Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MAMYLODOCE
Nox
Level 67
God Stats
6W - 11L
1,326 SR
Queue Stats
97W - 127L
1,375 Elo+
Solo
Poseidon
Poseidon
UnseamedCorgi98
Poseidon
Level 129
God Stats
10W - 6L
1,601 SR
Queue Stats
92W - 92L
1,502 Elo+
Solo
Achilles
Achilles
Xxlibra2004xX
Achilles
Level 89
God Stats
8W - 7L
1,490 SR
Queue Stats
499W - 563L
1,342 Elo+
Solo
Set
Set
ol Bands lo
Set
Level 33
God Stats
16W - 20L
1,454 SR
Queue Stats
40W - 45L
1,417 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,427 Elo+

VS

Team Averages
Level 50
1,559 SR
1,407 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Animemercy6908
Izanami
Level 34
God Stats
9W - 8L
1,638 SR
Queue Stats
64W - 74L
1,503 Elo+
Solo
Anhur
Anhur
CoffeeCascade26
Anhur
Level 36
God Stats
12W - 24L
1,401 SR
Queue Stats
609W - 606L
1,426 Elo+
Solo
Sylvanus
Sylvanus
RISe123
Sylvanus
Level 36
God Stats
3W - 5L
1,729 SR
Queue Stats
153W - 180L
1,261 Elo+
Solo
Ah Puch
Ah Puch
Slayed1337
Ah Puch
Level 65
God Stats
5W - 5L
1,529 SR
Queue Stats
209W - 232L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 1
5,830
448
4,776
5,681
1,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 5 / 0
5,816
447
3,294
6,462
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
12
1 / 3 / 0
6,481
499
2,895
7,600
2,124
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Xxlibra2004xX
Achilles
12
1 / 1 / 0
6,741
519
5,843
11,146
7,757
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 1
6,518
501
3,173
7,560
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 3
6,157
474
3,555
5,836
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,165
551
7,396
8,484
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 1
6,415
493
2,933
6,090
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
RISe123
Sylvanus
8
0 / 1 / 3
5,075
390
2,569
6,368
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Slayed1337
Ah Puch
13
7 / 1 / 0
7,985
614
7,991
4,974
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
13
13
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Nemesis
 
Nemesis
2
1
3
3.5
L
1
2
1
0.75
L
3
0
1
3.5
W
2
5
0
0.4
L
Sylvanus
RISe123
Sylvanus
0
1
3
1.5
L
Ah Puch
Slayed1337
Ah Puch
7
1
0
7
W
Poseidon
1
3
0
0.33
W
Achilles
Xxlibra2004xX
Achilles
1
1
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
24,444
38,449
Taken
31,752
15,918
Mitigated
12,191
8,183
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,776
1,973
0
1,788
5,681
1,710
0
2,143
3,538
0
30,884
L
Nemesis
 
Nemesis
3,555
1,185
0
1,358
5,836
2,371
99
1,020
4,724
0
27,607
L
7,396
5,125
0
2,441
8,484
3,091
363
0
8,484
0
47,738
L
2,933
543
0
1,958
6,090
1,765
0
547
5,465
0
30,862
W
3,294
307
0
1,060
6,462
1,739
0
1,623
4,839
23,639
0
L
Sylvanus
RISe123
Sylvanus
2,569
1,277
475
2,416
6,368
3,270
0
1,274
4,974
12,215
2,685
L
Ah Puch
Slayed1337
Ah Puch
7,991
338
0
590
4,974
1,694
180
3,016
1,916
40,134
0
W
Poseidon
2,895
294
0
2,473
7,600
2,124
0
4,518
3,082
38,092
0
W
Achilles
Xxlibra2004xX
Achilles
5,843
1,359
0
2,472
11,146
7,757
0
0
11,146
0
37,578
W
3,173
1,506
0
390
7,560
2,588
0
1,964
5,596
0
36,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
32,797
337
Minions Killed
312
0
Camps Cleared
0
1,161,742
Distance Traveled
1,222,895
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,830
448
64
5
0
201,108
0
L
Nemesis
6,157
474
45
3
0
308,243
1
L
Izanami
7,165
551
100
8
0
241,059
2
L
Anhur
6,415
493
64
5
0
234,747
1
W
Nox
5,816
447
42
3
0
202,375
3
L
Sylvanus
5,075
390
25
2
0
196,996
0
L
Ah Puch
7,985
614
78
6
0
241,850
3
W
Poseidon
6,481
499
85
7
0
247,533
3
W
Achilles
6,741
519
70
5
0
237,654
0
W
Set
6,518
501
76
6
0
273,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role