Player Matchup

Ra
Ra
MISTERimbox
Ra
Level 17
God Stats
5W - 4L
1,323 SR
Queue Stats
104W - 94L
1,364 Elo+
Solo
Guan Yu
Guan Yu
SavitarTG
Guan Yu
Level 26
God Stats
29W - 32L
1,450 SR
Queue Stats
168W - 178L
1,347 Elo+
Solo
Xing Tian
Xing Tian
Shartmeister
Xing Tian
Level 17
God Stats
6W - 3L
1,877 SR
Queue Stats
19W - 23L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
SteveAutism
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,391 Elo+
Party 1
Nemesis
Nemesis
sicnot
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,401 Elo+

VS

Team Averages
Level 31
1,402 SR
1,449 Elo+
Ganesha
Ganesha
EricAwesomenesss
Ganesha
Level 26
God Stats
8W - 6L
1,256 SR
Queue Stats
118W - 109L
1,326 Elo+
Solo
Set
Set
FazeKerbarus
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
UchihaAce
Achilles
Level 18
God Stats
12W - 19L
1,509 SR
Queue Stats
101W - 91L
1,490 Elo+
Solo
Pele
Pele
i11ushun
Pele
Level 105
God Stats
4W - 5L
1,244 SR
Queue Stats
177W - 189L
1,437 Elo+
Party 2
Olorun
Olorun
qxvqr
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,178
574
4,378
5,959
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SavitarTG
Guan Yu
14
6 / 1 / 4
8,783
549
8,652
9,108
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Shartmeister
Xing Tian
10
0 / 8 / 2
6,789
424
5,678
14,870
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SteveAutism
Baba Yaga
10
1 / 6 / 2
6,614
413
6,396
7,872
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
sicnot
Nemesis
17
13 / 2 / 3
10,825
677
16,010
12,645
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
8,720
545
7,824
14,400
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 10 / 0
6,482
405
3,368
10,264
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
UchihaAce
Achilles
11
1 / 4 / 3
6,868
429
5,608
12,593
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
15
3 / 4 / 0
9,074
567
4,149
10,785
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
qxvqr
Olorun
14
11 / 3 / 4
9,224
577
12,929
15,040
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
24
Kills
18
18
Deaths
24
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
L
1
10
0
0.1
W
4
1
6
7
W
Guan Yu
SavitarTG
Guan Yu
6
1
4
8
W
Xing Tian
Shartmeister
Xing Tian
0
8
2
0.13
W
Baba Yaga
SteveAutism
Baba Yaga
1
6
2
0.33
L
Achilles
UchihaAce
Achilles
1
4
3
0.63
L
Pele
3
4
0
0.75
L
Olorun
qxvqr
Olorun
11
3
4
4.33
W
Nemesis
sicnot
Nemesis
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,114
Damage
33,878
50,454
Taken
63,082
25,804
Mitigated
33,718
11,595
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
781
0
3,106
14,400
11,574
0
5,901
8,101
23,456
0
L
3,368
1,211
0
420
10,264
3,865
932
2,325
7,814
0
26,510
W
4,378
382
344
2,671
5,959
2,006
531
1,555
4,304
51,966
0
W
Guan Yu
SavitarTG
Guan Yu
8,652
1,328
452
4,195
9,108
8,266
1,245
2,560
6,198
0
32,927
W
Xing Tian
Shartmeister
Xing Tian
5,678
748
0
1,108
14,870
7,255
216
8,281
6,510
26,010
0
W
Baba Yaga
SteveAutism
Baba Yaga
6,396
640
0
1,250
7,872
1,795
472
4,879
2,993
22,527
0
L
Achilles
UchihaAce
Achilles
5,608
1,799
0
3,756
12,593
7,578
0
2,274
10,057
0
32,190
L
Pele
4,149
886
0
3,524
10,785
5,379
0
375
10,367
0
57,386
L
Olorun
qxvqr
Olorun
12,929
8,287
400
9,531
15,040
5,322
530
4,900
9,791
51,087
0
W
Nemesis
sicnot
Nemesis
16,010
10,138
0
1,575
12,645
6,482
467
3,478
9,142
0
81,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
40,368
365
Minions Killed
337
0
Camps Cleared
0
1,573,706
Distance Traveled
1,373,945
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,720
545
11
1
0
304,189
4
L
Set
6,482
405
44
3
0
234,979
1
W
Ra
9,178
574
97
6
0
284,185
0
W
Guan Yu
8,783
549
63
4
0
365,970
7
W
Xing Tian
6,789
424
24
2
0
293,787
2
W
Baba Yaga
6,614
413
46
3
0
280,519
3
L
Achilles
6,868
429
59
4
0
271,564
1
L
Pele
9,074
567
132
8
0
302,496
4
L
Olorun
9,224
577
91
6
0
260,717
2
W
Nemesis
10,825
677
135
8
0
349,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role