Player Matchup

Baron Samedi
Baron Samedi
Cryotiks
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,738 Elo+
Party 3
Fafnir
Fafnir
Ghylles
Fafnir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 19L
1,592 Elo+
Party 3
Cthulhu
Cthulhu
RancidSkink
Cthulhu
Level 103
God Stats
2W - 3L
1,525 SR
Queue Stats
5W - 8L
1,610 Elo+
Party 3
Tyr
Tyr
SPARTAN s4p
Tyr
Level 26
God Stats
5W - 10L
1,500 SR
Queue Stats
164W - 224L
1,214 Elo+
Party 4
Aphrodite
Aphrodite
cCatwalKk
Aphrodite
Level 93
God Stats
71W - 96L
1,355 SR
Queue Stats
292W - 339L
1,267 Elo+
Party 4
Team Averages
Level 80
1,476 SR
1,484 Elo+

VS

Team Averages
Level 114
1,657 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Branter321
Apollo
Level 127
God Stats
2W - 1L
1,780 SR
Queue Stats
70W - 48L
1,556 Elo+
Party 2
Neith
Neith
gabripopcorn
Neith
Level 25
God Stats
7W - 4L
1,655 SR
Queue Stats
40W - 32L
1,553 Elo+
Party 2
Merlin
Merlin
ubaytodocrack
Merlin
Level 127
God Stats
5W - 3L
1,851 SR
Queue Stats
67W - 44L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cryotiks
Baron Samedi
10
1 / 3 / 1
5,881
588
5,303
6,488
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Ghylles
Fafnir
10
2 / 2 / 0
6,091
609
2,407
7,480
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RancidSkink
Cthulhu
11
0 / 0 / 0
5,833
583
1,394
6,263
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 0
4,273
427
543
6,657
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Aphrodite
cCatwalKk
Aphrodite
8
0 / 4 / 0
4,374
437
1,116
5,407
1,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 3
6,176
618
1,898
7,495
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
 
Yemoja
9
0 / 0 / 10
6,117
612
2,632
5,310
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Branter321
Apollo
11
4 / 2 / 3
6,816
682
4,838
6,925
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 3
7,069
707
5,342
2,762
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 0
6,583
658
4,431
2,386
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
13
13
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
3
4.5
W
Yemoja
 
Yemoja
0
0
10
5
W
Apollo
Branter321
Apollo
4
2
3
2.75
L
Baron Samedi
Cryotiks
Baron Samedi
1
3
1
0.5
L
Fafnir
Ghylles
Fafnir
2
2
0
1
L
Cthulhu
RancidSkink
Cthulhu
0
0
0
0
L
0
4
0
0
L
Aphrodite
cCatwalKk
Aphrodite
0
4
0
0
W
5
0
3
6.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
19,141
32,295
Taken
24,878
14,257
Mitigated
9,093
12,290
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,898
582
0
2,780
7,495
2,430
2
2,061
5,324
0
29,441
W
Yemoja
 
Yemoja
2,632
538
922
1,430
5,310
2,805
0
1,777
3,443
16,128
0
W
Apollo
Branter321
Apollo
4,838
2,571
0
2,182
6,925
2,353
879
4,154
2,523
0
37,115
L
Baron Samedi
Cryotiks
Baron Samedi
5,303
702
362
2,294
6,488
2,802
264
1,065
5,385
29,810
0
L
Fafnir
Ghylles
Fafnir
2,407
521
0
2,448
7,480
4,778
0
741
6,719
23,660
0
L
Cthulhu
RancidSkink
Cthulhu
1,394
313
0
2,028
6,263
3,619
0
3,328
2,579
32,267
0
L
543
207
83
1,334
6,657
1,712
96
569
6,088
0
7,570
L
Aphrodite
cCatwalKk
Aphrodite
1,116
375
1,575
2,166
5,407
1,346
234
946
4,461
18,454
0
W
5,342
2,834
0
2,079
2,762
788
970
333
2,429
0
34,252
W
4,431
481
0
409
2,386
717
26
1,247
939
39,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
32,761
245
Minions Killed
343
0
Camps Cleared
0
928,395
Distance Traveled
926,213
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,176
618
71
7
0
210,920
2
W
Yemoja
6,117
612
29
3
0
172,391
0
W
Apollo
6,816
682
79
8
0
183,419
1
L
Baron Samedi
5,881
588
66
7
0
188,622
1
L
Fafnir
6,091
609
48
5
0
177,475
1
L
Cthulhu
5,833
583
81
8
0
174,637
0
L
Tyr
4,273
427
16
2
0
200,036
0
L
Aphrodite
4,374
437
34
3
0
187,625
0
W
Neith
7,069
707
75
8
0
175,896
4
W
Merlin
6,583
658
89
9
0
183,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role