
0
5
0
0
W
Loki
5
0
1
5.5
L
King Arthur
Plowskii
King Arthur
0
1
0
0
W
Anubis
medmohamed
Anubis
3
0
4
5
W
Cu Chulainn
swiine
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
15,053
29,514
Taken
33,995
12,296
Mitigated
11,339
14,871
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Aiioroos
Chiron
3,276
1,597
372
1,158
3,802
1,164
0
764
3,007
0
21,376
L
Fenrir
2,067
458
0
1,511
7,695
2,120
0
2,155
5,540
0
31,067
L
Nu Wa
2,361
402
0
840
5,272
1,051
0
2,692
2,580
14,735
0
W
Apollo
F8TAL
Apollo
5,271
4,303
0
4,411
5,850
1,843
2,102
1,049
4,801
0
41,611
W
Ares
Hichi
Ares
3,654
286
0
1,690
4,401
2,189
667
581
3,820
8,930
0
L
Athena
HikoBot
Athena
1,544
482
0
830
9,273
3,859
0
3,356
5,917
12,584
0
W
Loki
4,714
979
0
2,594
5,602
1,791
0
672
4,930
0
38,961
L
King Arthur
Plowskii
King Arthur
5,805
953
0
3,247
7,953
3,145
0
451
7,502
0
31,559
W
Anubis
medmohamed
Anubis
5,764
660
0
2,292
4,126
2,080
643
1,415
2,711
38,159
0
W
Cu Chulainn
swiine
Cu Chulainn
4,773
1,164
0
3,884
9,535
4,393
441
188
9,347
0
41,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
23,782
358
Minions Killed
218
0
Camps Cleared
0
964,798
Distance Traveled
839,677
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,829
483
40
4
0
185,525
2
L
Fenrir
5,240
524
69
7
0
205,327
2
L
Nu Wa
4,027
403
19
2
0
105,701
2
W
Apollo
6,479
648
96
10
0
170,368
1
W
Ares
6,325
633
6
1
0
195,573
3
L
Athena
4,536
454
19
2
0
166,800
1
W
Loki
6,966
697
86
9
0
223,617
6
L
King Arthur
5,150
515
71
7
0
176,324
2
W
Anubis
6,382
638
78
8
0
181,245
4
W
Cu Chulainn
6,338
634
92
9
0
193,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role