Player Matchup

Vulcan
Vulcan
DiscoPolarBear
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
MACRAYOS
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Athena
Athena
ThatOneGuy434
Athena
Level 29
God Stats
7W - 7L
1,505 SR
Queue Stats
104W - 103L
1,429 Elo+
Solo
Zeus
Zeus
Zumaxex
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
batmonbutter
Medusa
Level 28
God Stats
38W - 30L
1,551 SR
Queue Stats
122W - 121L
1,481 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,438 Elo+

VS

Team Averages
Level 15
1,575 SR
1,491 Elo+
Tiamat
Tiamat
ElianyRuffy
Tiamat
Level 17
God Stats
14W - 8L
1,435 SR
Queue Stats
340W - 386L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Get goated7908
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ISINCELE
Hercules
Level 22
God Stats
4W - 1L
1,796 SR
Queue Stats
33W - 36L
1,455 Elo+
Solo
Nemesis
Nemesis
Jgoobs
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,647 Elo+
Solo
Neith
Neith
Monito34
Neith
Level 20
God Stats
55W - 58L
1,645 SR
Queue Stats
224W - 234L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 18
15,733
983
16,417
16,697
8,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MACRAYOS
Neith
15
0 / 0 / 0
11,686
730
0
0
0
20
6 / 1 / 26
18,222
1,139
14,246
27,871
34,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Zumaxex
Zeus
20
6 / 11 / 20
16,134
1,008
39,215
28,642
13,452
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
21 / 11 / 12
21,126
1,320
62,121
38,988
19,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
1 / 1 / 11
14,464
904
5,569
19,033
24,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Get goated7908
Gilgamesh
20
0 / 11 / 9
13,908
869
6,740
21,014
11,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ISINCELE
Hercules
20
13 / 6 / 12
18,354
1,147
18,342
39,705
51,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Jgoobs
Nemesis
20
10 / 12 / 13
17,726
1,108
31,820
35,519
20,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Monito34
Neith
20
8 / 6 / 15
17,479
1,092
45,488
24,264
10,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
92
36
Kills
32
32
Deaths
36
76
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
9
18
1.33
W
Tiamat
1
1
11
6.5
W
Gilgamesh
Get goated7908
Gilgamesh
0
11
9
0.41
W
Hercules
ISINCELE
Hercules
13
6
12
3.17
W
Nemesis
Jgoobs
Nemesis
10
12
13
1.38
L
Neith
MACRAYOS
Neith
0
0
0
0
W
Neith
Monito34
Neith
8
6
15
2.58
L
6
1
26
19
L
Zeus
Zumaxex
Zeus
6
11
20
1.45
L
Medusa
21
11
12
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,999
Damage
107,959
112,198
Taken
139,535
75,917
Mitigated
118,778
11,963
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,417
6,150
108
551
16,697
8,393
0
970
15,727
42,952
0
W
Tiamat
5,569
947
0
1,849
19,033
24,163
0
9,831
9,202
41,208
0
W
Gilgamesh
Get goated7908
Gilgamesh
6,740
502
0
856
21,014
11,611
0
8,755
12,259
0
27,446
W
Hercules
ISINCELE
Hercules
18,342
3,772
0
12,389
39,705
51,908
0
21,586
18,119
6,974
27,463
W
Nemesis
Jgoobs
Nemesis
31,820
14,058
0
4,832
35,519
20,237
0
16,187
19,332
0
58,996
L
Neith
MACRAYOS
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Monito34
Neith
45,488
28,734
0
5,061
24,264
10,859
0
13,519
10,745
0
95,442
L
14,246
2,593
0
0
27,871
34,791
0
2,284
25,587
23,623
0
L
Zeus
Zumaxex
Zeus
39,215
7,953
0
2,494
28,642
13,452
0
2,017
26,625
65,705
0
L
Medusa
62,121
37,093
1,464
7,346
38,988
19,281
0
3,033
35,955
0
139,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,901
Gold Earned
81,931
314
Minions Killed
331
6
Camps Cleared
8
1,163,190
Distance Traveled
1,441,690
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,733
983
65
4
0
275,356
2
W
Tiamat
14,464
904
54
3
0
299,361
0
W
Gilgamesh
13,908
869
52
3
0
187,570
0
W
Hercules
18,354
1,147
49
3
0
355,678
0
W
Nemesis
17,726
1,108
70
4
3
330,033
2
L
Neith
11,686
730
0
0
0
0
0
W
Neith
17,479
1,092
106
7
5
269,048
0
L
Athena
18,222
1,139
14
1
1
345,741
0
L
Zeus
16,134
1,008
56
4
2
237,182
1
L
Medusa
21,126
1,320
179
11
3
304,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role