Player Matchup

Chronos
Chronos
CalmFish3205278
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,716 Elo+
Party 3
Bakasura
Bakasura
KC1
Bakasura
Level 137
God Stats
7W - 2L
1,796 SR
Queue Stats
382W - 296L
1,687 Elo+
Party 3
Gilgamesh
Gilgamesh
OTJF1
Gilgamesh
Level 154
God Stats
20W - 13L
1,639 SR
Queue Stats
487W - 421L
1,676 Elo+
Party 3
Scylla
Scylla
Whiteboy_74
Scylla
Level 145
God Stats
5W - 5L
1,483 SR
Queue Stats
311W - 327L
1,461 Elo+
Party 2
Odin
Odin
rydeur-chx74
Odin
Level 31
God Stats
5W - 4L
1,451 SR
Queue Stats
179W - 243L
1,361 Elo+
Party 2
Team Averages
Level 96
1,574 SR
1,580 Elo+

VS

Team Averages
Level 62
1,479 SR
1,434 Elo+
Nu Wa
Nu Wa
AnubisDB
Nu Wa
Level 97
God Stats
41W - 43L
1,558 SR
Queue Stats
919W - 1,069L
1,337 Elo+
Party 4
Danzaburou
Danzaburou
BurghfieldBen
Danzaburou
Level 26
God Stats
51W - 64L
1,428 SR
Queue Stats
111W - 170L
1,309 Elo+
Party 4
Fenrir
Fenrir
Pazy00
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,591 Elo+
Party 1
Ymir
Ymir
VAM4SRI
Ymir
Level 37
God Stats
62W - 94L
1,391 SR
Queue Stats
118W - 182L
1,335 Elo+
Party 4
Jormungandr
Jormungandr
jazo_raven
Jormungandr
Level 136
God Stats
4W - 5L
1,519 SR
Queue Stats
116W - 113L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,154
715
7,053
4,975
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
KC1
Bakasura
12
4 / 0 / 4
6,608
661
3,708
6,684
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
OTJF1
Gilgamesh
8
2 / 0 / 4
5,573
557
3,770
4,829
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
11
4 / 0 / 3
6,220
622
4,421
2,395
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
4,824
482
2,253
7,102
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnubisDB
Nu Wa
7
0 / 5 / 0
4,323
432
3,849
6,211
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
BurghfieldBen
Danzaburou
7
0 / 4 / 0
4,296
430
1,384
4,842
1,260
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Pazy00
Fenrir
8
0 / 1 / 0
4,722
472
1,776
5,770
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
VAM4SRI
Ymir
7
0 / 5 / 0
4,190
419
1,465
5,847
1,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
jazo_raven
Jormungandr
10
5 / 2 / 0
6,170
617
7,199
8,558
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
5
5
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnubisDB
Nu Wa
0
5
0
0
L
Danzaburou
BurghfieldBen
Danzaburou
0
4
0
0
W
7
0
3
8.5
W
Bakasura
KC1
Bakasura
4
0
4
6
W
Gilgamesh
OTJF1
Gilgamesh
2
0
4
4
L
Fenrir
Pazy00
Fenrir
0
1
0
0
L
Ymir
VAM4SRI
Ymir
0
5
0
0
W
Scylla
4
0
3
5.5
L
Jormungandr
jazo_raven
Jormungandr
5
2
0
2.5
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
15,673
25,985
Taken
31,228
9,736
Mitigated
10,716
10,926
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnubisDB
Nu Wa
3,849
982
0
1,271
6,211
1,648
83
2,881
2,958
16,699
0
L
Danzaburou
BurghfieldBen
Danzaburou
1,384
415
0
530
4,842
1,260
0
3,542
1,300
0
13,964
W
7,053
3,159
0
1,886
4,975
1,525
122
1,339
3,533
43,685
0
W
Bakasura
KC1
Bakasura
3,708
2,265
0
4,475
6,684
2,041
0
1,848
4,664
0
25,260
W
Gilgamesh
OTJF1
Gilgamesh
3,770
992
0
2,372
4,829
2,237
0
2,089
2,623
0
15,422
L
Fenrir
Pazy00
Fenrir
1,776
242
0
1,567
5,770
1,727
0
1,034
4,585
0
18,782
L
Ymir
VAM4SRI
Ymir
1,465
278
0
678
5,847
1,670
0
2,552
2,983
14,421
0
W
Scylla
4,421
908
0
963
2,395
637
274
1,192
1,067
35,337
0
L
Jormungandr
jazo_raven
Jormungandr
7,199
1,601
0
1,932
8,558
4,411
0
1,117
6,906
32,553
0
W
2,253
925
0
1,230
7,102
3,296
0
5,145
1,585
0
14,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
23,701
296
Minions Killed
197
0
Camps Cleared
0
956,139
Distance Traveled
886,294
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,323
432
29
3
0
178,951
1
L
Danzaburou
4,296
430
34
3
0
144,391
0
W
Chronos
7,154
715
83
8
0
183,712
4
W
Bakasura
6,608
661
84
8
0
201,425
2
W
Gilgamesh
5,573
557
26
3
0
206,839
2
L
Fenrir
4,722
472
47
5
0
216,904
2
L
Ymir
4,190
419
23
2
0
178,989
0
W
Scylla
6,220
622
74
7
0
188,136
4
L
Jormungandr
6,170
617
64
6
0
167,059
1
W
Odin
4,824
482
29
3
0
176,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role