Player Matchup

Cu Chulainn
Cu Chulainn
FullestBones
Cu Chulainn
Level 69
God Stats
50W - 51L
1,436 SR
Queue Stats
260W - 307L
1,367 Elo+
Solo
Ra
Ra
GOW3MASTER1000
Ra
Level 95
God Stats
0W - 6L
1,172 SR
Queue Stats
54W - 69L
1,455 Elo+
Solo
Mulan
Mulan
mrnuma
Mulan
Level 80
God Stats
1W - 2L
1,582 SR
Queue Stats
78W - 57L
1,599 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,474 Elo+

VS

Team Averages
Level 75
1,597 SR
1,514 Elo+
Sobek
Sobek
Dogzilla22
Sobek
Level 105
God Stats
19W - 19L
1,648 SR
Queue Stats
302W - 290L
1,517 Elo+
Solo
Hachiman
Hachiman
NerdyNERD8
Hachiman
Level 8
God Stats
2W - 3L
1,530 SR
Queue Stats
4W - 9L
1,441 Elo+
Solo
Nu Wa
Nu Wa
xErikTheRedx
Nu Wa
Level 112
God Stats
15W - 10L
1,613 SR
Queue Stats
426W - 525L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FullestBones
Cu Chulainn
17
5 / 4 / 6
13,688
595
20,907
26,305
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 4 / 6
13,449
585
18,060
15,382
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
mrnuma
Mulan
16
5 / 7 / 6
13,195
574
17,906
23,282
19,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
3 / 0 / 11
15,114
657
14,455
36,193
49,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NerdyNERD8
Hachiman
15
3 / 12 / 5
13,448
585
7,780
20,517
7,040
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 2 / 3
15,436
671
25,483
15,010
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
14
Kills
15
15
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
0
11
8.5
L
Cu Chulainn
FullestBones
Cu Chulainn
5
4
6
2
L
4
4
6
1.75
W
Hachiman
NerdyNERD8
Hachiman
3
12
5
0.46
L
Mulan
mrnuma
Mulan
5
7
6
1.14
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,873
Damage
47,718
64,969
Taken
71,720
42,604
Mitigated
62,695
21,570
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
14,455
1,425
0
19,090
36,193
49,921
726
8,146
27,322
46,924
0
L
Cu Chulainn
FullestBones
Cu Chulainn
20,907
3,090
2,045
7,063
26,305
18,179
115
13,632
12,121
0
84,947
L
18,060
1,343
5,095
4,668
15,382
4,591
537
11,697
3,339
97,645
0
W
Hachiman
NerdyNERD8
Hachiman
7,780
5,615
0
0
20,517
7,040
1,128
4,203
16,014
0
35,099
L
Mulan
mrnuma
Mulan
17,906
1,660
0
2,699
23,282
19,834
0
13,282
9,376
103
44,165
W
25,483
3,735
502
5,376
15,010
5,734
1,558
5,904
8,906
111,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
43,998
292
Minions Killed
228
0
Camps Cleared
0
1,213,749
Distance Traveled
1,154,324
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,114
657
38
2
0
434,678
5
L
Cu Chulainn
13,688
595
96
4
0
417,298
1
L
Ra
13,449
585
138
6
0
405,839
1
W
Hachiman
13,448
585
40
2
0
327,565
0
L
Mulan
13,195
574
58
3
0
390,612
0
W
Nu Wa
15,436
671
150
7
0
392,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role