Player Matchup

Ymir
Ymir
DaddyDarius97
Ymir
Level 24
God Stats
6W - 3L
1,350 SR
Queue Stats
12W - 11L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 16
God Stats
160W - 204L
1,421 SR
Queue Stats
167W - 216L
1,408 Elo+
Solo
Artemis
Artemis
boogerchamp456
Artemis
Level 15
God Stats
86W - 81L
1,463 SR
Queue Stats
248W - 266L
1,382 Elo+
Solo
Neith
Neith
iWillChokeYaHoe
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
lmSlappy
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,255 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,408 Elo+

VS

Team Averages
Level 17
1,533 SR
1,371 Elo+
Kukulkan
Kukulkan
Angel77112
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,125 Elo+
Solo
Cthulhu
Cthulhu
Hipolitana
Cthulhu
Level 27
God Stats
11W - 11L
1,553 SR
Queue Stats
147W - 138L
1,521 Elo+
Solo
Nox
Nox
LtThunderkak
Nox
Level 18
God Stats
7W - 8L
1,611 SR
Queue Stats
159W - 148L
1,289 Elo+
Solo
Nike
Nike
Nan0th0rpe
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,423 Elo+
Solo
Bellona
Bellona
TsnamiSunRising
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,207
1,021
8,622
9,180
7,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 15
10,206
1,021
13,331
2,626
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 8
10,892
1,089
14,160
11,680
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 9
11,354
1,135
13,833
3,105
1,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
lmSlappy
Bellona
17
4 / 3 / 12
10,355
1,036
12,948
11,008
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel77112
Kukulkan
16
0 / 9 / 2
9,137
914
4,662
12,227
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hipolitana
Cthulhu
15
2 / 2 / 2
9,770
977
14,742
16,296
18,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 3
9,053
905
2,327
8,695
5,661
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 6 / 2
9,321
932
9,195
17,745
10,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 1
8,464
846
2,636
14,593
8,144
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
27
Kills
5
5
Deaths
27
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angel77112
Kukulkan
0
9
2
0.11
W
5
1
9
9.5
L
Cthulhu
Hipolitana
Cthulhu
2
2
2
1.5
L
1
1
3
2.5
L
2
6
2
0.5
W
2
0
15
9.5
L
0
9
1
0.06
W
7
1
8
11
W
9
0
9
13.5
W
Bellona
lmSlappy
Bellona
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,894
Damage
33,562
37,599
Taken
69,556
21,620
Mitigated
46,979
3,138
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angel77112
Kukulkan
4,662
1,276
0
0
12,227
4,010
0
6,199
6,028
19,954
0
W
8,622
1,776
0
0
9,180
7,193
0
6,145
3,035
19,612
0
L
Cthulhu
Hipolitana
Cthulhu
14,742
571
716
0
16,296
18,304
0
4,304
11,992
51,195
0
L
2,327
286
0
130
8,695
5,661
0
3,104
5,591
11,352
0
L
9,195
2,392
0
0
17,745
10,860
0
3,516
14,229
0
22,095
W
13,331
5,161
209
127
2,626
1,059
0
2,151
475
25,939
0
L
2,636
685
330
824
14,593
8,144
0
4,830
9,763
0
16,743
W
14,160
11,203
0
0
11,680
4,638
0
6,068
5,612
0
30,489
W
13,833
8,034
0
1,202
3,105
1,395
0
1,858
1,247
0
28,745
W
Bellona
lmSlappy
Bellona
12,948
4,380
0
1,600
11,008
7,335
0
5,509
5,499
0
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
45,745
158
Minions Killed
179
8
Camps Cleared
3
846,547
Distance Traveled
724,507
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,137
914
28
3
1
118,445
0
W
Ymir
10,207
1,021
26
3
3
142,221
0
L
Cthulhu
9,770
977
89
9
0
227,123
0
L
Nox
9,053
905
14
1
0
112,233
0
L
Nike
9,321
932
27
3
2
171,928
0
W
Nu Wa
10,206
1,021
30
3
0
129,319
2
L
Bellona
8,464
846
21
2
0
94,778
3
W
Artemis
10,892
1,089
40
4
0
188,713
0
W
Neith
11,354
1,135
36
4
0
174,233
1
W
Bellona
10,355
1,036
26
3
5
212,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role