Player Matchup

Sol
Sol
AsuraSkyip
Sol
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 8L
1,261 Elo+
Solo
Loki
Loki
Incredible_Alk44
Loki
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
34W - 28L
1,432 Elo+
Solo
Bacchus
Bacchus
caolankelly
Bacchus
Level 30
God Stats
5W - 1L
1,489 SR
Queue Stats
235W - 214L
1,409 Elo+
Solo
Susano
Susano
jonym09-_-
Susano
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 116L
1,112 Elo+
Solo
Discordia
Discordia
sisonite
Discordia
Level 17
God Stats
2W - 4L
1,187 SR
Queue Stats
78W - 75L
1,278 Elo+
Solo
Team Averages
Level 21
1,384 SR
1,298 Elo+

VS

Team Averages
Level 18
1,478 SR
1,360 Elo+
Fenrir
Fenrir
BillieBeunHaas
Fenrir
Level 26
God Stats
25W - 29L
1,400 SR
Queue Stats
54W - 74L
1,271 Elo+
Party 1
Ymir
Ymir
IYannickz
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 1
Artemis
Artemis
LeTampaxDeAkkuna
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
QoOkLa_mQ
Izanami
Level 28
God Stats
4W - 5L
1,566 SR
Queue Stats
99W - 99L
1,388 Elo+
Solo
Cthulhu
Cthulhu
SoundWave19973
Cthulhu
Level 25
God Stats
26W - 27L
1,424 SR
Queue Stats
44W - 61L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,630
506
8,727
9,456
2,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 6
11,823
563
6,705
14,359
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
caolankelly
Bacchus
16
4 / 1 / 9
10,693
509
8,978
13,075
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
jonym09-_-
Susano
14
1 / 2 / 6
8,666
413
6,399
9,627
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
sisonite
Discordia
20
11 / 1 / 7
12,752
607
17,975
8,078
3,209
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
10,167
484
9,377
14,828
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
0 / 5 / 1
7,026
335
3,087
13,215
7,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
7,399
352
2,067
8,657
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
QoOkLa_mQ
Izanami
15
1 / 4 / 3
9,251
441
2,931
13,096
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 6 / 2
8,710
415
9,912
14,236
11,220
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
9
9
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
6
6
1
1.08
L
Ymir
0
5
1
0.1
W
8
1
6
11
L
0
6
1
0.08
L
Izanami
QoOkLa_mQ
Izanami
1
4
3
0.63
L
2
6
2
0.5
W
Bacchus
caolankelly
Bacchus
4
1
9
8.5
W
Susano
jonym09-_-
Susano
1
2
6
2
W
Discordia
sisonite
Discordia
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,784
Damage
27,374
54,595
Taken
64,032
27,257
Mitigated
33,863
16,215
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,727
1,188
0
3,574
9,456
2,669
5,993
386
9,070
60,372
0
L
9,377
1,553
0
3,260
14,828
6,762
234
6,420
8,302
0
58,223
L
Ymir
3,087
543
0
391
13,215
7,805
0
9,224
3,751
25,045
0
W
6,705
2,272
0
4,543
14,359
5,194
2,217
1,583
12,728
0
72,785
L
2,067
798
0
0
8,657
2,940
385
5,975
2,290
0
18,646
L
Izanami
QoOkLa_mQ
Izanami
2,931
1,868
0
2,848
13,096
5,136
576
7,444
5,580
0
44,373
L
9,912
140
323
555
14,236
11,220
0
5,680
8,429
45,659
0
W
Bacchus
caolankelly
Bacchus
8,978
734
0
3,833
13,075
12,684
258
5,402
7,374
39,215
0
W
Susano
jonym09-_-
Susano
6,399
463
0
1,000
9,627
3,501
494
3,516
5,961
0
38,184
W
Discordia
sisonite
Discordia
17,975
1,590
310
2,955
8,078
3,209
0
1,540
6,463
88,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
42,553
507
Minions Killed
356
0
Camps Cleared
0
1,993,979
Distance Traveled
1,762,488
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,630
506
110
5
0
365,730
0
L
Fenrir
10,167
484
95
5
0
416,208
0
L
Ymir
7,026
335
43
2
0
368,652
2
W
Loki
11,823
563
120
6
0
391,703
0
L
Artemis
7,399
352
45
2
0
207,521
0
L
Izanami
9,251
441
99
5
0
346,737
5
L
Cthulhu
8,710
415
74
4
0
423,370
0
W
Bacchus
10,693
509
61
3
0
413,793
1
W
Susano
8,666
413
55
3
0
410,648
1
W
Discordia
12,752
607
161
8
0
412,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role