Player Matchup

Chang'e
Chang'e
ADEZ193
Chang'e
Level 17
God Stats
2W - 2L
1,284 SR
Queue Stats
39W - 39L
1,396 Elo+
Party 2
Freya
Freya
Dashbots4420
Freya
Level 44
God Stats
47W - 55L
1,458 SR
Queue Stats
170W - 202L
1,398 Elo+
Party 2
Yemoja
Yemoja
DeadGun11321
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 1
Susano
Susano
jerry802_
Susano
Level 148
God Stats
2W - 1L
1,790 SR
Queue Stats
20W - 17L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
sakura_2003_PR
Amaterasu
Level 7
God Stats
5W - 2L
1,565 SR
Queue Stats
12W - 5L
1,458 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,442 Elo+

VS

Team Averages
Level 12
1,481 SR
1,444 Elo+
Nemesis
Nemesis
Brunoonoo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,624 Elo+
Party 3
Hades
Hades
ClutchGod-_-BBC
Hades
Level 28
God Stats
20W - 7L
1,738 SR
Queue Stats
74W - 55L
1,471 Elo+
Solo
King Arthur
King Arthur
RenatoVIII
King Arthur
Level 17
God Stats
10W - 13L
1,392 SR
Queue Stats
27W - 30L
1,460 Elo+
Solo
Ra
Ra
luidi12
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 3
Fenrir
Fenrir
shortyyyXK
Fenrir
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADEZ193
Chang'e
20
8 / 0 / 22
13,842
1,154
14,810
13,309
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 17
13,215
1,101
18,793
11,843
4,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
19
2 / 8 / 24
12,492
1,041
11,077
16,811
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
jerry802_
Susano
20
20 / 4 / 11
15,572
1,298
21,776
10,891
4,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
sakura_2003_PR
Amaterasu
19
1 / 3 / 20
11,800
983
5,881
16,116
14,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brunoonoo
Nemesis
17
2 / 12 / 8
11,476
956
9,617
20,335
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 10 / 9
12,186
1,016
20,698
20,722
10,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RenatoVIII
King Arthur
19
7 / 7 / 5
12,991
1,083
15,618
18,525
10,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 11 / 10
11,845
987
12,747
16,358
5,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
shortyyyXK
Fenrir
14
0 / 1 / 1
9,159
763
595
752
197
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
49
41
Kills
16
16
Deaths
41
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ADEZ193
Chang'e
8
0
22
19
L
Nemesis
Brunoonoo
Nemesis
2
12
8
0.5
L
5
10
9
0.95
W
10
1
17
18.5
W
Yemoja
2
8
24
1.75
L
King Arthur
RenatoVIII
King Arthur
7
7
5
1.36
W
Susano
jerry802_
Susano
20
4
11
6.38
L
2
11
10
0.64
W
Amaterasu
sakura_2003_PR
Amaterasu
1
3
20
3.67
L
Fenrir
shortyyyXK
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,337
Damage
59,275
68,970
Taken
76,692
45,423
Mitigated
35,200
14,167
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ADEZ193
Chang'e
14,810
3,349
1,984
3,388
13,309
4,488
0
3,506
9,803
36,371
0
L
Nemesis
Brunoonoo
Nemesis
9,617
3,127
0
1,163
20,335
7,361
0
13,029
7,306
0
21,296
L
20,698
2,423
1,151
2,208
20,722
10,714
0
11,038
9,684
40,183
0
W
18,793
7,826
0
3,774
11,843
4,864
0
5,928
5,915
40,209
0
W
Yemoja
11,077
3,067
1,519
1,303
16,811
17,913
0
9,969
6,842
27,155
0
L
King Arthur
RenatoVIII
King Arthur
15,618
3,382
454
1,402
18,525
10,935
0
13,682
4,843
0
37,777
W
Susano
jerry802_
Susano
21,776
5,042
0
377
10,891
4,020
0
6,318
4,500
0
35,556
L
12,747
2,173
148
223
16,358
5,993
0
6,738
9,620
34,389
0
W
Amaterasu
sakura_2003_PR
Amaterasu
5,881
4,410
0
1,822
16,116
14,138
0
7,724
8,392
0
17,838
L
Fenrir
shortyyyXK
Fenrir
595
302
0
45
752
197
0
193
559
0
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,921
Gold Earned
57,657
172
Minions Killed
159
6
Camps Cleared
2
1,104,050
Distance Traveled
807,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,842
1,154
55
5
3
242,988
0
L
Nemesis
11,476
956
17
1
1
189,922
0
L
Hades
12,186
1,016
52
4
1
215,182
1
W
Freya
13,215
1,101
35
3
0
226,868
0
W
Yemoja
12,492
1,041
36
3
0
145,447
0
L
King Arthur
12,991
1,083
38
3
0
211,204
0
W
Susano
15,572
1,298
30
3
2
245,163
0
L
Ra
11,845
987
52
4
0
183,757
0
W
Amaterasu
11,800
983
16
1
1
243,584
0
L
Fenrir
9,159
763
0
0
0
7,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role