Player Matchup

Tiamat
Tiamat
Bryannpadron
Tiamat
Level 105
God Stats
3W - 6L
1,752 SR
Queue Stats
206W - 206L
1,549 Elo+
Solo
Nemesis
Nemesis
Fragordo
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,576 Elo+
Solo
Ullr
Ullr
Legend53715
Ullr
Level 141
God Stats
0W - 2L
1,728 SR
Queue Stats
2W - 5L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
StickneyLive
Jormungandr
Level 87
God Stats
1W - 1L
1,882 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 1
Neith
Neith
WichiGame
Neith
Level 156
God Stats
20W - 21L
1,664 SR
Queue Stats
29W - 26L
1,431 Elo+
Solo
Team Averages
Level 116
1,705 SR
1,529 Elo+

VS

Team Averages
Level 130
1,595 SR
1,540 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
JOSEJAIDER
Tyr
Level 121
God Stats
25W - 19L
1,522 SR
Queue Stats
76W - 52L
1,566 Elo+
Party 2
Neith
Neith
Sirwin5
Neith
Level 125
God Stats
19W - 19L
1,484 SR
Queue Stats
688W - 650L
1,604 Elo+
Party 3
Khepri
Khepri
YeyoGamingYT
Khepri
Level 123
God Stats
1W - 0L
1,849 SR
Queue Stats
54W - 30L
1,428 Elo+
Party 2
Pele
Pele
johanpro26
Pele
Level 125
God Stats
1W - 1L
1,617 SR
Queue Stats
96W - 72L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 6 / 3
9,936
497
11,470
12,601
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Fragordo
Nemesis
16
4 / 3 / 2
9,525
476
8,745
16,853
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 7 / 5
9,937
497
15,663
18,073
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
StickneyLive
Jormungandr
15
2 / 4 / 5
10,345
517
9,286
13,524
11,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
WichiGame
Neith
12
1 / 4 / 1
8,256
413
1,020
6,086
2,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 3 / 5
10,138
507
9,511
9,856
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 6
10,469
523
9,685
14,894
12,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Sirwin5
Neith
19
5 / 1 / 6
12,128
606
8,069
11,929
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
1 / 2 / 11
10,003
500
5,476
12,565
10,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 6 / 5
10,483
524
10,395
21,713
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
23
24
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
5
1.83
L
Tiamat
1
6
3
0.42
L
Nemesis
Fragordo
Nemesis
4
3
2
1.67
W
6
1
6
9
L
5
7
5
1.07
W
Neith
Sirwin5
Neith
5
1
6
8
L
Jormungandr
StickneyLive
Jormungandr
2
4
5
1.13
L
Neith
WichiGame
Neith
1
4
1
0.38
W
Khepri
1
2
11
3.25
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
43,136
67,137
Taken
70,957
34,829
Mitigated
41,192
15,217
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,511
271
248
2,570
9,856
3,357
110
3,326
6,527
56,274
0
L
Tiamat
11,470
1,060
3
2,754
12,601
7,811
130
3,702
8,727
63,235
0
L
Nemesis
Fragordo
Nemesis
8,745
1,792
0
8,330
16,853
6,320
0
2,849
13,918
0
63,457
W
9,685
304
0
5,573
14,894
12,909
0
4,268
10,626
0
47,894
L
15,663
5,414
0
2,617
18,073
7,453
225
5,608
12,309
0
59,716
W
Neith
Sirwin5
Neith
8,069
3,205
0
6,391
11,929
5,160
2,232
2,613
9,316
0
89,043
L
Jormungandr
StickneyLive
Jormungandr
9,286
1,248
0
360
13,524
11,122
48
2,326
11,110
51,276
0
L
Neith
WichiGame
Neith
1,020
144
0
1,153
6,086
2,123
726
0
6,086
0
33,556
W
Khepri
5,476
609
0
719
12,565
10,933
0
4,036
8,529
29,446
0
W
10,395
2,151
0
7,313
21,713
8,833
0
6,513
15,200
0
73,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
53,221
449
Minions Killed
565
0
Camps Cleared
0
1,646,490
Distance Traveled
1,926,798
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,138
507
134
7
0
352,346
5
L
Tiamat
9,936
497
112
6
0
352,581
6
L
Nemesis
9,525
476
107
5
0
384,130
0
W
Tyr
10,469
523
83
4
0
407,955
2
L
Ullr
9,937
497
97
5
0
339,663
0
W
Neith
12,128
606
187
9
0
359,670
1
L
Jormungandr
10,345
517
69
3
0
377,950
3
L
Neith
8,256
413
64
3
0
192,166
0
W
Khepri
10,003
500
54
3
0
422,694
2
W
Pele
10,483
524
107
5
0
384,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role